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解决方案 »

  1.   


    g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
    g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
      

  2.   


    using System;
    using System.Collections.Generic;
    using System.Text;
    using System.Drawing;namespace MakeThumbnail
    {
        public class MakePicture
        {
            /**//// <summary>
            /// 生成缩略图
            /// </summary>
            /// <param name="originalImagePath">源图路径(物理路径)</param>
            /// <param name="thumbnailPath">缩略图路径(物理路径)</param>
            /// <param name="width">缩略图宽度</param>
            /// <param name="height">缩略图高度</param>
            /// <param name="mode">生成缩略图的方式</param>    
            public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode)
            {
                Image originalImage = Image.FromFile(originalImagePath);            int towidth = width;
                int toheight = height;            int x = 0;
                int y = 0;
                int ow = originalImage.Width;
                int oh = originalImage.Height;            switch (mode)
                {
                    case "HW"://指定高宽缩放(可能变形)                
                        break;
                    case "W"://指定宽,高按比例                    
                        toheight = originalImage.Height * width / originalImage.Width;
                        break;
                    case "H"://指定高,宽按比例
                        towidth = originalImage.Width * height / originalImage.Height;
                        break;
                    case "Cut"://指定高宽裁减(不变形)                
                        if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)
                        {
                            oh = originalImage.Height;
                            ow = originalImage.Height * towidth / toheight;
                            y = 0;
                            x = (originalImage.Width - ow) / 2;
                        }
                        else
                        {
                            ow = originalImage.Width;
                            oh = originalImage.Width * height / towidth;
                            x = 0;
                            y = (originalImage.Height - oh) / 2;
                        }
                        break;
                    default:
                        break;
                }            //新建一个bmp图片
                Image bitmap = new System.Drawing.Bitmap(towidth, toheight);            //新建一个画板
                Graphics g = System.Drawing.Graphics.FromImage(bitmap);            //设置高质量插值法
                g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;            //设置高质量,低速度呈现平滑程度
                g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;            //清空画布并以透明背景色填充
                g.Clear(Color.Transparent);            //在指定位置并且按指定大小绘制原图片的指定部分
                g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight),
                    new Rectangle(x, y, ow, oh),
                    GraphicsUnit.Pixel);            try
                {
                    //以jpg格式保存缩略图
                    bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
                }
                catch (System.Exception e)
                {
                    throw e;
                }
                finally
                {
                    originalImage.Dispose();
                    bitmap.Dispose();
                    g.Dispose();
                }
            }        /**/
            /// <summary>
            /// 生成缩略图
            /// </summary>
            /// <param name="originalImagePath">源图路径(物理路径)</param>
            /// <param name="thumbnailPath">缩略图路径(物理路径)</param>
            /// <param name="width">缩略图宽度</param>
            /// <param name="height">缩略图高度</param>
            /// <param name="mode">生成缩略图的方式</param>    
            public static Image  MakeThumbnail(string originalImagePath,int width, int height, string mode)
            {
                Image originalImage = Image.FromFile(originalImagePath);            int towidth = width;
                int toheight = height;            int x = 0;
                int y = 0;
                int ow = originalImage.Width;
                int oh = originalImage.Height;            switch (mode)
                {
                    case "HW"://指定高宽缩放(可能变形)                
                        break;
                    case "W"://指定宽,高按比例                    
                        toheight = originalImage.Height * width / originalImage.Width;
                        break;
                    case "H"://指定高,宽按比例
                        towidth = originalImage.Width * height / originalImage.Height;
                        break;
                    case "Cut"://指定高宽裁减(不变形)                
                        if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)
                        {
                            oh = originalImage.Height;
                            ow = originalImage.Height * towidth / toheight;
                            y = 0;
                            x = (originalImage.Width - ow) / 2;
                        }
                        else
                        {
                            ow = originalImage.Width;
                            oh = originalImage.Width * height / towidth;
                            x = 0;
                            y = (originalImage.Height - oh) / 2;
                        }
                        break;
                    default:
                        break;
                }            //新建一个bmp图片
                Image bitmap = new System.Drawing.Bitmap(towidth, toheight);            //新建一个画板
                Graphics g = System.Drawing.Graphics.FromImage(bitmap);            //设置高质量插值法
                g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;            //设置高质量,低速度呈现平滑程度
                g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;            //清空画布并以透明背景色填充
                g.Clear(Color.Transparent);            //在指定位置并且按指定大小绘制原图片的指定部分
                g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight),
                    new Rectangle(x, y, ow, oh),
                    GraphicsUnit.Pixel);            originalImage.Dispose();
                    //bitmap.Dispose();
                g.Dispose();            return bitmap;
            }
        }
    }