using System; using System.Collections.Generic;class Sentence { static void Main() { long ticks0 = DateTime.Now.Ticks; for (int i = 0; i < int.MaxValue; i++) { // ... } long ticks1 = DateTime.Now.Ticks; long n = (ticks1 - ticks0) * 100; Console.WriteLine("上面这段程序运行了{0}毫微秒", n); } }
using System.Collections.Generic;class Sentence
{
static void Main()
{
long ticks0 = DateTime.Now.Ticks;
for (int i = 0; i < int.MaxValue; i++)
{
// ...
}
long ticks1 = DateTime.Now.Ticks;
long n = (ticks1 - ticks0) * 100;
Console.WriteLine("上面这段程序运行了{0}毫微秒", n);
}
}
实际上在很多提供的DateTime等类的处理上用到,在现在的很多上层应用上基本很少用到。
using System.Collections.Generic;class Sentence
{
static void Main()
{
long ticks0 = DateTime.Now.Ticks;
for (int i = 0; i < int.MaxValue; i++)
{
// ...
}
long ticks1 = DateTime.Now.Ticks;
double n = (ticks1 - ticks0) / 10000000.0;
Console.WriteLine("上面这段程序运行了{0}秒", n);
}
}