package com.android;
import com.android.FootBallaActivity;import android.app.Activity;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.provider.SyncStateContract.Constants;
import android.widget.Toast;public class goalThread extends Handler {
Context context;
FootBallaActivity football;
public void getContent(Context context){
this.context=context;
}
public void handleMessage(Message msg) {
football=new FootBallaActivity();
// TODO Auto-generated method stub
switch (msg.what) {
case 1:
// We are now back in the UI thread
AlertDialog.Builder normalDia=new AlertDialog.Builder(context);
normalDia.setTitle("普通的对话框");
normalDia.setMessage("你输了!再来一局?");
normalDia.setPositiveButton("确定",new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
football.start();
//此处调用FootBallaActivity的Start(),
//other.startSucc();
}
} );
normalDia.setNegativeButton("退出", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
// showClickMessage("取消");
System.exit(0);
}
});
normalDia.create().show();
break;
case 0:
AlertDialog.Builder normalDia2=new AlertDialog.Builder(context);
normalDia2.setTitle("小游戏");
normalDia2.setMessage("你赢了!是否重来一局?");
normalDia2.setPositiveButton("确定", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
// showClickMessage("确定");
football.start();
//other.startSucc();
}
});
normalDia2.setNegativeButton("退出", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
// showClickMessage("取消");
System.exit(0);
}
});
normalDia2.create().show();
break;
}}}
/*******************/
football.start();在FootBallaActivity中方法
public void start(){
Intent intent = getIntent();
finish();
startActivity(intent); }
import com.android.FootBallaActivity;import android.app.Activity;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.provider.SyncStateContract.Constants;
import android.widget.Toast;public class goalThread extends Handler {
Context context;
FootBallaActivity football;
public void getContent(Context context){
this.context=context;
}
public void handleMessage(Message msg) {
football=new FootBallaActivity();
// TODO Auto-generated method stub
switch (msg.what) {
case 1:
// We are now back in the UI thread
AlertDialog.Builder normalDia=new AlertDialog.Builder(context);
normalDia.setTitle("普通的对话框");
normalDia.setMessage("你输了!再来一局?");
normalDia.setPositiveButton("确定",new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
football.start();
//此处调用FootBallaActivity的Start(),
//other.startSucc();
}
} );
normalDia.setNegativeButton("退出", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
// showClickMessage("取消");
System.exit(0);
}
});
normalDia.create().show();
break;
case 0:
AlertDialog.Builder normalDia2=new AlertDialog.Builder(context);
normalDia2.setTitle("小游戏");
normalDia2.setMessage("你赢了!是否重来一局?");
normalDia2.setPositiveButton("确定", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
// showClickMessage("确定");
football.start();
//other.startSucc();
}
});
normalDia2.setNegativeButton("退出", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
// showClickMessage("取消");
System.exit(0);
}
});
normalDia2.create().show();
break;
}}}
/*******************/
football.start();在FootBallaActivity中方法
public void start(){
Intent intent = getIntent();
finish();
startActivity(intent); }
解决方案 »
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