obj文件中F标示行如何操作?? 可以画出来了,但缺一角?我再研究研究!! 解决方案 » 免费领取超大流量手机卡,每月29元包185G流量+100分钟通话, 中国电信官方发货 缺一角?谁来帮我看下,为什么会缺一角? gl.glLoadIdentity(); gl.glColor4f(1.0f,0.0f , 0.0f, 0.1f); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, objBuffer); gl.glTranslatef(-0.5f, 0.0f, -6.0f); gl.glScalef(0.2f, 0.2f, 0.2f); gl.glRotatef(45, 1f, 0f, 0f); gl.glDrawElements(GL10.GL_TRIANGLES, objFtxt.length, GL10.GL_UNSIGNED_SHORT, objFBuffer); gl.glFinish();----------------------------------------------------顶点private FloatBuffer objBuffer; private float[] objtxt = { 1.822932f, 0.000000f, -1.583803f, 0.082219f, 0.000000f, -2.304830f, -1.658494f, 0.000000f, -1.583803f, -2.379521f, 0.000000f, 0.156910f, -1.658494f, 0.000000f, 1.897623f, 0.082219f, 0.000000f, 2.618650f, 1.822932f, 0.000000f, 1.897623f, 2.543959f, 0.000000f, 0.156910f, 1.822932f, 7.995348f, -1.583803f, 0.082219f, 7.995348f, -2.304830f, -1.658494f, 7.995348f, -1.583803f, -2.379521f, 7.995348f, 0.156910f, -1.658494f, 7.995348f, 1.897623f, 0.082219f, 7.995348f, 2.618650f, 1.822932f, 7.995348f, 1.897623f, 2.543959f, 7.995348f, 0.156910f, 0.082219f, 0.000000f, 0.156910f, 0.082219f, 7.995348f, 0.156910f };三角形面private ShortBuffer objFBuffer; private short[] objFtxt ={ 1, 2, 9, 9, 2, 10, 2, 3, 10, 10, 3, 11, 3, 4, 11, 11, 4, 12, 4, 5, 12, 12, 5, 13, 5, 6, 13, 13, 6, 14, 6, 7, 14, 14, 7, 15, 7, 8, 15, 15, 8, 16, 8, 1, 16, 16, 1, 9, 2, 1, 17, 3, 2, 17, 4, 3, 17, 5, 4, 17, 6, 5, 17, 7, 6, 17, 8, 7, 17, 1, 8, 17, 9, 10, 18, 10, 11, 18, 11, 12, 18, 12, 13, 18, 13, 14, 18, 14,15, 18, 15, 16, 18, 16, 9, 18 }; 不知道查,没思路,急急急急急急啊! 获取多次缩放后的当前缩放比例和图片显示大小 搞android的同行来说说android工程师的待遇吧 android下svg tiny 如何设置中文字体 android阅读word源码谁有呀?或者用什么jar包 请假:怎么获知用户是否使用积分去除广告? Android 怎么基于html开发. Android入门初级问题 android中使用webview怎么获取页面元素啊? android ADT 怎么一直装不上 发http请求到服务端时有加密吗? 如何让后台程序永远运行? sqlite数据库的问题
缺一角?谁来帮我看下,为什么会缺一角?
gl.glLoadIdentity();
gl.glColor4f(1.0f,0.0f , 0.0f, 0.1f);
gl.glVertexPointer(3, GL10.GL_FLOAT, 0, objBuffer);
gl.glTranslatef(-0.5f, 0.0f, -6.0f);
gl.glScalef(0.2f, 0.2f, 0.2f);
gl.glRotatef(45, 1f, 0f, 0f);
gl.glDrawElements(GL10.GL_TRIANGLES, objFtxt.length, GL10.GL_UNSIGNED_SHORT, objFBuffer);
gl.glFinish();
----------------------------------------------------
顶点
private FloatBuffer objBuffer;
private float[] objtxt = {
1.822932f, 0.000000f, -1.583803f,
0.082219f, 0.000000f, -2.304830f,
-1.658494f, 0.000000f, -1.583803f,
-2.379521f, 0.000000f, 0.156910f,
-1.658494f, 0.000000f, 1.897623f,
0.082219f, 0.000000f, 2.618650f,
1.822932f, 0.000000f, 1.897623f,
2.543959f, 0.000000f, 0.156910f,
1.822932f, 7.995348f, -1.583803f,
0.082219f, 7.995348f, -2.304830f,
-1.658494f, 7.995348f, -1.583803f,
-2.379521f, 7.995348f, 0.156910f,
-1.658494f, 7.995348f, 1.897623f,
0.082219f, 7.995348f, 2.618650f,
1.822932f, 7.995348f, 1.897623f,
2.543959f, 7.995348f, 0.156910f,
0.082219f, 0.000000f, 0.156910f,
0.082219f, 7.995348f, 0.156910f
};
三角形面
private ShortBuffer objFBuffer;
private short[] objFtxt ={
1, 2, 9,
9, 2, 10,
2, 3, 10,
10, 3, 11,
3, 4, 11,
11, 4, 12,
4, 5, 12,
12, 5, 13,
5, 6, 13,
13, 6, 14,
6, 7, 14,
14, 7, 15,
7, 8, 15,
15, 8, 16,
8, 1, 16,
16, 1, 9,
2, 1, 17,
3, 2, 17,
4, 3, 17,
5, 4, 17,
6, 5, 17,
7, 6, 17,
8, 7, 17,
1, 8, 17,
9, 10, 18,
10, 11, 18,
11, 12, 18,
12, 13, 18,
13, 14, 18,
14,15, 18,
15, 16, 18,
16, 9, 18
};