传信息到服务就要在你的服务里写了 :)都是要通过命令行来执行的。给你一段PING的代码,其实都在里面了 :) Ping.cs //----------------------------------------+---------------------------------------- // Ping.cs - Ping utility written in C# and .Net similar to the classic Ping.exe // // Copyright?2002, Christopher G. Lewis - HTTP://www.ChristopherLewis.com // // Supports // -t Ping the specified host until stopped. // -a Resolve addresses to hostnames. // -n count Number of echo requests to send. // -l size Send buffer size. // -w timeout Timeout in milliseconds to wait for each reply. // // Added code to reports ping stats. // // // Original version of this code by Lance Olson of MSDN Magazine // http://msdn.microsoft.com/msdnmag/issues/01/02/netpeers/netpeers.asp // and Peter A. Bromberg, Ph.D. ( [email protected]) made it a web service // acording to http://www.eggheadcafe.com/articles/20020209.asp // //----------------------------------------+----------------------------------------using System; using System.Net; using System.Net.Sockets;namespace Ping { /// <summary> /// The Main Ping Class /// </summary> class Ping { //Declare some Constant Variables const int SOCKET_ERROR = -1; const int ICMP_ECHO = 8; /// <summary> /// The Starting Point of the Class /// It Takes the Hostname parameter /// </summary> public static void Main(string[] args) { string strHostToPing = ""; bool bLoop = false; bool bAddressResolve = false; int iBytes = 32; uint lngCount = 4; uint lngTimeout = 1000; if(args.Length == 0) { //If user did not enter any Parameter inform him Console.WriteLine("Usage: Ping [-t] [-a] [-l size] [-n count] [-w timeout] <hostname> ") ; Console.WriteLine("<hostname> The name of the Host who you want to ping"); Console.WriteLine("Options:"); Console.WriteLine(" -t Ping the specified host until stopped.") ; Console.WriteLine(" -a Resolve addresses to hostnames.") ; Console.WriteLine(" -n count Number of echo requests to send.") ; Console.WriteLine(" -l size Send buffer size.") ; Console.WriteLine(" -w timeout Timeout in milliseconds to wait for each reply."); return; } for (int iCount=0; iCount < args.Length; iCount++) { string temp = args[iCount]; switch (temp.ToLower()) { case "-t": bLoop = true; break; case "-a": bAddressResolve = true; break; case "-l": iCount++; try { //Next arg s/b an int iBytes = Int32.Parse(args[iCount]); if (iBytes < 0 | iBytes > 65500) { Console.WriteLine("Bad value for option -l, valid range is from 0 to 65500."); return; } } catch { Console.WriteLine("Bad value for option -l, valid range is from 0 to 65500."); return; } break; case "-n": iCount++; try { //Next arg s/b an int lngCount = UInt32.Parse(args[iCount]); if (lngCount < 0 | lngCount > UInt32.Maxvalue) { Console.WriteLine("Bad value for option -n, valid range is from 0 to {0}.",UInt32.Maxvalue); return; } } catch { Console.WriteLine("Bad value for option -n, valid range is from 0 to {0}.",UInt32.Maxvalue); return; } break;
case "-w": iCount++; try { //Next arg s/b an int lngTimeout = UInt32.Parse(args[iCount]); if (lngTimeout < 1 | lngTimeout > UInt32.Maxvalue) { Console.WriteLine("Bad value for option -w, valid range is from 1 to {0}.",UInt32.Maxvalue); return; } } catch { Console.WriteLine("Bad value for option -w, valid range is from 1 to {0}.",UInt32.Maxvalue); return; } break; default: strHostToPing = temp; break; } } //Check for continuous if (bLoop) lngCount = 0; //Do the ping PingHost(strHostToPing, iBytes, lngCount, lngTimeout ); } /// <summary> /// This method takes the "hostname" of the server /// and then it ping's it and shows the response time /// </summary> public static void PingHost(string strPingHost, int iPingBytes, uint lngPingCount, uint lngPingTimeout) { const int MAX_PACKET_SIZE = 65535; //Declare the IPHostEntry IPHostEntry PingTarget, PingSource; int iBytesReceived = 0; int dwStart = 0, dwStop = 0; uint iLoop = 0; bool bContinuous = false; // Get the server endpoint try { PingTarget = Dns.GetHostByName(strPingHost); } catch(Exception) { Console.WriteLine("Unkown host {0}" , strPingHost); // fail return; }
// Convert the server IP_EndPoint to an EndPoint IPEndPoint ipepServer = new IPEndPoint(PingTarget.AddressList[0],0); EndPoint epServer = (ipepServer); // Set the receiving endpoint to the client machine PingSource = Dns.GetHostByName(Dns.GetHostName()); IPEndPoint ipEndPointFrom = new IPEndPoint(PingSource.AddressList[0],0); EndPoint EndPointFrom = (ipEndPointFrom); int iPacketSize = 0; IcmpPacket PingPacket = new IcmpPacket(); // Construct the packet to send PingPacket.Type = ICMP_ECHO; //8 PingPacket.SubCode = 0; PingPacket.CheckSum = UInt16.Parse("0"); PingPacket.Identifier = UInt16.Parse("45"); PingPacket.SequenceNumber = UInt16.Parse("0"); PingPacket.Data = new Byte[iPingBytes]; //Initialize the Packet.Data for (int iCount = 0; iCount < iPingBytes; iCount++) { PingPacket.Data[iCount] = (byte)'#'; } //Variable to hold the total Packet size iPacketSize = iPingBytes + 8; byte [] bytPktBuffer = new byte[iPacketSize]; int iResult = 0; //Call a Method Serialize which counts //The total number of Bytes in the Packet iResult = Serialize(PingPacket, bytPktBuffer, iPacketSize, iPingBytes ); //Error in Packet Size if( iResult == -1 ) { Console.WriteLine("Error in Making Packet"); return; } /* now get this critter into a ushort array */ ushort [] cksum_buffer = new ushort[Convert.ToInt32( Math.Ceiling( Convert.ToDouble(iResult) / 2))];
//Code to initialize the ushort array int icmp_header_buffer_index = 0; for( int iCount = 0; iCount < cksum_buffer.Length; iCount++ ) { cksum_buffer[iCount] = BitConverter.ToUInt16(bytPktBuffer, icmp_header_buffer_index); icmp_header_buffer_index += 2; } //Call a method which will return a checksum //Save the checksum to the Packet PingPacket.CheckSum = CheckSum(cksum_buffer); // Now that we have the checksum, serialize the packet again byte [] byteSendBuffer = new byte[ iPacketSize ]; //again check the PingPacket size iResult = Serialize(PingPacket, byteSendBuffer, iPacketSize, iPingBytes ); //if there is a error report it if( iResult == -1 ) { Console.WriteLine("Error in Making Packet"); return; } Console.WriteLine("\nPinging {0} [{1}] with {2} bytes of data:\n", strPingHost, ipepServer.Address.ToString(), iPingBytes); //check for continuous if (lngPingCount == 0) bContinuous = true; //Loop the ping long lngPacketsSent = 0, lngPacketsReceived = 0, lngTotalTransmitTime = 0; int iMinTransmitTime = int.Maxvalue, iMaxTransmitTime = int.Minvalue; do { bool bReceived = false ; //Initialize a Socket of the Type ICMP Socket PingSocket = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp); //Set socket timeout, but this doesn't seem to work... PingSocket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, (int) lngPingTimeout); PingSocket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, (int) lngPingTimeout);
// Initialize the buffers. The receive buffer is the size of the // ICMP header plus the IP header (20 bytes) byte [] ReceiveBuffer = new byte [MAX_PACKET_SIZE]; dwStart = System.Environment.TickCount; // Start timing //Gather stats lngPacketsSent ++; //send the Pack over the socket iResult = PingSocket.SendTo(byteSendBuffer, iPacketSize, SocketFlags.None , epServer); if ((iResult) == SOCKET_ERROR) { Console.WriteLine("Socket Error cannot Send Packet"); } //Receive the bytes iBytesReceived = 0; //loop while waiting checking the time of the server responding while(!bReceived) { try { iBytesReceived = PingSocket.ReceiveFrom(ReceiveBuffer, MAX_PACKET_SIZE, SocketFlags.None, ref EndPointFrom); } catch //(Exception e) { //Console.WriteLine ("Request timed out. \n{0}", e.Message); Console.WriteLine ("Request timed out. \n"); bReceived = false; break; } if (iBytesReceived == SOCKET_ERROR) { Console.WriteLine("Host not Responding") ; bReceived = false; break; } else if (iBytesReceived > 0) { bReceived = true; dwStop = System.Environment.TickCount - dwStart; // stop timing //Check for timeout if ( dwStop > lngPingTimeout) { Console.WriteLine ("Request timed out."); bReceived = false; System.Threading.Thread.Sleep(System.TimeSpan.FromMilliseconds(1000)); break; } if (dwStop < 10) { Console.WriteLine("Reply from {0}: bytes: {1} time:<10ms", ipepServer.Address.ToString(), iBytesReceived - 28); } else { Console.WriteLine("Reply from {0}: bytes: {1} time: {2}ms", ipepServer.Address.ToString(), iBytesReceived - 28, dwStop); } break; } }//while //Gather stats if (bReceived) { lngPacketsReceived++; lngTotalTransmitTime += dwStop; if (dwStop > iMaxTransmitTime) iMaxTransmitTime = dwStop; if (dwStop < iMinTransmitTime) iMinTransmitTime = dwStop; } iLoop++; if (bReceived & (bContinuous | (iLoop < lngPingCount))) //not last ping { System.Threading.Thread.Sleep(System.TimeSpan.FromMilliseconds(1000)); } //close the socket PingSocket.Shutdown(SocketShutdown.Both); PingSocket.Close(); } while (bContinuous | (iLoop < lngPingCount)); //Do //Report stats Console.WriteLine("\nPing statistics for {0}", ipepServer.Address.ToString()); if (lngPacketsSent == 0) { Console.WriteLine(" Packets: Sent = {0}, Received = {1}, Lost = {2} ({3}% loss),", lngPacketsSent, lngPacketsReceived, lngPacketsSent-lngPacketsReceived, 0 ); } else { Console.WriteLine(" Packets: Sent = {0}, Received = {1}, Lost = {2} ({3}% loss),", lngPacketsSent, lngPacketsReceived, lngPacketsSent-lngPacketsReceived, ((double) (lngPacketsSent-lngPacketsReceived)/lngPacketsSent)* 100 ); }
Console.WriteLine("Approximate round trip times in milli-seconds:"); if (lngPacketsReceived == 0) { Console.WriteLine(" Minimum = {0}ms, Maximum = {1}ms, Average = {2}ms", 0, 0, 0 ); } else { Console.WriteLine(" Minimum = {0}ms, Maximum = {1}ms, Average = {2}ms", iMinTransmitTime, iMaxTransmitTime,(int) ((double) (lngTotalTransmitTime/lngPacketsReceived)) ); } return; } /// <summary> /// This method is used to get the Packet and calculates the total size /// of the Pack by converting it to byte array /// </summary> public static int Serialize(IcmpPacket ThisPacket, byte[] Buffer, int PacketSize, int PingData ) { int cbReturn = 0; // serialize the struct into the array int iIndex = 0; byte [] b_type = new byte[1]; b_type[0] = ThisPacket.Type; byte [] b_code = new byte[1]; b_code[0] = ThisPacket.SubCode; byte [] b_cksum = BitConverter.GetBytes(ThisPacket.CheckSum); byte [] b_id = BitConverter.GetBytes(ThisPacket.Identifier); byte [] b_seq = BitConverter.GetBytes(ThisPacket.SequenceNumber); // Console.WriteLine("Serialize type "); Array.Copy( b_type, 0, Buffer, iIndex, b_type.Length ); iIndex += b_type.Length; // Console.WriteLine("Serialize code "); Array.Copy( b_code, 0, Buffer, iIndex, b_code.Length ); iIndex += b_code.Length; // Console.WriteLine("Serialize cksum "); Array.Copy( b_cksum, 0, Buffer, iIndex, b_cksum.Length ); iIndex += b_cksum.Length; // Console.WriteLine("Serialize id "); Array.Copy( b_id, 0, Buffer, iIndex, b_id.Length ); iIndex += b_id.Length; Array.Copy( b_seq, 0, Buffer, iIndex, b_seq.Length ); iIndex += b_seq.Length; // copy the data Array.Copy( ThisPacket.Data, 0, Buffer, iIndex, PingData ); iIndex += PingData; if( iIndex != PacketSize/* sizeof(IcmpPacket) */) { cbReturn = -1; return cbReturn; } cbReturn = iIndex; return cbReturn; } /// <summary> /// Checksum - /// Algorithm to create a checksup for a buffer /// </summary> public static ushort CheckSum( ushort[] BufferToChecksum ) { int iCheckSum = 0; for (uint iCount = 0; iCount < BufferToChecksum.Length; iCount++) { iCheckSum += Convert.ToInt32( BufferToChecksum[iCount] ); } iCheckSum = (iCheckSum >> 16) + (iCheckSum & 0xffff); iCheckSum += (iCheckSum >> 16); return (ushort)(~iCheckSum); } /// <summary> /// Class that holds the Pack information /// </summary> public class IcmpPacket { public byte Type; // type of message public byte SubCode; // type of sub code public ushort CheckSum; // ones complement checksum of struct public ushort Identifier; // identifier public ushort SequenceNumber; // sequence number public byte[] Data; // byte array of data } // class IcmpPacket } // class ping }
2.信息即时传出来与托盘好象没有关系
uninstall >uninstall.txt然后你的程序去读对应的txt文件就可以了 :)
Ping.cs
//----------------------------------------+----------------------------------------
// Ping.cs - Ping utility written in C# and .Net similar to the classic Ping.exe
//
// Copyright?2002, Christopher G. Lewis - HTTP://www.ChristopherLewis.com
//
// Supports
// -t Ping the specified host until stopped.
// -a Resolve addresses to hostnames.
// -n count Number of echo requests to send.
// -l size Send buffer size.
// -w timeout Timeout in milliseconds to wait for each reply.
//
// Added code to reports ping stats.
//
//
// Original version of this code by Lance Olson of MSDN Magazine
// http://msdn.microsoft.com/msdnmag/issues/01/02/netpeers/netpeers.asp
// and Peter A. Bromberg, Ph.D. ( [email protected]) made it a web service
// acording to http://www.eggheadcafe.com/articles/20020209.asp
//
//----------------------------------------+----------------------------------------using System;
using System.Net;
using System.Net.Sockets;namespace Ping
{
/// <summary>
/// The Main Ping Class
/// </summary>
class Ping
{
//Declare some Constant Variables
const int SOCKET_ERROR = -1;
const int ICMP_ECHO = 8; /// <summary>
/// The Starting Point of the Class
/// It Takes the Hostname parameter
/// </summary>
public static void Main(string[] args)
{
string strHostToPing = "";
bool bLoop = false;
bool bAddressResolve = false;
int iBytes = 32;
uint lngCount = 4;
uint lngTimeout = 1000; if(args.Length == 0)
{
//If user did not enter any Parameter inform him
Console.WriteLine("Usage: Ping [-t] [-a] [-l size] [-n count] [-w timeout] <hostname> ") ;
Console.WriteLine("<hostname> The name of the Host who you want to ping");
Console.WriteLine("Options:");
Console.WriteLine(" -t Ping the specified host until stopped.") ;
Console.WriteLine(" -a Resolve addresses to hostnames.") ;
Console.WriteLine(" -n count Number of echo requests to send.") ;
Console.WriteLine(" -l size Send buffer size.") ;
Console.WriteLine(" -w timeout Timeout in milliseconds to wait for each reply.");
return;
} for (int iCount=0; iCount < args.Length; iCount++)
{
string temp = args[iCount];
switch (temp.ToLower())
{
case "-t":
bLoop = true;
break; case "-a":
bAddressResolve = true;
break; case "-l":
iCount++;
try {
//Next arg s/b an int
iBytes = Int32.Parse(args[iCount]);
if (iBytes < 0 | iBytes > 65500)
{
Console.WriteLine("Bad value for option -l, valid range is from 0 to 65500.");
return;
}
}
catch {
Console.WriteLine("Bad value for option -l, valid range is from 0 to 65500.");
return;
}
break; case "-n":
iCount++;
try {
//Next arg s/b an int
lngCount = UInt32.Parse(args[iCount]);
if (lngCount < 0 | lngCount > UInt32.Maxvalue)
{
Console.WriteLine("Bad value for option -n, valid range is from 0 to {0}.",UInt32.Maxvalue);
return;
}
}
catch {
Console.WriteLine("Bad value for option -n, valid range is from 0 to {0}.",UInt32.Maxvalue);
return;
}
break;
case "-w":
iCount++;
try
{
//Next arg s/b an int
lngTimeout = UInt32.Parse(args[iCount]);
if (lngTimeout < 1 | lngTimeout > UInt32.Maxvalue)
{
Console.WriteLine("Bad value for option -w, valid range is from 1 to {0}.",UInt32.Maxvalue);
return;
}
}
catch
{
Console.WriteLine("Bad value for option -w, valid range is from 1 to {0}.",UInt32.Maxvalue);
return;
}
break;
default:
strHostToPing = temp;
break;
}
} //Check for continuous
if (bLoop) lngCount = 0; //Do the ping
PingHost(strHostToPing, iBytes, lngCount, lngTimeout );
} /// <summary>
/// This method takes the "hostname" of the server
/// and then it ping's it and shows the response time
/// </summary>
public static void PingHost(string strPingHost, int iPingBytes, uint lngPingCount, uint lngPingTimeout)
{
const int MAX_PACKET_SIZE = 65535;
//Declare the IPHostEntry
IPHostEntry PingTarget, PingSource;
int iBytesReceived = 0;
int dwStart = 0, dwStop = 0;
uint iLoop = 0;
bool bContinuous = false; // Get the server endpoint
try
{
PingTarget = Dns.GetHostByName(strPingHost);
}
catch(Exception)
{
Console.WriteLine("Unkown host {0}" , strPingHost); // fail
return;
}
// Convert the server IP_EndPoint to an EndPoint
IPEndPoint ipepServer = new IPEndPoint(PingTarget.AddressList[0],0);
EndPoint epServer = (ipepServer); // Set the receiving endpoint to the client machine
PingSource = Dns.GetHostByName(Dns.GetHostName());
IPEndPoint ipEndPointFrom = new IPEndPoint(PingSource.AddressList[0],0);
EndPoint EndPointFrom = (ipEndPointFrom); int iPacketSize = 0;
IcmpPacket PingPacket = new IcmpPacket();
// Construct the packet to send
PingPacket.Type = ICMP_ECHO; //8
PingPacket.SubCode = 0;
PingPacket.CheckSum = UInt16.Parse("0");
PingPacket.Identifier = UInt16.Parse("45");
PingPacket.SequenceNumber = UInt16.Parse("0");
PingPacket.Data = new Byte[iPingBytes];
//Initialize the Packet.Data
for (int iCount = 0; iCount < iPingBytes; iCount++)
{
PingPacket.Data[iCount] = (byte)'#';
} //Variable to hold the total Packet size
iPacketSize = iPingBytes + 8;
byte [] bytPktBuffer = new byte[iPacketSize];
int iResult = 0; //Call a Method Serialize which counts
//The total number of Bytes in the Packet
iResult = Serialize(PingPacket, bytPktBuffer, iPacketSize, iPingBytes ); //Error in Packet Size
if( iResult == -1 )
{
Console.WriteLine("Error in Making Packet");
return;
} /* now get this critter into a ushort array */
ushort [] cksum_buffer = new ushort[Convert.ToInt32( Math.Ceiling( Convert.ToDouble(iResult) / 2))];
//Code to initialize the ushort array
int icmp_header_buffer_index = 0;
for( int iCount = 0; iCount < cksum_buffer.Length; iCount++ )
{
cksum_buffer[iCount] = BitConverter.ToUInt16(bytPktBuffer, icmp_header_buffer_index);
icmp_header_buffer_index += 2;
}
//Call a method which will return a checksum
//Save the checksum to the Packet
PingPacket.CheckSum = CheckSum(cksum_buffer); // Now that we have the checksum, serialize the packet again
byte [] byteSendBuffer = new byte[ iPacketSize ];
//again check the PingPacket size
iResult = Serialize(PingPacket, byteSendBuffer, iPacketSize, iPingBytes );
//if there is a error report it
if( iResult == -1 )
{
Console.WriteLine("Error in Making Packet");
return;
} Console.WriteLine("\nPinging {0} [{1}] with {2} bytes of data:\n", strPingHost,
ipepServer.Address.ToString(), iPingBytes); //check for continuous
if (lngPingCount == 0) bContinuous = true; //Loop the ping
long lngPacketsSent = 0, lngPacketsReceived = 0, lngTotalTransmitTime = 0;
int iMinTransmitTime = int.Maxvalue, iMaxTransmitTime = int.Minvalue;
do
{
bool bReceived = false ; //Initialize a Socket of the Type ICMP
Socket PingSocket = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp);
//Set socket timeout, but this doesn't seem to work...
PingSocket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, (int) lngPingTimeout);
PingSocket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, (int) lngPingTimeout);
// Initialize the buffers. The receive buffer is the size of the
// ICMP header plus the IP header (20 bytes)
byte [] ReceiveBuffer = new byte [MAX_PACKET_SIZE]; dwStart = System.Environment.TickCount; // Start timing
//Gather stats
lngPacketsSent ++;
//send the Pack over the socket
iResult = PingSocket.SendTo(byteSendBuffer, iPacketSize, SocketFlags.None , epServer);
if ((iResult) == SOCKET_ERROR)
{
Console.WriteLine("Socket Error cannot Send Packet");
}
//Receive the bytes
iBytesReceived = 0;
//loop while waiting checking the time of the server responding
while(!bReceived)
{
try
{
iBytesReceived = PingSocket.ReceiveFrom(ReceiveBuffer, MAX_PACKET_SIZE, SocketFlags.None, ref EndPointFrom);
}
catch //(Exception e)
{
//Console.WriteLine ("Request timed out. \n{0}", e.Message);
Console.WriteLine ("Request timed out. \n");
bReceived = false;
break;
}
if (iBytesReceived == SOCKET_ERROR)
{
Console.WriteLine("Host not Responding") ;
bReceived = false;
break;
}
else if (iBytesReceived > 0)
{
bReceived = true;
dwStop = System.Environment.TickCount - dwStart; // stop timing //Check for timeout
if ( dwStop > lngPingTimeout)
{
Console.WriteLine ("Request timed out.");
bReceived = false;
System.Threading.Thread.Sleep(System.TimeSpan.FromMilliseconds(1000));
break;
}
if (dwStop < 10)
{
Console.WriteLine("Reply from {0}: bytes: {1} time:<10ms", ipepServer.Address.ToString(), iBytesReceived - 28);
}
else
{
Console.WriteLine("Reply from {0}: bytes: {1} time: {2}ms", ipepServer.Address.ToString(), iBytesReceived - 28, dwStop);
}
break;
}
}//while //Gather stats
if (bReceived)
{
lngPacketsReceived++;
lngTotalTransmitTime += dwStop;
if (dwStop > iMaxTransmitTime) iMaxTransmitTime = dwStop;
if (dwStop < iMinTransmitTime) iMinTransmitTime = dwStop;
}
iLoop++; if (bReceived &
(bContinuous | (iLoop < lngPingCount))) //not last ping
{
System.Threading.Thread.Sleep(System.TimeSpan.FromMilliseconds(1000));
}
//close the socket
PingSocket.Shutdown(SocketShutdown.Both);
PingSocket.Close();
} while (bContinuous | (iLoop < lngPingCount)); //Do
//Report stats
Console.WriteLine("\nPing statistics for {0}", ipepServer.Address.ToString());
if (lngPacketsSent == 0)
{
Console.WriteLine(" Packets: Sent = {0}, Received = {1}, Lost = {2} ({3}% loss),", lngPacketsSent, lngPacketsReceived, lngPacketsSent-lngPacketsReceived, 0 );
}
else
{
Console.WriteLine(" Packets: Sent = {0}, Received = {1}, Lost = {2} ({3}% loss),", lngPacketsSent, lngPacketsReceived, lngPacketsSent-lngPacketsReceived, ((double) (lngPacketsSent-lngPacketsReceived)/lngPacketsSent)* 100 );
}
if (lngPacketsReceived == 0)
{
Console.WriteLine(" Minimum = {0}ms, Maximum = {1}ms, Average = {2}ms", 0, 0, 0 );
}
else
{
Console.WriteLine(" Minimum = {0}ms, Maximum = {1}ms, Average = {2}ms", iMinTransmitTime, iMaxTransmitTime,(int) ((double) (lngTotalTransmitTime/lngPacketsReceived)) );
}
return;
} /// <summary>
/// This method is used to get the Packet and calculates the total size
/// of the Pack by converting it to byte array
/// </summary>
public static int Serialize(IcmpPacket ThisPacket, byte[] Buffer, int PacketSize, int PingData )
{
int cbReturn = 0;
// serialize the struct into the array
int iIndex = 0; byte [] b_type = new byte[1];
b_type[0] = ThisPacket.Type; byte [] b_code = new byte[1];
b_code[0] = ThisPacket.SubCode; byte [] b_cksum = BitConverter.GetBytes(ThisPacket.CheckSum);
byte [] b_id = BitConverter.GetBytes(ThisPacket.Identifier);
byte [] b_seq = BitConverter.GetBytes(ThisPacket.SequenceNumber); // Console.WriteLine("Serialize type ");
Array.Copy( b_type, 0, Buffer, iIndex, b_type.Length );
iIndex += b_type.Length; // Console.WriteLine("Serialize code ");
Array.Copy( b_code, 0, Buffer, iIndex, b_code.Length );
iIndex += b_code.Length; // Console.WriteLine("Serialize cksum ");
Array.Copy( b_cksum, 0, Buffer, iIndex, b_cksum.Length );
iIndex += b_cksum.Length; // Console.WriteLine("Serialize id ");
Array.Copy( b_id, 0, Buffer, iIndex, b_id.Length );
iIndex += b_id.Length; Array.Copy( b_seq, 0, Buffer, iIndex, b_seq.Length );
iIndex += b_seq.Length; // copy the data
Array.Copy( ThisPacket.Data, 0, Buffer, iIndex, PingData );
iIndex += PingData;
if( iIndex != PacketSize/* sizeof(IcmpPacket) */)
{
cbReturn = -1;
return cbReturn;
} cbReturn = iIndex;
return cbReturn;
}
/// <summary>
/// Checksum -
/// Algorithm to create a checksup for a buffer
/// </summary>
public static ushort CheckSum( ushort[] BufferToChecksum )
{
int iCheckSum = 0; for (uint iCount = 0; iCount < BufferToChecksum.Length; iCount++)
{
iCheckSum += Convert.ToInt32( BufferToChecksum[iCount] );
} iCheckSum = (iCheckSum >> 16) + (iCheckSum & 0xffff);
iCheckSum += (iCheckSum >> 16);
return (ushort)(~iCheckSum);
} /// <summary>
/// Class that holds the Pack information
/// </summary>
public class IcmpPacket
{
public byte Type; // type of message
public byte SubCode; // type of sub code
public ushort CheckSum; // ones complement checksum of struct
public ushort Identifier; // identifier
public ushort SequenceNumber; // sequence number
public byte[] Data; // byte array of data
} // class IcmpPacket
} // class ping
}
myProcess.StartInfo.FileName = "yourservice.exe";
myProcess.StartInfo.Arguments = program;
myProcess.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
yourservice.exe -install
yourservice.exe -config