using System; using System.Text; using System.IO; using System.Net; using System.Net.Sockets;public class GetSocket { private static Socket ConnectSocket(string server, int port) { Socket s = null; IPHostEntry hostEntry = null;
// Get host related information. hostEntry = Dns.Resolve(server); // Loop through the AddressList to obtain the supported AddressFamily. This is to avoid // an exception that occurs when the host IP Address is not compatible with the address family // (typical in the IPv6 case). foreach(IPAddress address in hostEntry.AddressList) { IPEndPoint ipe = new IPEndPoint(address, port); Socket tempSocket = new Socket(ipe.AddressFamily, SocketType.Stream, ProtocolType.Tcp); tempSocket.Connect(ipe); if(tempSocket.Connected) { s = tempSocket; break; } else { continue; } } return s; } // This method requests the home page content for the specified server. private static string SocketSendReceive(string server, int port) { string request = "GET / HTTP/1.1\r\nHost: " + server + "\r\nConnection: Close\r\n\r\n"; Byte[] bytesSent = Encoding.ASCII.GetBytes(request); Byte[] bytesReceived = new Byte[256];
// Create a socket connection with the specified server and port. Socket s = ConnectSocket(server, port); if (s == null) return ("Connection failed");
// Send request to the server. s.Send(bytesSent, bytesSent.Length, 0);
// Receive the server home page content. int bytes = 0; string page = "Default HTML page on " + server + ":\r\n"; // The following will block until te page is transmitted. do { bytes = s.Receive(bytesReceived, bytesReceived.Length, 0); page = page + Encoding.ASCII.GetString(bytesReceived, 0, bytes); } while (bytes > 0);
return page; }
public static void Main(string[] args) { string host; int port = 80; if (args.Length == 0) // If no server name is passed as argument to this program, // use the current host name as the default. host = Dns.GetHostName(); else host = args[0]; string result = SocketSendReceive(host, port); Console.WriteLine(result); } }
SocketType枚举指定套接字的类型(例如,SocketType.Stream成员指示一个用于通过流控制发送和接收数据的标准套接字)。
ProtocolType枚举指定在Socket上通讯时使用的网络协议(例如,ProtocolType.Tcp指示套接字使用TCP;ProtocolType.Udp指示套接字使用UDP)。
using System;
using System.Text;
using System.IO;
using System.Net;
using System.Net.Sockets;public class GetSocket
{
private static Socket ConnectSocket(string server, int port)
{
Socket s = null;
IPHostEntry hostEntry = null;
// Get host related information.
hostEntry = Dns.Resolve(server); // Loop through the AddressList to obtain the supported AddressFamily. This is to avoid
// an exception that occurs when the host IP Address is not compatible with the address family
// (typical in the IPv6 case).
foreach(IPAddress address in hostEntry.AddressList)
{
IPEndPoint ipe = new IPEndPoint(address, port);
Socket tempSocket =
new Socket(ipe.AddressFamily, SocketType.Stream, ProtocolType.Tcp); tempSocket.Connect(ipe); if(tempSocket.Connected)
{
s = tempSocket;
break;
}
else
{
continue;
}
}
return s;
} // This method requests the home page content for the specified server.
private static string SocketSendReceive(string server, int port)
{
string request = "GET / HTTP/1.1\r\nHost: " + server +
"\r\nConnection: Close\r\n\r\n";
Byte[] bytesSent = Encoding.ASCII.GetBytes(request);
Byte[] bytesReceived = new Byte[256];
// Create a socket connection with the specified server and port.
Socket s = ConnectSocket(server, port); if (s == null)
return ("Connection failed");
// Send request to the server.
s.Send(bytesSent, bytesSent.Length, 0);
// Receive the server home page content.
int bytes = 0;
string page = "Default HTML page on " + server + ":\r\n"; // The following will block until te page is transmitted.
do {
bytes = s.Receive(bytesReceived, bytesReceived.Length, 0);
page = page + Encoding.ASCII.GetString(bytesReceived, 0, bytes);
}
while (bytes > 0);
return page;
}
public static void Main(string[] args)
{
string host;
int port = 80; if (args.Length == 0)
// If no server name is passed as argument to this program,
// use the current host name as the default.
host = Dns.GetHostName();
else
host = args[0]; string result = SocketSendReceive(host, port);
Console.WriteLine(result);
}
}
s.Connect("192.168.1.1", 8080);
三个都是枚举值。AddressFamily指明Socket用的地址样式。
第二个是Socket类型。
第三个是协议类型。