数据类型为:
namespace Test
{
public class DataStruct
{
[StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = 1)]
public struct OnLineUsers
{
public int userId;
public int sceneId;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 50)]
public byte[] userName;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 50)]
public byte[] ipEnd;
public int playerSort;
}
}
}
----------------------
Form1里定义 的onLineUsers: public static Dictionary<string, DataStruct.OnLineUsers> onLineUsers = new Dictionary<string, DataStruct.OnLineUsers>();
----------------------------------------
组onLineUsers 添加数据:
DataStruct.OnLineUsers onlineUser = new DataStruct.OnLineUsers();
onlineUser.userId=(_arr[0] == "yjb"?1:(_arr[0] == "bgz"?2:3));
onlineUser.userName=DataFormatChange.stringToByte(_arr[0]);
onlineUser.ipEnd=DataFormatChange.stringToByte(socket.RemoteEndPoint.ToString());
onlineUser.playerSort = (_arr[0] == "yjb" ? 1 : (_arr[0] == "bgz" ? 2 : 3));
onlineUser.sceneId=1;
Form1.onLineUsers.Add(socket.RemoteEndPoint.ToString(), onlineUser);
******************************************************
现在 的问题是我怎么把Form1里定义的 onLineUsers转成字节数组byte[]类型,用socket发送到客户端,然后再转成 Dictionary<string, DataStruct.OnLineUsers>类型来使用呢?
namespace Test
{
public class DataStruct
{
[StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = 1)]
public struct OnLineUsers
{
public int userId;
public int sceneId;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 50)]
public byte[] userName;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 50)]
public byte[] ipEnd;
public int playerSort;
}
}
}
----------------------
Form1里定义 的onLineUsers: public static Dictionary<string, DataStruct.OnLineUsers> onLineUsers = new Dictionary<string, DataStruct.OnLineUsers>();
----------------------------------------
组onLineUsers 添加数据:
DataStruct.OnLineUsers onlineUser = new DataStruct.OnLineUsers();
onlineUser.userId=(_arr[0] == "yjb"?1:(_arr[0] == "bgz"?2:3));
onlineUser.userName=DataFormatChange.stringToByte(_arr[0]);
onlineUser.ipEnd=DataFormatChange.stringToByte(socket.RemoteEndPoint.ToString());
onlineUser.playerSort = (_arr[0] == "yjb" ? 1 : (_arr[0] == "bgz" ? 2 : 3));
onlineUser.sceneId=1;
Form1.onLineUsers.Add(socket.RemoteEndPoint.ToString(), onlineUser);
******************************************************
现在 的问题是我怎么把Form1里定义的 onLineUsers转成字节数组byte[]类型,用socket发送到客户端,然后再转成 Dictionary<string, DataStruct.OnLineUsers>类型来使用呢?
解决方案 »
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