求拖动图片可相对另外一张图片显示坐标的代码,在线等!详见帖子。 把拖动的图片的相对于浏览器的x,y分别减去相对的那个图片相对于浏览器的x1,y1不就是吗 解决方案 » 免费领取超大流量手机卡,每月29元包185G流量+100分钟通话, 中国电信官方发货 net_lover(孟子E章) ,我对javascript不熟,你能不能把完整代码帖出来?麻烦你了! 自己查 MSDN 中对象的 offsetLeft/offsetTop 的用法 <html><head></head><body><img src="img/img2.gif" name="img2" width="468" height="205" id="img2"><div id="Layer1" style="position:absolute; z-index:3" ondragstart="setCapture();xx=event.x-this.offsetLeft;yy=event.y-this.offsetTop;" ondrag='this.style.left=event.x-xx;this.style.top=event.y-yy' ondragend="releaseCapture();gogogo(this.style.left,this.style.top)"><img id=img1> </div><div id="Layer2" style="position:absolute; width:248px; height:104px; z-index:2; left: 60px; top: 229px;"> <p>src: <input name="imgsrc" type="text" id="xy" value="img/img2.gif"> </p> <p>x: <input name="x2" type="text" id="x2"> </p> <p>y: <input name="y2" type="text" id="y2"> </p></div><script>img1.src=document.all.imgsrc.value;var x1=img2.offsetLeft;var y1=img2.offsetTop;function gogogo(xx,yy){//var t=xx.parseInt(xx);document.all.x2.value=parseInt(xx)-x1;document.all.y2.value=parseInt(yy)-y1;}</script></body></html> <html><head></head><body><img src="img/img2.gif" name="img2" width="468" height="205" id="img2"><div id=Layer1 style='position:absolute; left: 498px; top: 12px;' onmousedown="MouseDown(this)" onmousemove="MouseMove()" onmouseup="MouseUp();gogogo(this.style.left,this.style.top);"><img id=img1> </div><div id="Layer2" style="position:absolute; width:248px; height:104px; z-index:2; left: 60px; top: 229px;"> <p>src: <input name="imgsrc" type="text" id="xy" value="img/img2.gif"> </p> <p>x: <input name="x2" type="text" id="x2"> </p> <p>y: <input name="y2" type="text" id="y2"> </p></div><p><script>img1.src=document.all.imgsrc.value;var Objfunction MouseDown(obj){Obj=objObj.setCapture()Obj.l=event.x-Obj.style.pixelLeftObj.t=event.y-Obj.style.pixelTopObj.style.cursor='crosshair'}function MouseMove(){if(Obj!=null){ Obj.style.left = event.x-Obj.l Obj.style.top = event.y-Obj.t }}function MouseUp(){if(Obj!=null){ Obj.releaseCapture() Obj.style.cursor='default' Obj=null }}var x1=img2.offsetLeft;var y1=img2.offsetTop;function gogogo(xx,yy){//var t=xx.parseInt(xx);document.all.x2.value=parseInt(xx)-x1;document.all.y2.value=parseInt(yy)-y1;}</script></body></html> unknown tag(mce:script) 如何把子窗口的数据送到父窗口 javascript里怎麼得到上一個頁面Url的值 SQL日期字符串转JS的时间对象 charCodeAt和fromCharCode 使用 求助!!!!判断file类型输入框是否为空 急,关于获取Flash文件宽高的问题 XMLDOM,XMLHTTP取来的东西总被IE缓冲! 菜鸟提问!急!!在线等!!!关于如何用javascript来写一个打开IE浏览器的查找对话框呢??? 如何知道一个窗口是否被关闭 body的onload的一个问题 关于 多种产品选择数量 与 实际输入总数量 的判断。 请高手解决!
麻烦你了!
<head>
</head>
<body>
<img src="img/img2.gif" name="img2" width="468" height="205" id="img2">
<div id="Layer1" style="position:absolute; z-index:3" ondragstart="setCapture();xx=event.x-this.offsetLeft;yy=event.y-this.offsetTop;"
ondrag='this.style.left=event.x-xx;this.style.top=event.y-yy'
ondragend="releaseCapture();gogogo(this.style.left,this.style.top)">
<img id=img1>
</div>
<div id="Layer2" style="position:absolute; width:248px; height:104px; z-index:2; left: 60px; top: 229px;">
<p>src:
<input name="imgsrc" type="text" id="xy" value="img/img2.gif">
</p>
<p>x:
<input name="x2" type="text" id="x2">
</p>
<p>y:
<input name="y2" type="text" id="y2">
</p>
</div>
<script>
img1.src=document.all.imgsrc.value;
var x1=img2.offsetLeft;
var y1=img2.offsetTop;
function gogogo(xx,yy){
//var t=xx.parseInt(xx);
document.all.x2.value=parseInt(xx)-x1;
document.all.y2.value=parseInt(yy)-y1;
}
</script>
</body>
</html>
<head>
</head>
<body>
<img src="img/img2.gif" name="img2" width="468" height="205" id="img2">
<div id=Layer1 style='position:absolute; left: 498px; top: 12px;' onmousedown="MouseDown(this)" onmousemove="MouseMove()" onmouseup="MouseUp();gogogo(this.style.left,this.style.top);">
<img id=img1>
</div>
<div id="Layer2" style="position:absolute; width:248px; height:104px; z-index:2; left: 60px; top: 229px;">
<p>src:
<input name="imgsrc" type="text" id="xy" value="img/img2.gif">
</p>
<p>x:
<input name="x2" type="text" id="x2">
</p>
<p>y:
<input name="y2" type="text" id="y2">
</p>
</div>
<p>
<script>
img1.src=document.all.imgsrc.value;
var Obj
function MouseDown(obj){
Obj=obj
Obj.setCapture()
Obj.l=event.x-Obj.style.pixelLeft
Obj.t=event.y-Obj.style.pixelTop
Obj.style.cursor='crosshair'
}
function MouseMove(){
if(Obj!=null){
Obj.style.left = event.x-Obj.l
Obj.style.top = event.y-Obj.t
}
}
function MouseUp(){
if(Obj!=null){
Obj.releaseCapture()
Obj.style.cursor='default'
Obj=null
}
}var x1=img2.offsetLeft;
var y1=img2.offsetTop;
function gogogo(xx,yy){
//var t=xx.parseInt(xx);
document.all.x2.value=parseInt(xx)-x1;
document.all.y2.value=parseInt(yy)-y1;
}
</script>
</body>
</html>