画线在线等 怎样在C#环境下画动态的组织结构图,每添加一个部门用线段连接,并显示下级部门,图在下面这个连接里: http://img.pconline.com.cn/imagesimages/upload/bbs/2004/11/3/255/254/60/155/20/1099482045203.jpg 解决方案 » 免费领取超大流量手机卡,每月29元包185G流量+100分钟通话, 中国电信官方发货 这个可能有点用,没用也别见怪啊一个可以在页面上随意画线、多边形、圆,填充等功能的js (part 1)var jg_ihtm, jg_ie, jg_fast, jg_dom, jg_moz,jg_n4 = (document.layers && typeof document.classes != "undefined");function chkDHTM(x, i){ x = document.body || null; jg_ie = x && typeof x.insertAdjacentHTML != "undefined"; jg_dom = (x && !jg_ie && typeof x.appendChild != "undefined" && typeof document.createRange != "undefined" && typeof (i = document.createRange()).setStartBefore != "undefined" && typeof i.createContextualFragment != "undefined"); jg_ihtm = !jg_ie && !jg_dom && x && typeof x.innerHTML != "undefined"; jg_fast = jg_ie && document.all && !window.opera; jg_moz = jg_dom && typeof x.style.MozOpacity != "undefined";}function pntDoc(){ this.wnd.document.write(jg_fast? this.htmRpc() : this.htm); this.htm = '';}function pntCnvDom(){ var x = document.createRange(); x.setStartBefore(this.cnv); x = x.createContextualFragment(jg_fast? this.htmRpc() : this.htm); this.cnv.appendChild(x); this.htm = '';}function pntCnvIe(){ this.cnv.insertAdjacentHTML("BeforeEnd", jg_fast? this.htmRpc() : this.htm); this.htm = '';}function pntCnvIhtm(){ this.cnv.innerHTML += this.htm; this.htm = '';}function pntCnv(){ this.htm = '';}function mkDiv(x, y, w, h){ this.htm += '<div style="position:absolute;'+ 'left:' + x + 'px;'+ 'top:' + y + 'px;'+ 'width:' + w + 'px;'+ 'height:' + h + 'px;'+ 'clip:rect(0,'+w+'px,'+h+'px,0);'+ 'background-color:' + this.color + (!jg_moz? ';overflow:hidden' : '')+ ';"><\/div>';}function mkDivIe(x, y, w, h){ this.htm += '%%'+this.color+';'+x+';'+y+';'+w+';'+h+';';}function mkDivPrt(x, y, w, h){ this.htm += '<div style="position:absolute;'+ 'border-left:' + w + 'px solid ' + this.color + ';'+ 'left:' + x + 'px;'+ 'top:' + y + 'px;'+ 'width:0px;'+ 'height:' + h + 'px;'+ 'clip:rect(0,'+w+'px,'+h+'px,0);'+ 'background-color:' + this.color + (!jg_moz? ';overflow:hidden' : '')+ ';"><\/div>';}function mkLyr(x, y, w, h){ this.htm += '<layer '+ 'left="' + x + '" '+ 'top="' + y + '" '+ 'width="' + w + '" '+ 'height="' + h + '" '+ 'bgcolor="' + this.color + '"><\/layer>\n';}var regex = /%%([^;]+);([^;]+);([^;]+);([^;]+);([^;]+);/g;function htmRpc(){ return this.htm.replace( regex, '<div style="overflow:hidden;position:absolute;background-color:'+ '$1;left:$2;top:$3;width:$4;height:$5"></div>\n');}function htmPrtRpc(){ return this.htm.replace( regex, '<div style="overflow:hidden;position:absolute;background-color:'+ '$1;left:$2;top:$3;width:$4;height:$5;border-left:$4px solid $1"></div>\n');}function mkLin(x1, y1, x2, y2){ if (x1 > x2) { var _x2 = x2; var _y2 = y2; x2 = x1; y2 = y1; x1 = _x2; y1 = _y2; } var dx = x2-x1, dy = Math.abs(y2-y1), x = x1, y = y1, yIncr = (y1 > y2)? -1 : 1; if (dx >= dy) { var pr = dy<<1, pru = pr - (dx<<1), p = pr-dx, ox = x; while ((dx--) > 0) { ++x; if (p > 0) { this.mkDiv(ox, y, x-ox, 1); y += yIncr; p += pru; ox = x; } else p += pr; } this.mkDiv(ox, y, x2-ox+1, 1); } else { var pr = dx<<1, pru = pr - (dy<<1), p = pr-dy, oy = y; if (y2 <= y1) { while ((dy--) > 0) { if (p > 0) { this.mkDiv(x++, y, 1, oy-y+1); y += yIncr; p += pru; oy = y; } else { y += yIncr; p += pr; } } this.mkDiv(x2, y2, 1, oy-y2+1); } else { while ((dy--) > 0) { y += yIncr; if (p > 0) { this.mkDiv(x++, oy, 1, y-oy); p += pru; oy = y; } else p += pr; } this.mkDiv(x2, oy, 1, y2-oy+1); } }}function mkLin2D(x1, y1, x2, y2){ if (x1 > x2) { var _x2 = x2; var _y2 = y2; x2 = x1; y2 = y1; x1 = _x2; y1 = _y2; } var dx = x2-x1, dy = Math.abs(y2-y1), x = x1, y = y1, yIncr = (y1 > y2)? -1 : 1; var s = this.stroke; if (dx >= dy) { if (s-3 > 0) { var _s = (s*dx*Math.sqrt(1+dy*dy/(dx*dx))-dx-(s>>1)*dy) / dx; _s = (!(s-4)? Math.ceil(_s) : Math.round(_s)) + 1; } else var _s = s; var ad = Math.ceil(s/2); var pr = dy<<1, pru = pr - (dx<<1), p = pr-dx, ox = x; while ((dx--) > 0) { ++x; if (p > 0) { this.mkDiv(ox, y, x-ox+ad, _s); y += yIncr; p += pru; ox = x; } else p += pr; } this.mkDiv(ox, y, x2-ox+ad+1, _s); } else { if (s-3 > 0) { var _s = (s*dy*Math.sqrt(1+dx*dx/(dy*dy))-(s>>1)*dx-dy) / dy; _s = (!(s-4)? Math.ceil(_s) : Math.round(_s)) + 1; } else var _s = s; var ad = Math.round(s/2); var pr = dx<<1, pru = pr - (dy<<1), p = pr-dy, oy = y; if (y2 <= y1) { ++ad; while ((dy--) > 0) { if (p > 0) { this.mkDiv(x++, y, _s, oy-y+ad); y += yIncr; p += pru; oy = y; } else { y += yIncr; p += pr; } } this.mkDiv(x2, y2, _s, oy-y2+ad); } else { while ((dy--) > 0) { y += yIncr; if (p > 0) { this.mkDiv(x++, oy, _s, y-oy+ad); p += pru; oy = y; } else p += pr; } this.mkDiv(x2, oy, _s, y2-oy+ad+1); } }}function mkLinDott(x1, y1, x2, y2){ if (x1 > x2) { var _x2 = x2; var _y2 = y2; x2 = x1; y2 = y1; x1 = _x2; y1 = _y2; } var dx = x2-x1, dy = Math.abs(y2-y1), x = x1, y = y1, yIncr = (y1 > y2)? -1 : 1, drw = true; if (dx >= dy) { var pr = dy<<1, pru = pr - (dx<<1), p = pr-dx; while ((dx--) > 0) { if (drw) this.mkDiv(x, y, 1, 1); drw = !drw; if (p > 0) { y += yIncr; p += pru; } else p += pr; ++x; } if (drw) this.mkDiv(x, y, 1, 1); } else { var pr = dx<<1, pru = pr - (dy<<1), p = pr-dy; while ((dy--) > 0) { if (drw) this.mkDiv(x, y, 1, 1); drw = !drw; y += yIncr; if (p > 0) { ++x; p += pru; } else p += pr; } if (drw) this.mkDiv(x, y, 1, 1); }}function mkOv(left, top, width, height){ var a = width>>1, b = height>>1, wod = width&1, hod = (height&1)+1, cx = left+a, cy = top+b, x = 0, y = b, ox = 0, oy = b, aa = (a*a)<<1, bb = (b*b)<<1, st = (aa>>1)*(1-(b<<1)) + bb, tt = (bb>>1) - aa*((b<<1)-1), w, h; while (y > 0) { if (st < 0) { st += bb*((x<<1)+3); tt += (bb<<1)*(++x); } else if (tt < 0) { st += bb*((x<<1)+3) - (aa<<1)*(y-1); tt += (bb<<1)*(++x) - aa*(((y--)<<1)-3); w = x-ox; h = oy-y; if (w&2 && h&2) { this.mkOvQds(cx, cy, -x+2, ox+wod, -oy, oy-1+hod, 1, 1); this.mkOvQds(cx, cy, -x+1, x-1+wod, -y-1, y+hod, 1, 1); } else this.mkOvQds(cx, cy, -x+1, ox+wod, -oy, oy-h+hod, w, h); ox = x; oy = y; } else { tt -= aa*((y<<1)-3); st -= (aa<<1)*(--y); } } this.mkDiv(cx-a, cy-oy, a-ox+1, (oy<<1)+hod); this.mkDiv(cx+ox+wod, cy-oy, a-ox+1, (oy<<1)+hod);}PART1 一个可以在页面上随意画线、多边形、圆,填充等功能的js (part 2)function mkOv2D(left, top, width, height){ var s = this.stroke; width += s-1; height += s-1; var a = width>>1, b = height>>1, wod = width&1, hod = (height&1)+1, cx = left+a, cy = top+b, x = 0, y = b, aa = (a*a)<<1, bb = (b*b)<<1, st = (aa>>1)*(1-(b<<1)) + bb, tt = (bb>>1) - aa*((b<<1)-1); if (s-4 < 0 && (!(s-2) || width-51 > 0 && height-51 > 0)) { var ox = 0, oy = b, w, h, pxl, pxr, pxt, pxb, pxw; while (y > 0) { if (st < 0) { st += bb*((x<<1)+3); tt += (bb<<1)*(++x); } else if (tt < 0) { st += bb*((x<<1)+3) - (aa<<1)*(y-1); tt += (bb<<1)*(++x) - aa*(((y--)<<1)-3); w = x-ox; h = oy-y; if (w-1) { pxw = w+1+(s&1); h = s; } else if (h-1) { pxw = s; h += 1+(s&1); } else pxw = h = s; this.mkOvQds(cx, cy, -x+1, ox-pxw+w+wod, -oy, -h+oy+hod, pxw, h); ox = x; oy = y; } else { tt -= aa*((y<<1)-3); st -= (aa<<1)*(--y); } } this.mkDiv(cx-a, cy-oy, s, (oy<<1)+hod); this.mkDiv(cx+a+wod-s+1, cy-oy, s, (oy<<1)+hod); } else { var _a = (width-((s-1)<<1))>>1, _b = (height-((s-1)<<1))>>1, _x = 0, _y = _b, _aa = (_a*_a)<<1, _bb = (_b*_b)<<1, _st = (_aa>>1)*(1-(_b<<1)) + _bb, _tt = (_bb>>1) - _aa*((_b<<1)-1), pxl = new Array(), pxt = new Array(), _pxb = new Array(); pxl[0] = 0; pxt[0] = b; _pxb[0] = _b-1; while (y > 0) { if (st < 0) { st += bb*((x<<1)+3); tt += (bb<<1)*(++x); pxl[pxl.length] = x; pxt[pxt.length] = y; } else if (tt < 0) { st += bb*((x<<1)+3) - (aa<<1)*(y-1); tt += (bb<<1)*(++x) - aa*(((y--)<<1)-3); pxl[pxl.length] = x; pxt[pxt.length] = y; } else { tt -= aa*((y<<1)-3); st -= (aa<<1)*(--y); } if (_y > 0) { if (_st < 0) { _st += _bb*((_x<<1)+3); _tt += (_bb<<1)*(++_x); _pxb[_pxb.length] = _y-1; } else if (_tt < 0) { _st += _bb*((_x<<1)+3) - (_aa<<1)*(_y-1); _tt += (_bb<<1)*(++_x) - _aa*(((_y--)<<1)-3); _pxb[_pxb.length] = _y-1; } else { _tt -= _aa*((_y<<1)-3); _st -= (_aa<<1)*(--_y); _pxb[_pxb.length-1]--; } } } var ox = 0, oy = b, _oy = _pxb[0], l = pxl.length, w, h; for (var i = 0; i < l; i++) { if (typeof _pxb[i] != "undefined") { if (_pxb[i] < _oy || pxt[i] < oy) { x = pxl[i]; this.mkOvQds(cx, cy, -x+1, ox+wod, -oy, _oy+hod, x-ox, oy-_oy); ox = x; oy = pxt[i]; _oy = _pxb[i]; } } else { x = pxl[i]; this.mkDiv(cx-x+1, cy-oy, 1, (oy<<1)+hod); this.mkDiv(cx+ox+wod, cy-oy, 1, (oy<<1)+hod); ox = x; oy = pxt[i]; } } this.mkDiv(cx-a, cy-oy, 1, (oy<<1)+hod); this.mkDiv(cx+ox+wod, cy-oy, 1, (oy<<1)+hod); }}function mkOvDott(left, top, width, height){ var a = width>>1, b = height>>1, wod = width&1, hod = height&1, cx = left+a, cy = top+b, x = 0, y = b, aa2 = (a*a)<<1, aa4 = aa2<<1, bb = (b*b)<<1, st = (aa2>>1)*(1-(b<<1)) + bb, tt = (bb>>1) - aa2*((b<<1)-1), drw = true; while (y > 0) { if (st < 0) { st += bb*((x<<1)+3); tt += (bb<<1)*(++x); } else if (tt < 0) { st += bb*((x<<1)+3) - aa4*(y-1); tt += (bb<<1)*(++x) - aa2*(((y--)<<1)-3); } else { tt -= aa2*((y<<1)-3); st -= aa4*(--y); } if (drw) this.mkOvQds(cx, cy, -x, x+wod, -y, y+hod, 1, 1); drw = !drw; }} 一个可以在页面上随意画线、多边形、圆,填充等功能的js (part 3)function mkRect(x, y, w, h){ var s = this.stroke; this.mkDiv(x, y, w, s); this.mkDiv(x+w, y, s, h); this.mkDiv(x, y+h, w+s, s); this.mkDiv(x, y+s, s, h-s);}function mkRectDott(x, y, w, h){ this.drawLine(x, y, x+w, y); this.drawLine(x+w, y, x+w, y+h); this.drawLine(x, y+h, x+w, y+h); this.drawLine(x, y, x, y+h);}function jsgFont(){ this.PLAIN = 'font-weight:normal;'; this.BOLD = 'font-weight:bold;'; this.ITALIC = 'font-style:italic;'; this.ITALIC_BOLD = this.ITALIC + this.BOLD; this.BOLD_ITALIC = this.ITALIC_BOLD;}var Font = new jsgFont();function jsgStroke(){ this.DOTTED = -1;}var Stroke = new jsgStroke();function jsGraphics(id, wnd){ this.setColor = new Function('arg', 'this.color = arg.toLowerCase();'); this.setStroke = function(x) { this.stroke = x; if (!(x+1)) { this.drawLine = mkLinDott; this.mkOv = mkOvDott; this.drawRect = mkRectDott; } else if (x-1 > 0) { this.drawLine = mkLin2D; this.mkOv = mkOv2D; this.drawRect = mkRect; } else { this.drawLine = mkLin; this.mkOv = mkOv; this.drawRect = mkRect; } }; this.setPrintable = function(arg) { this.printable = arg; if (jg_fast) { this.mkDiv = mkDivIe; this.htmRpc = arg? htmPrtRpc : htmRpc; } else this.mkDiv = jg_n4? mkLyr : arg? mkDivPrt : mkDiv; }; this.setFont = function(fam, sz, sty) { this.ftFam = fam; this.ftSz = sz; this.ftSty = sty || Font.PLAIN; }; this.drawPolyline = this.drawPolyLine = function(x, y, s) { for (var i=0 ; i<x.length-1 ; i++ ) this.drawLine(x[i], y[i], x[i+1], y[i+1]); }; this.fillRect = function(x, y, w, h) { this.mkDiv(x, y, w, h); }; this.drawPolygon = function(x, y) { this.drawPolyline(x, y); this.drawLine(x[x.length-1], y[x.length-1], x[0], y[0]); }; this.drawEllipse = this.drawOval = function(x, y, w, h) { this.mkOv(x, y, w, h); }; this.fillEllipse = this.fillOval = function(left, top, w, h) { var a = (w -= 1)>>1, b = (h -= 1)>>1, wod = (w&1)+1, hod = (h&1)+1, cx = left+a, cy = top+b, x = 0, y = b, ox = 0, oy = b, aa2 = (a*a)<<1, aa4 = aa2<<1, bb = (b*b)<<1, st = (aa2>>1)*(1-(b<<1)) + bb, tt = (bb>>1) - aa2*((b<<1)-1), pxl, dw, dh; if (w+1) while (y > 0) { if (st < 0) { st += bb*((x<<1)+3); tt += (bb<<1)*(++x); } else if (tt < 0) { st += bb*((x<<1)+3) - aa4*(y-1); pxl = cx-x; dw = (x<<1)+wod; tt += (bb<<1)*(++x) - aa2*(((y--)<<1)-3); dh = oy-y; this.mkDiv(pxl, cy-oy, dw, dh); this.mkDiv(pxl, cy+oy-dh+hod, dw, dh); ox = x; oy = y; } else { tt -= aa2*((y<<1)-3); st -= aa4*(--y); } } this.mkDiv(cx-a, cy-oy, w+1, (oy<<1)+hod); }; this.fillPolygon = function(array_x, array_y) { var i; var y; var miny, maxy; var x1, y1; var x2, y2; var ind1, ind2; var ints; var n = array_x.length; if (!n) return; miny = array_y[0]; maxy = array_y[0]; for (i = 1; i < n; i++) { if (array_y[i] < miny) miny = array_y[i]; if (array_y[i] > maxy) maxy = array_y[i]; } for (y = miny; y <= maxy; y++) { var polyInts = new Array(); ints = 0; for (i = 0; i < n; i++) { if (!i) { ind1 = n-1; ind2 = 0; } else { ind1 = i-1; ind2 = i; } y1 = array_y[ind1]; y2 = array_y[ind2]; if (y1 < y2) { x1 = array_x[ind1]; x2 = array_x[ind2]; } else if (y1 > y2) { y2 = array_y[ind1]; y1 = array_y[ind2]; x2 = array_x[ind1]; x1 = array_x[ind2]; } else continue; if ((y >= y1) && (y < y2)) polyInts[ints++] = Math.round((y-y1) * (x2-x1) / (y2-y1) + x1); else if ((y == maxy) && (y > y1) && (y <= y2)) polyInts[ints++] = Math.round((y-y1) * (x2-x1) / (y2-y1) + x1); } polyInts.sort(integer_compare); for (i = 0; i < ints; i+=2) { w = polyInts[i+1]-polyInts[i] this.mkDiv(polyInts[i], y, polyInts[i+1]-polyInts[i]+1, 1); } } }; this.drawString = function(txt, x, y) { this.htm += '<div style="position:absolute;white-space:nowrap;'+ 'left:' + x + 'px;'+ 'top:' + y + 'px;'+ 'font-family:' + this.ftFam + ';'+ 'font-size:' + this.ftSz + ';'+ 'color:' + this.color + ';' + this.ftSty + '">'+ txt + '<\/div>'; } this.drawImage = function(imgSrc, x, y, w, h) { this.htm += '<div style="position:absolute;'+ 'left:' + x + 'px;'+ 'top:' + y + 'px;'+ 'width:' + w + ';'+ 'height:' + h + ';">'+ '<img src="' + imgSrc + '" width="' + w + '" height="' + h + '">'+ '<\/div>'; } this.clear = function() { this.htm = ""; if (this.cnv) this.cnv.innerHTML = this.defhtm; }; this.mkOvQds = function(cx, cy, xl, xr, yt, yb, w, h) { this.mkDiv(xr+cx, yt+cy, w, h); this.mkDiv(xr+cx, yb+cy, w, h); this.mkDiv(xl+cx, yb+cy, w, h); this.mkDiv(xl+cx, yt+cy, w, h); }; this.setStroke(1); this.setFont('verdana,geneva,helvetica,sans-serif', String.fromCharCode(0x31, 0x32, 0x70, 0x78), Font.PLAIN); this.color = '#000000'; this.htm = ''; this.wnd = wnd || window; if (!(jg_ie || jg_dom || jg_ihtm)) chkDHTM(); if (typeof id != 'string' || !id) this.paint = pntDoc; else { this.cnv = document.all? (this.wnd.document.all[id] || null) : document.getElementById? (this.wnd.document.getElementById(id) || null) : null; this.defhtm = (this.cnv && this.cnv.innerHTML)? this.cnv.innerHTML : ''; this.paint = jg_dom? pntCnvDom : jg_ie? pntCnvIe : jg_ihtm? pntCnvIhtm : pntCnv; } this.setPrintable(false);}function integer_compare(x,y){ return (x < y) ? -1 : ((x > y)*1);} 删除不了cookie!!头疼..急啊.. 请问在这样的环境下如何构造一条post request? 必须声明变量'@XXXX' 翻页,页码问题(求教高手) 为何脚本有时会失效呢? 请教datagrid中删除行确认的问题 为了这个报表,已经花了我500分了,继续提,水晶报表小问题 asp.net怎么过滤Script关键代码 如何得到当前页面的URL 感谢无名高手送我2000多分!!感激! 新建了一个类 (*.vb) 文件,为何不能用Server.MapPath了..... 请教,从数据库中读出大文本的问题?
一个可以在页面上随意画线、多边形、圆,填充等功能的js (part 1)var jg_ihtm, jg_ie, jg_fast, jg_dom, jg_moz,
jg_n4 = (document.layers && typeof document.classes != "undefined");
function chkDHTM(x, i)
{
x = document.body || null;
jg_ie = x && typeof x.insertAdjacentHTML != "undefined";
jg_dom = (x && !jg_ie &&
typeof x.appendChild != "undefined" &&
typeof document.createRange != "undefined" &&
typeof (i = document.createRange()).setStartBefore != "undefined" &&
typeof i.createContextualFragment != "undefined");
jg_ihtm = !jg_ie && !jg_dom && x && typeof x.innerHTML != "undefined";
jg_fast = jg_ie && document.all && !window.opera;
jg_moz = jg_dom && typeof x.style.MozOpacity != "undefined";
}
function pntDoc()
{
this.wnd.document.write(jg_fast? this.htmRpc() : this.htm);
this.htm = '';
}
function pntCnvDom()
{
var x = document.createRange();
x.setStartBefore(this.cnv);
x = x.createContextualFragment(jg_fast? this.htmRpc() : this.htm);
this.cnv.appendChild(x);
this.htm = '';
}
function pntCnvIe()
{
this.cnv.insertAdjacentHTML("BeforeEnd", jg_fast? this.htmRpc() : this.htm);
this.htm = '';
}
function pntCnvIhtm()
{
this.cnv.innerHTML += this.htm;
this.htm = '';
}
function pntCnv()
{
this.htm = '';
}
function mkDiv(x, y, w, h)
{
this.htm += '<div style="position:absolute;'+
'left:' + x + 'px;'+
'top:' + y + 'px;'+
'width:' + w + 'px;'+
'height:' + h + 'px;'+
'clip:rect(0,'+w+'px,'+h+'px,0);'+
'background-color:' + this.color +
(!jg_moz? ';overflow:hidden' : '')+
';"><\/div>';
}
function mkDivIe(x, y, w, h)
{
this.htm += '%%'+this.color+';'+x+';'+y+';'+w+';'+h+';';
}
function mkDivPrt(x, y, w, h)
{
this.htm += '<div style="position:absolute;'+
'border-left:' + w + 'px solid ' + this.color + ';'+
'left:' + x + 'px;'+
'top:' + y + 'px;'+
'width:0px;'+
'height:' + h + 'px;'+
'clip:rect(0,'+w+'px,'+h+'px,0);'+
'background-color:' + this.color +
(!jg_moz? ';overflow:hidden' : '')+
';"><\/div>';
}
function mkLyr(x, y, w, h)
{
this.htm += '<layer '+
'left="' + x + '" '+
'top="' + y + '" '+
'width="' + w + '" '+
'height="' + h + '" '+
'bgcolor="' + this.color + '"><\/layer>\n';
}
var regex = /%%([^;]+);([^;]+);([^;]+);([^;]+);([^;]+);/g;
function htmRpc()
{
return this.htm.replace(
regex,
'<div style="overflow:hidden;position:absolute;background-color:'+
'$1;left:$2;top:$3;width:$4;height:$5"></div>\n');
}
function htmPrtRpc()
{
return this.htm.replace(
regex,
'<div style="overflow:hidden;position:absolute;background-color:'+
'$1;left:$2;top:$3;width:$4;height:$5;border-left:$4px solid $1"></div>\n');
}
function mkLin(x1, y1, x2, y2)
{
if (x1 > x2)
{
var _x2 = x2;
var _y2 = y2;
x2 = x1;
y2 = y1;
x1 = _x2;
y1 = _y2;
}
var dx = x2-x1, dy = Math.abs(y2-y1),
x = x1, y = y1,
yIncr = (y1 > y2)? -1 : 1; if (dx >= dy)
{
var pr = dy<<1,
pru = pr - (dx<<1),
p = pr-dx,
ox = x;
while ((dx--) > 0)
{
++x;
if (p > 0)
{
this.mkDiv(ox, y, x-ox, 1);
y += yIncr;
p += pru;
ox = x;
}
else p += pr;
}
this.mkDiv(ox, y, x2-ox+1, 1);
} else
{
var pr = dx<<1,
pru = pr - (dy<<1),
p = pr-dy,
oy = y;
if (y2 <= y1)
{
while ((dy--) > 0)
{
if (p > 0)
{
this.mkDiv(x++, y, 1, oy-y+1);
y += yIncr;
p += pru;
oy = y;
}
else
{
y += yIncr;
p += pr;
}
}
this.mkDiv(x2, y2, 1, oy-y2+1);
}
else
{
while ((dy--) > 0)
{
y += yIncr;
if (p > 0)
{
this.mkDiv(x++, oy, 1, y-oy);
p += pru;
oy = y;
}
else p += pr;
}
this.mkDiv(x2, oy, 1, y2-oy+1);
}
}
}
function mkLin2D(x1, y1, x2, y2)
{
if (x1 > x2)
{
var _x2 = x2;
var _y2 = y2;
x2 = x1;
y2 = y1;
x1 = _x2;
y1 = _y2;
}
var dx = x2-x1, dy = Math.abs(y2-y1),
x = x1, y = y1,
yIncr = (y1 > y2)? -1 : 1; var s = this.stroke;
if (dx >= dy)
{
if (s-3 > 0)
{
var _s = (s*dx*Math.sqrt(1+dy*dy/(dx*dx))-dx-(s>>1)*dy) / dx;
_s = (!(s-4)? Math.ceil(_s) : Math.round(_s)) + 1;
}
else var _s = s;
var ad = Math.ceil(s/2); var pr = dy<<1,
pru = pr - (dx<<1),
p = pr-dx,
ox = x;
while ((dx--) > 0)
{
++x;
if (p > 0)
{
this.mkDiv(ox, y, x-ox+ad, _s);
y += yIncr;
p += pru;
ox = x;
}
else p += pr;
}
this.mkDiv(ox, y, x2-ox+ad+1, _s);
} else
{
if (s-3 > 0)
{
var _s = (s*dy*Math.sqrt(1+dx*dx/(dy*dy))-(s>>1)*dx-dy) / dy;
_s = (!(s-4)? Math.ceil(_s) : Math.round(_s)) + 1;
}
else var _s = s;
var ad = Math.round(s/2); var pr = dx<<1,
pru = pr - (dy<<1),
p = pr-dy,
oy = y;
if (y2 <= y1)
{
++ad;
while ((dy--) > 0)
{
if (p > 0)
{
this.mkDiv(x++, y, _s, oy-y+ad);
y += yIncr;
p += pru;
oy = y;
}
else
{
y += yIncr;
p += pr;
}
}
this.mkDiv(x2, y2, _s, oy-y2+ad);
}
else
{
while ((dy--) > 0)
{
y += yIncr;
if (p > 0)
{
this.mkDiv(x++, oy, _s, y-oy+ad);
p += pru;
oy = y;
}
else p += pr;
}
this.mkDiv(x2, oy, _s, y2-oy+ad+1);
}
}
}
function mkLinDott(x1, y1, x2, y2)
{
if (x1 > x2)
{
var _x2 = x2;
var _y2 = y2;
x2 = x1;
y2 = y1;
x1 = _x2;
y1 = _y2;
}
var dx = x2-x1, dy = Math.abs(y2-y1),
x = x1, y = y1,
yIncr = (y1 > y2)? -1 : 1,
drw = true;
if (dx >= dy)
{
var pr = dy<<1,
pru = pr - (dx<<1),
p = pr-dx;
while ((dx--) > 0)
{
if (drw) this.mkDiv(x, y, 1, 1);
drw = !drw;
if (p > 0)
{
y += yIncr;
p += pru;
}
else p += pr;
++x;
}
if (drw) this.mkDiv(x, y, 1, 1);
} else
{
var pr = dx<<1,
pru = pr - (dy<<1),
p = pr-dy;
while ((dy--) > 0)
{
if (drw) this.mkDiv(x, y, 1, 1);
drw = !drw;
y += yIncr;
if (p > 0)
{
++x;
p += pru;
}
else p += pr;
}
if (drw) this.mkDiv(x, y, 1, 1);
}
}
function mkOv(left, top, width, height)
{
var a = width>>1, b = height>>1,
wod = width&1, hod = (height&1)+1,
cx = left+a, cy = top+b,
x = 0, y = b,
ox = 0, oy = b,
aa = (a*a)<<1, bb = (b*b)<<1,
st = (aa>>1)*(1-(b<<1)) + bb,
tt = (bb>>1) - aa*((b<<1)-1),
w, h;
while (y > 0)
{
if (st < 0)
{
st += bb*((x<<1)+3);
tt += (bb<<1)*(++x);
}
else if (tt < 0)
{
st += bb*((x<<1)+3) - (aa<<1)*(y-1);
tt += (bb<<1)*(++x) - aa*(((y--)<<1)-3);
w = x-ox;
h = oy-y;
if (w&2 && h&2)
{
this.mkOvQds(cx, cy, -x+2, ox+wod, -oy, oy-1+hod, 1, 1);
this.mkOvQds(cx, cy, -x+1, x-1+wod, -y-1, y+hod, 1, 1);
}
else this.mkOvQds(cx, cy, -x+1, ox+wod, -oy, oy-h+hod, w, h);
ox = x;
oy = y;
}
else
{
tt -= aa*((y<<1)-3);
st -= (aa<<1)*(--y);
}
}
this.mkDiv(cx-a, cy-oy, a-ox+1, (oy<<1)+hod);
this.mkDiv(cx+ox+wod, cy-oy, a-ox+1, (oy<<1)+hod);
}
PART1
function mkOv2D(left, top, width, height)
{
var s = this.stroke;
width += s-1;
height += s-1;
var a = width>>1, b = height>>1,
wod = width&1, hod = (height&1)+1,
cx = left+a, cy = top+b,
x = 0, y = b,
aa = (a*a)<<1, bb = (b*b)<<1,
st = (aa>>1)*(1-(b<<1)) + bb,
tt = (bb>>1) - aa*((b<<1)-1); if (s-4 < 0 && (!(s-2) || width-51 > 0 && height-51 > 0))
{
var ox = 0, oy = b,
w, h,
pxl, pxr, pxt, pxb, pxw;
while (y > 0)
{
if (st < 0)
{
st += bb*((x<<1)+3);
tt += (bb<<1)*(++x);
}
else if (tt < 0)
{
st += bb*((x<<1)+3) - (aa<<1)*(y-1);
tt += (bb<<1)*(++x) - aa*(((y--)<<1)-3);
w = x-ox;
h = oy-y; if (w-1)
{
pxw = w+1+(s&1);
h = s;
}
else if (h-1)
{
pxw = s;
h += 1+(s&1);
}
else pxw = h = s;
this.mkOvQds(cx, cy, -x+1, ox-pxw+w+wod, -oy, -h+oy+hod, pxw, h);
ox = x;
oy = y;
}
else
{
tt -= aa*((y<<1)-3);
st -= (aa<<1)*(--y);
}
}
this.mkDiv(cx-a, cy-oy, s, (oy<<1)+hod);
this.mkDiv(cx+a+wod-s+1, cy-oy, s, (oy<<1)+hod);
} else
{
var _a = (width-((s-1)<<1))>>1,
_b = (height-((s-1)<<1))>>1,
_x = 0, _y = _b,
_aa = (_a*_a)<<1, _bb = (_b*_b)<<1,
_st = (_aa>>1)*(1-(_b<<1)) + _bb,
_tt = (_bb>>1) - _aa*((_b<<1)-1), pxl = new Array(),
pxt = new Array(),
_pxb = new Array();
pxl[0] = 0;
pxt[0] = b;
_pxb[0] = _b-1;
while (y > 0)
{
if (st < 0)
{
st += bb*((x<<1)+3);
tt += (bb<<1)*(++x);
pxl[pxl.length] = x;
pxt[pxt.length] = y;
}
else if (tt < 0)
{
st += bb*((x<<1)+3) - (aa<<1)*(y-1);
tt += (bb<<1)*(++x) - aa*(((y--)<<1)-3);
pxl[pxl.length] = x;
pxt[pxt.length] = y;
}
else
{
tt -= aa*((y<<1)-3);
st -= (aa<<1)*(--y);
} if (_y > 0)
{
if (_st < 0)
{
_st += _bb*((_x<<1)+3);
_tt += (_bb<<1)*(++_x);
_pxb[_pxb.length] = _y-1;
}
else if (_tt < 0)
{
_st += _bb*((_x<<1)+3) - (_aa<<1)*(_y-1);
_tt += (_bb<<1)*(++_x) - _aa*(((_y--)<<1)-3);
_pxb[_pxb.length] = _y-1;
}
else
{
_tt -= _aa*((_y<<1)-3);
_st -= (_aa<<1)*(--_y);
_pxb[_pxb.length-1]--;
}
}
} var ox = 0, oy = b,
_oy = _pxb[0],
l = pxl.length,
w, h;
for (var i = 0; i < l; i++)
{
if (typeof _pxb[i] != "undefined")
{
if (_pxb[i] < _oy || pxt[i] < oy)
{
x = pxl[i];
this.mkOvQds(cx, cy, -x+1, ox+wod, -oy, _oy+hod, x-ox, oy-_oy);
ox = x;
oy = pxt[i];
_oy = _pxb[i];
}
}
else
{
x = pxl[i];
this.mkDiv(cx-x+1, cy-oy, 1, (oy<<1)+hod);
this.mkDiv(cx+ox+wod, cy-oy, 1, (oy<<1)+hod);
ox = x;
oy = pxt[i];
}
}
this.mkDiv(cx-a, cy-oy, 1, (oy<<1)+hod);
this.mkDiv(cx+ox+wod, cy-oy, 1, (oy<<1)+hod);
}
}
function mkOvDott(left, top, width, height)
{
var a = width>>1, b = height>>1,
wod = width&1, hod = height&1,
cx = left+a, cy = top+b,
x = 0, y = b,
aa2 = (a*a)<<1, aa4 = aa2<<1, bb = (b*b)<<1,
st = (aa2>>1)*(1-(b<<1)) + bb,
tt = (bb>>1) - aa2*((b<<1)-1),
drw = true;
while (y > 0)
{
if (st < 0)
{
st += bb*((x<<1)+3);
tt += (bb<<1)*(++x);
}
else if (tt < 0)
{
st += bb*((x<<1)+3) - aa4*(y-1);
tt += (bb<<1)*(++x) - aa2*(((y--)<<1)-3);
}
else
{
tt -= aa2*((y<<1)-3);
st -= aa4*(--y);
}
if (drw) this.mkOvQds(cx, cy, -x, x+wod, -y, y+hod, 1, 1);
drw = !drw;
}
}
{
var s = this.stroke;
this.mkDiv(x, y, w, s);
this.mkDiv(x+w, y, s, h);
this.mkDiv(x, y+h, w+s, s);
this.mkDiv(x, y+s, s, h-s);
}
function mkRectDott(x, y, w, h)
{
this.drawLine(x, y, x+w, y);
this.drawLine(x+w, y, x+w, y+h);
this.drawLine(x, y+h, x+w, y+h);
this.drawLine(x, y, x, y+h);
}
function jsgFont()
{
this.PLAIN = 'font-weight:normal;';
this.BOLD = 'font-weight:bold;';
this.ITALIC = 'font-style:italic;';
this.ITALIC_BOLD = this.ITALIC + this.BOLD;
this.BOLD_ITALIC = this.ITALIC_BOLD;
}
var Font = new jsgFont();
function jsgStroke()
{
this.DOTTED = -1;
}
var Stroke = new jsgStroke();
function jsGraphics(id, wnd)
{
this.setColor = new Function('arg', 'this.color = arg.toLowerCase();'); this.setStroke = function(x)
{
this.stroke = x;
if (!(x+1))
{
this.drawLine = mkLinDott;
this.mkOv = mkOvDott;
this.drawRect = mkRectDott;
}
else if (x-1 > 0)
{
this.drawLine = mkLin2D;
this.mkOv = mkOv2D;
this.drawRect = mkRect;
}
else
{
this.drawLine = mkLin;
this.mkOv = mkOv;
this.drawRect = mkRect;
}
};
this.setPrintable = function(arg)
{
this.printable = arg;
if (jg_fast)
{
this.mkDiv = mkDivIe;
this.htmRpc = arg? htmPrtRpc : htmRpc;
}
else this.mkDiv = jg_n4? mkLyr : arg? mkDivPrt : mkDiv;
};
this.setFont = function(fam, sz, sty)
{
this.ftFam = fam;
this.ftSz = sz;
this.ftSty = sty || Font.PLAIN;
};
this.drawPolyline = this.drawPolyLine = function(x, y, s)
{
for (var i=0 ; i<x.length-1 ; i++ )
this.drawLine(x[i], y[i], x[i+1], y[i+1]);
};
this.fillRect = function(x, y, w, h)
{
this.mkDiv(x, y, w, h);
};
this.drawPolygon = function(x, y)
{
this.drawPolyline(x, y);
this.drawLine(x[x.length-1], y[x.length-1], x[0], y[0]);
};
this.drawEllipse = this.drawOval = function(x, y, w, h)
{
this.mkOv(x, y, w, h);
};
this.fillEllipse = this.fillOval = function(left, top, w, h)
{
var a = (w -= 1)>>1, b = (h -= 1)>>1,
wod = (w&1)+1, hod = (h&1)+1,
cx = left+a, cy = top+b,
x = 0, y = b,
ox = 0, oy = b,
aa2 = (a*a)<<1, aa4 = aa2<<1, bb = (b*b)<<1,
st = (aa2>>1)*(1-(b<<1)) + bb,
tt = (bb>>1) - aa2*((b<<1)-1),
pxl, dw, dh;
if (w+1) while (y > 0)
{
if (st < 0)
{
st += bb*((x<<1)+3);
tt += (bb<<1)*(++x);
}
else if (tt < 0)
{
st += bb*((x<<1)+3) - aa4*(y-1);
pxl = cx-x;
dw = (x<<1)+wod;
tt += (bb<<1)*(++x) - aa2*(((y--)<<1)-3);
dh = oy-y;
this.mkDiv(pxl, cy-oy, dw, dh);
this.mkDiv(pxl, cy+oy-dh+hod, dw, dh);
ox = x;
oy = y;
}
else
{
tt -= aa2*((y<<1)-3);
st -= aa4*(--y);
}
}
this.mkDiv(cx-a, cy-oy, w+1, (oy<<1)+hod);
}; this.fillPolygon = function(array_x, array_y)
{
var i;
var y;
var miny, maxy;
var x1, y1;
var x2, y2;
var ind1, ind2;
var ints; var n = array_x.length; if (!n) return;
miny = array_y[0];
maxy = array_y[0];
for (i = 1; i < n; i++)
{
if (array_y[i] < miny)
miny = array_y[i]; if (array_y[i] > maxy)
maxy = array_y[i];
}
for (y = miny; y <= maxy; y++)
{
var polyInts = new Array();
ints = 0;
for (i = 0; i < n; i++)
{
if (!i)
{
ind1 = n-1;
ind2 = 0;
}
else
{
ind1 = i-1;
ind2 = i;
}
y1 = array_y[ind1];
y2 = array_y[ind2];
if (y1 < y2)
{
x1 = array_x[ind1];
x2 = array_x[ind2];
}
else if (y1 > y2)
{
y2 = array_y[ind1];
y1 = array_y[ind2];
x2 = array_x[ind1];
x1 = array_x[ind2];
}
else continue; if ((y >= y1) && (y < y2))
polyInts[ints++] = Math.round((y-y1) * (x2-x1) / (y2-y1) + x1); else if ((y == maxy) && (y > y1) && (y <= y2))
polyInts[ints++] = Math.round((y-y1) * (x2-x1) / (y2-y1) + x1);
}
polyInts.sort(integer_compare); for (i = 0; i < ints; i+=2)
{
w = polyInts[i+1]-polyInts[i]
this.mkDiv(polyInts[i], y, polyInts[i+1]-polyInts[i]+1, 1);
}
}
};
this.drawString = function(txt, x, y)
{
this.htm += '<div style="position:absolute;white-space:nowrap;'+
'left:' + x + 'px;'+
'top:' + y + 'px;'+
'font-family:' + this.ftFam + ';'+
'font-size:' + this.ftSz + ';'+
'color:' + this.color + ';' + this.ftSty + '">'+
txt +
'<\/div>';
}
this.drawImage = function(imgSrc, x, y, w, h)
{
this.htm += '<div style="position:absolute;'+
'left:' + x + 'px;'+
'top:' + y + 'px;'+
'width:' + w + ';'+
'height:' + h + ';">'+
'<img src="' + imgSrc + '" width="' + w + '" height="' + h + '">'+
'<\/div>';
}
this.clear = function()
{
this.htm = "";
if (this.cnv) this.cnv.innerHTML = this.defhtm;
};
this.mkOvQds = function(cx, cy, xl, xr, yt, yb, w, h)
{
this.mkDiv(xr+cx, yt+cy, w, h);
this.mkDiv(xr+cx, yb+cy, w, h);
this.mkDiv(xl+cx, yb+cy, w, h);
this.mkDiv(xl+cx, yt+cy, w, h);
}; this.setStroke(1);
this.setFont('verdana,geneva,helvetica,sans-serif', String.fromCharCode(0x31, 0x32, 0x70, 0x78), Font.PLAIN);
this.color = '#000000';
this.htm = '';
this.wnd = wnd || window; if (!(jg_ie || jg_dom || jg_ihtm)) chkDHTM();
if (typeof id != 'string' || !id) this.paint = pntDoc;
else
{
this.cnv = document.all? (this.wnd.document.all[id] || null)
: document.getElementById? (this.wnd.document.getElementById(id) || null)
: null;
this.defhtm = (this.cnv && this.cnv.innerHTML)? this.cnv.innerHTML : '';
this.paint = jg_dom? pntCnvDom : jg_ie? pntCnvIe : jg_ihtm? pntCnvIhtm : pntCnv;
} this.setPrintable(false);
}function integer_compare(x,y)
{
return (x < y) ? -1 : ((x > y)*1);
}