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  1.   

    // cpusagent.cpp (Windows NT/2000)
    //
    // Getting the CPU usage in percent on Windows NT/2000
    //
    // (c)2000 Ashot Oganesyan K, SmartLine, Inc
    // mailto:[email protected], http://www.protect-me.com, http://www.codepile.com#include <windows.h>
    #include <conio.h>
    #include <stdio.h>#define SystemBasicInformation       0
    #define SystemPerformanceInformation 2
    #define SystemTimeInformation        3#define Li2Double(x) ((double)((x).HighPart) * 4.294967296E9 + (double)((x).LowPart))typedef struct
    {
        DWORD   dwUnknown1;
        ULONG   uKeMaximumIncrement;
        ULONG   uPageSize;
        ULONG   uMmNumberOfPhysicalPages;
        ULONG   uMmLowestPhysicalPage;
        ULONG   uMmHighestPhysicalPage;
        ULONG   uAllocationGranularity;
        PVOID   pLowestUserAddress;
        PVOID   pMmHighestUserAddress;
        ULONG   uKeActiveProcessors;
        BYTE    bKeNumberProcessors;
        BYTE    bUnknown2;
        WORD    wUnknown3;
    } SYSTEM_BASIC_INFORMATION;typedef struct
    {
        LARGE_INTEGER   liIdleTime;
        DWORD           dwSpare[76];
    } SYSTEM_PERFORMANCE_INFORMATION;typedef struct
    {
        LARGE_INTEGER liKeBootTime;
        LARGE_INTEGER liKeSystemTime;
        LARGE_INTEGER liExpTimeZoneBias;
        ULONG         uCurrentTimeZoneId;
        DWORD         dwReserved;
    } SYSTEM_TIME_INFORMATION;
    // ntdll!NtQuerySystemInformation (NT specific!)
    //
    // The function copies the system information of the
    // specified type into a buffer
    //
    // NTSYSAPI
    // NTSTATUS
    // NTAPI
    // NtQuerySystemInformation(
    //    IN UINT SystemInformationClass,    // information type
    //    OUT PVOID SystemInformation,       // pointer to buffer
    //    IN ULONG SystemInformationLength,  // buffer size in bytes
    //    OUT PULONG ReturnLength OPTIONAL   // pointer to a 32-bit
    //                                       // variable that receives
    //                                       // the number of bytes
    //                                       // written to the buffer 
    // );
    typedef LONG (WINAPI *PROCNTQSI)(UINT,PVOID,ULONG,PULONG);PROCNTQSI NtQuerySystemInformation;
    void main(void)
    {
        SYSTEM_PERFORMANCE_INFORMATION SysPerfInfo;
        SYSTEM_TIME_INFORMATION        SysTimeInfo;
        SYSTEM_BASIC_INFORMATION       SysBaseInfo;
        double                         dbIdleTime;
        double                         dbSystemTime;
        LONG                           status;
        LARGE_INTEGER                  liOldIdleTime = {0,0};
        LARGE_INTEGER                  liOldSystemTime = {0,0};    NtQuerySystemInformation = (PROCNTQSI)GetProcAddress(
                                              GetModuleHandle("ntdll"),
                                             "NtQuerySystemInformation"
                                             );    if (!NtQuerySystemInformation)
            return;    // get number of processors in the system
        status = NtQuerySystemInformation(SystemBasicInformation,&SysBaseInfo,sizeof(SysBaseInfo),NULL);
        if (status != NO_ERROR)
            return;
        
    printf("\nCPU Usage (press any key to exit):    ");
        while(!_kbhit())
        {
            // get new system time
        status = NtQuerySystemInformation(SystemTimeInformation,&SysTimeInfo,sizeof(SysTimeInfo),0);
            if (status!=NO_ERROR)
                return;        // get new CPU's idle time
            status = NtQuerySystemInformation(SystemPerformanceInformation,&SysPerfInfo,sizeof(SysPerfInfo),NULL);
            if (status != NO_ERROR)
                return;        // if it's a first call - skip it
           if (liOldIdleTime.QuadPart != 0)
           {
                // CurrentValue = NewValue - OldValue
                dbIdleTime = Li2Double(SysPerfInfo.liIdleTime) - Li2Double(liOldIdleTime);
                dbSystemTime = Li2Double(SysTimeInfo.liKeSystemTime) - Li2Double(liOldSystemTime);            // CurrentCpuIdle = IdleTime / SystemTime
                dbIdleTime = dbIdleTime / dbSystemTime;            // CurrentCpuUsage% = 100 - (CurrentCpuIdle * 100) / NumberOfProcessors
                dbIdleTime = 100.0 - dbIdleTime * 100.0 / (double)SysBaseInfo.bKeNumberProcessors + 0.5;            printf("\b\b\b\b%3d%%",(UINT)dbIdleTime);
           }        // store new CPU's idle and system time
            liOldIdleTime = SysPerfInfo.liIdleTime;
            liOldSystemTime = SysTimeInfo.liKeSystemTime;

            // wait one second
            Sleep(1000);
        }
        printf("\n");
    }
      

  2.   

    // cpusagent.cpp (Windows NT/2000)
    //
    // Getting the CPU usage in percent on Windows NT/2000
    //
    // (c)2000 Ashot Oganesyan K, SmartLine, Inc
    // mailto:[email protected], http://www.protect-me.com, http://www.codepile.com#include <windows.h>
    #include <conio.h>
    #include <stdio.h>#define SystemBasicInformation       0
    #define SystemPerformanceInformation 2
    #define SystemTimeInformation        3#define Li2Double(x) ((double)((x).HighPart) * 4.294967296E9 + (double)((x).LowPart))typedef struct
    {
        DWORD   dwUnknown1;
        ULONG   uKeMaximumIncrement;
        ULONG   uPageSize;
        ULONG   uMmNumberOfPhysicalPages;
        ULONG   uMmLowestPhysicalPage;
        ULONG   uMmHighestPhysicalPage;
        ULONG   uAllocationGranularity;
        PVOID   pLowestUserAddress;
        PVOID   pMmHighestUserAddress;
        ULONG   uKeActiveProcessors;
        BYTE    bKeNumberProcessors;
        BYTE    bUnknown2;
        WORD    wUnknown3;
    } SYSTEM_BASIC_INFORMATION;typedef struct
    {
        LARGE_INTEGER   liIdleTime;
        DWORD           dwSpare[76];
    } SYSTEM_PERFORMANCE_INFORMATION;typedef struct
    {
        LARGE_INTEGER liKeBootTime;
        LARGE_INTEGER liKeSystemTime;
        LARGE_INTEGER liExpTimeZoneBias;
        ULONG         uCurrentTimeZoneId;
        DWORD         dwReserved;
    } SYSTEM_TIME_INFORMATION;
    // ntdll!NtQuerySystemInformation (NT specific!)
    //
    // The function copies the system information of the
    // specified type into a buffer
    //
    // NTSYSAPI
    // NTSTATUS
    // NTAPI
    // NtQuerySystemInformation(
    //    IN UINT SystemInformationClass,    // information type
    //    OUT PVOID SystemInformation,       // pointer to buffer
    //    IN ULONG SystemInformationLength,  // buffer size in bytes
    //    OUT PULONG ReturnLength OPTIONAL   // pointer to a 32-bit
    //                                       // variable that receives
    //                                       // the number of bytes
    //                                       // written to the buffer 
    // );
    typedef LONG (WINAPI *PROCNTQSI)(UINT,PVOID,ULONG,PULONG);PROCNTQSI NtQuerySystemInformation;
    void main(void)
    {
        SYSTEM_PERFORMANCE_INFORMATION SysPerfInfo;
        SYSTEM_TIME_INFORMATION        SysTimeInfo;
        SYSTEM_BASIC_INFORMATION       SysBaseInfo;
        double                         dbIdleTime;
        double                         dbSystemTime;
        LONG                           status;
        LARGE_INTEGER                  liOldIdleTime = {0,0};
        LARGE_INTEGER                  liOldSystemTime = {0,0};    NtQuerySystemInformation = (PROCNTQSI)GetProcAddress(
                                              GetModuleHandle("ntdll"),
                                             "NtQuerySystemInformation"
                                             );    if (!NtQuerySystemInformation)
            return;    // get number of processors in the system
        status = NtQuerySystemInformation(SystemBasicInformation,&SysBaseInfo,sizeof(SysBaseInfo),NULL);
        if (status != NO_ERROR)
            return;
        
    printf("\nCPU Usage (press any key to exit):    ");
        while(!_kbhit())
        {
            // get new system time
        status = NtQuerySystemInformation(SystemTimeInformation,&SysTimeInfo,sizeof(SysTimeInfo),0);
            if (status!=NO_ERROR)
                return;        // get new CPU's idle time
            status = NtQuerySystemInformation(SystemPerformanceInformation,&SysPerfInfo,sizeof(SysPerfInfo),NULL);
            if (status != NO_ERROR)
                return;        // if it's a first call - skip it
           if (liOldIdleTime.QuadPart != 0)
           {
                // CurrentValue = NewValue - OldValue
                dbIdleTime = Li2Double(SysPerfInfo.liIdleTime) - Li2Double(liOldIdleTime);
                dbSystemTime = Li2Double(SysTimeInfo.liKeSystemTime) - Li2Double(liOldSystemTime);            // CurrentCpuIdle = IdleTime / SystemTime
                dbIdleTime = dbIdleTime / dbSystemTime;            // CurrentCpuUsage% = 100 - (CurrentCpuIdle * 100) / NumberOfProcessors
                dbIdleTime = 100.0 - dbIdleTime * 100.0 / (double)SysBaseInfo.bKeNumberProcessors + 0.5;            printf("\b\b\b\b%3d%%",(UINT)dbIdleTime);
           }        // store new CPU's idle and system time
            liOldIdleTime = SysPerfInfo.liIdleTime;
            liOldSystemTime = SysTimeInfo.liKeSystemTime;

            // wait one second
            Sleep(1000);
        }
        printf("\n");
    }
      

  3.   

    使用pdh api,MSDN有例子和代码
    PDH Samples
    HOWTO: Programmatically Determine the Current and Maximum Registry Size Q235487
    HOWTO: Get % Processor Time Correctly By Using the Performance Data Helper (PDH) API Q262938