06-08 05:59:53.178: E/libEGL(2734): call to OpenGL ES API with no current context (logged once per thread)
06-08 05:59:53.307: E/libEGL(2734): call to OpenGL ES API with no current context (logged once per thread)
06-08 05:59:53.328: E/libEGL(2734): call to OpenGL ES API with no current context (logged once per thread)
06-08 05:59:53.338: E/libEGL(2734): call to OpenGL ES API with no current context (logged once per thread)
06-08 05:59:53.338: E/libEGL(2734): call to OpenGL ES API with no current context (logged once per thread)
06-08 05:59:53.347: E/libEGL(2734): call to OpenGL ES API with no current context (logged once per thread)
06-08 05:59:55.038: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: SurfaceComposer::createGraphicBuffer failed
06-08 05:59:55.228: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count
06-08 05:59:55.278: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count
06-08 05:59:55.347: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count
06-08 05:59:55.398: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count
06-08 05:59:55.478: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count
06-08 05:59:55.609: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count
06-08 05:59:55.658: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count
06-08 05:59:55.711: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count
06-08 05:59:55.798: E/SurfaceTexture(2734): [unnamed-2734-0] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count