本帖最后由 wlhkane110 于 2013-11-25 12:01:26 编辑

解决方案 »

  1.   

    using System;
    using System.Runtime.InteropServices;
    using System.Text;
    using System.IO;
    namespace clsMCIPlay
    {
        /// <summary>
        /// clsMci 的摘要说明。
        /// </summary>
        public class clsMCI
        {
            public clsMCI()
            {
                //
                // TODO: 在此处添加构造函数逻辑
                //
            }        //定义API函数使用的字符串变量 
            [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
            private string Name = "";
            [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
            private string durLength = "";
            [MarshalAs(UnmanagedType.LPTStr, SizeConst = 128)]
            private string TemStr = "";
            int ilong;
            //定义播放状态枚举变量
            public enum State
            {
                mPlaying = 1,
                mPuase = 2,
                mStop = 3
            };
            //结构变量
            public struct structMCI
            {
                public bool bMut;
                public int iDur;
                public int iPos;
                public int iVol;
                public int iBal;
                public string iName;
                public State state;
            };        public structMCI mc = new structMCI();        //取得播放文件属性
            public string FileName
            {
                get
                {
                    return mc.iName;
                }
                set
                {
                    //ASCIIEncoding asc = new ASCIIEncoding(); 
                    try
                    {
                        TemStr = "";
                        TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
                        Name = Name.PadLeft(260, Convert.ToChar(" "));
                        mc.iName = value;
                        ilong = APIClass.GetShortPathName(mc.iName, Name, Name.Length);
                        Name = GetCurrPath(Name);
                        //Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media";
                        Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media";
                        ilong = APIClass.mciSendString("close all", TemStr, TemStr.Length, 0);
                        ilong = APIClass.mciSendString(Name, TemStr, TemStr.Length, 0);
                        ilong = APIClass.mciSendString("set media time format milliseconds", TemStr, TemStr.Length, 0);
                        mc.state = State.mStop;
                    }
                    catch
                    {
                        int a;
                    }
                }
            }
            //播放
            public void play()
            {
                TemStr = "";
                TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
                APIClass.mciSendString("play media", TemStr, TemStr.Length, 0);
                mc.state = State.mPlaying;
            }
            //停止
            public void StopT()
            {
                TemStr = "";
                TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
                ilong = APIClass.mciSendString("close media", TemStr, 128, 0);
                ilong = APIClass.mciSendString("close all", TemStr, 128, 0);
                mc.state = State.mStop;
            }        public void Puase()
            {
                TemStr = "";
                TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
                ilong = APIClass.mciSendString("pause media", TemStr, TemStr.Length, 0);
                mc.state = State.mPuase;
            }
            private string GetCurrPath(string name)
            {
                if (name.Length < 1) return "";
                name = name.Trim();
                name = name.Substring(0, name.Length - 1);
                return name;
            }
            //总时间
            public int Duration
            {
                get
                {
                    durLength = "";
                    durLength = durLength.PadLeft(128, Convert.ToChar(" "));
                    APIClass.mciSendString("status media length", durLength, durLength.Length, 0);
                    durLength = durLength.Trim();
                    if (durLength == "") return 0;
                    return (int)(Convert.ToDouble(durLength) / 1000f);
                }
            }        //当前时间
            public int CurrentPosition
            {
                get
                {
                    durLength = "";
                    durLength = durLength.PadLeft(128, Convert.ToChar(" "));
                    APIClass.mciSendString("status media position", durLength, durLength.Length, 0);
                    mc.iPos = (int)(Convert.ToDouble(durLength) / 1000f);
                    return mc.iPos;
                }
            }
        }    public class APIClass
        {
            [DllImport("kernel32.dll", CharSet = CharSet.Auto)]
            public static extern int GetShortPathName(
             string lpszLongPath,
             string shortFile,
             int cchBuffer
            );        [DllImport("winmm.dll", EntryPoint = "mciSendString", CharSet = CharSet.Auto)]
            public static extern int mciSendString(
             string lpstrCommand,
             string lpstrReturnString,
             int uReturnLength,
             int hwndCallback
            );
        }
    }用上述的类方法 在: //取得播放文件属性 debug总是进入
    catch
       {
           int a;
       }快崩溃了 没人救我吗
      

  2.   

    问题已解决:
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