关于win 2003 ddk使用的问题 选择全部安装win 2003 ddk后,想编译里面的一个范例,结果却显示..\..\..\..\..\DEV\MASTER.MK文件不存在,搜索了一下,结果却没有MASTER.MK这个文件,怎么回事 解决方案 » 免费领取超大流量手机卡,每月29元包185G流量+100分钟通话, 中国电信官方发货 environment variable NTMAKEENV must be defined 我的所有硬盘里都没有这个文件:MASTER.MK 你可以把你编译的工程中的 MAK 文件和那个名称 SOURCE 的文件内容贴出来 ############################################################################### Copyright (C) Microsoft Corporation 1996-1998# All Rights Reserved.## makefile.mk for USBVIEW##############################################################################ROOT = ..\..\..\..\..NAME = USBVIEWSRCDIR = ..IS_32 = TRUEWANT_C1132 = TRUEWANT_WDMDDK = TRUEIS_DDK = TRUEL32EXE = $(NAME).exeL32RES = .\$(NAME).resL32LIBSNODEP = kernel32.lib user32.lib gdi32.lib comctl32.lib libc.lib cfgmgr32.libTARGETS = $(L32EXE)DEPENDNAME = $(SRCDIR)\depend.mkRCFLAGS = -I$(ROOT)\DEV\INC# Enable read-only string pooling to coalesce all the redundant strings#CFLAGS = -GFL32OBJS = usbview.obj \ enum.obj \ display.obj \ debug.obj \ devnode.obj \ dispaud.obj!INCLUDE $(ROOT)\DEV\MASTER.MK//TARGETNAME=usbviewTARGETTYPE=PROGRAMTARGETPATH=objUMTYPE=windowsUMENTRY=winmainUMBASE=0x1000000TARGETLIBS=\ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\cfgmgr32.lib \ $(SDK_LIB_PATH)\setupapi.lib#INCLUDES=..\inc;..\..\incSOURCES=usbview.c \ display.c \ enum.c \ debug.c \ devnode.c \ dispaud.c \ usbview.rc TeeChart无法设置曲线颜色,求解 数字增量++,导致数字越位. 急啊。。。多线程问题! 请教udp打洞? 返回值是NULL 如何解决 skype乱码问题 什么是主机字节顺序和网络字节顺序?谢谢呀! 请问怎么在vc下调用vb写的dll? 一个奇怪的问题? 都来看看,怎么会错了?????————在线等待。。。(分不够可以再加) 问题2 P2P 该怎么学啊? 高人指点 请问:如何消除EDIT控件设置为只读情况下的灰色背景,能改为白色或其他背景?
MASTER.MK
#
# Copyright (C) Microsoft Corporation 1996-1998
# All Rights Reserved.
#
# makefile.mk for USBVIEW
#
#############################################################################ROOT = ..\..\..\..\..
NAME = USBVIEW
SRCDIR = ..
IS_32 = TRUE
WANT_C1132 = TRUE
WANT_WDMDDK = TRUE
IS_DDK = TRUEL32EXE = $(NAME).exe
L32RES = .\$(NAME).res
L32LIBSNODEP = kernel32.lib user32.lib gdi32.lib comctl32.lib libc.lib cfgmgr32.lib
TARGETS = $(L32EXE)
DEPENDNAME = $(SRCDIR)\depend.mk
RCFLAGS = -I$(ROOT)\DEV\INC# Enable read-only string pooling to coalesce all the redundant strings
#
CFLAGS = -GFL32OBJS = usbview.obj \
enum.obj \
display.obj \
debug.obj \
devnode.obj \
dispaud.obj!INCLUDE $(ROOT)\DEV\MASTER.MK//
TARGETNAME=usbview
TARGETTYPE=PROGRAM
TARGETPATH=objUMTYPE=windows
UMENTRY=winmain
UMBASE=0x1000000TARGETLIBS=\
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\cfgmgr32.lib \
$(SDK_LIB_PATH)\setupapi.lib#INCLUDES=..\inc;..\..\incSOURCES=usbview.c \
display.c \
enum.c \
debug.c \
devnode.c \
dispaud.c \
usbview.rc