这个是自己写的。只能调用系统自带的下载。我想知道怎么可以调用迅雷来下载?
if (File.Exists(strFilePath))
{
//限制下载速度
//FC.DowndLoadFile(this.Page.Request, this.Page.Response,new System.IO.FileInfo(strFilePath).Name.ToString(), strFilePath, 204800);
//没有限制下载速度
System.IO.FileInfo file = new System.IO.FileInfo(strFilePath);
Response.Clear();
Response.ClearHeaders();
Response.Buffer = true;
Response.ContentType = "application/octet-stream";
Response.AddHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(file.Name, System.Text.Encoding.UTF8));
Response.AppendHeader("Content-Length", file.Length.ToString());
Response.WriteFile(file.FullName);
Response.Flush();
//下载次数++
FC.UpdateDownLoads(Convert.ToInt32(Session["fileID"]));
//重新绑定数据
DLDownLoadBind();
Response.End();
}
if (File.Exists(strFilePath))
{
//限制下载速度
//FC.DowndLoadFile(this.Page.Request, this.Page.Response,new System.IO.FileInfo(strFilePath).Name.ToString(), strFilePath, 204800);
//没有限制下载速度
System.IO.FileInfo file = new System.IO.FileInfo(strFilePath);
Response.Clear();
Response.ClearHeaders();
Response.Buffer = true;
Response.ContentType = "application/octet-stream";
Response.AddHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(file.Name, System.Text.Encoding.UTF8));
Response.AppendHeader("Content-Length", file.Length.ToString());
Response.WriteFile(file.FullName);
Response.Flush();
//下载次数++
FC.UpdateDownLoads(Convert.ToInt32(Session["fileID"]));
//重新绑定数据
DLDownLoadBind();
Response.End();
}
byte[] buffer = new byte[f.Length];
f.Read(buffer, 0, buffer.Length);
f.Close();
Response.ContentType = "application/octet-stream";
Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode("", System.Text.Encoding.UTF8));
Response.BinaryWrite(buffer);
Response.Flush();
Response.End(); 参考
protected void Button1_Click(object sender, EventArgs e)
{
/*
微软为Response对象提供了一个新的方法TransmitFile来解决使用Response.BinaryWrite
下载超过400mb的文件时导致Aspnet_wp.exe进程回收而无法成功下载的问题。
代码如下:
*/ Response.ContentType = "application/x-zip-compressed";
Response.AddHeader("Content-Disposition", "attachment;filename=z.zip");
string filename = Server.MapPath("DownLoad/z.zip");
Response.TransmitFile(filename);
} //WriteFile实现下载
protected void Button2_Click(object sender, EventArgs e)
{
/*
using System.IO;
*/ string fileName = "asd.txt";//客户端保存的文件名
string filePath = Server.MapPath("DownLoad/aaa.txt");//路径 FileInfo fileInfo = new FileInfo(filePath);
Response.Clear();
Response.ClearContent();
Response.ClearHeaders();
Response.AddHeader("Content-Disposition", "attachment;filename=" + fileName);
Response.AddHeader("Content-Length", fileInfo.Length.ToString());
Response.AddHeader("Content-Transfer-Encoding", "binary");
Response.ContentType = "application/octet-stream";
Response.ContentEncoding = System.Text.Encoding.GetEncoding("gb2312");
Response.WriteFile(fileInfo.FullName);
Response.Flush();
Response.End();
} //WriteFile分块下载
protected void Button3_Click(object sender, EventArgs e)
{ string fileName = "aaa.txt";//客户端保存的文件名
string filePath = Server.MapPath("DownLoad/aaa.txt");//路径 System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath); if (fileInfo.Exists == true)
{
const long ChunkSize = 102400;//100K 每次读取文件,只读取100K,这样可以缓解服务器的压力
byte[] buffer = new byte[ChunkSize]; Response.Clear();
System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);
long dataLengthToRead = iStream.Length;//获取下载的文件总大小
Response.ContentType = "application/octet-stream";
Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(fileName));
while (dataLengthToRead > 0 && Response.IsClientConnected)
{
int lengthRead = iStream.Read(buffer, 0, Convert.ToInt32(ChunkSize));//读取的大小
Response.OutputStream.Write(buffer, 0, lengthRead);
Response.Flush();
dataLengthToRead = dataLengthToRead - lengthRead;
}
Response.Close();
}
}
//hrefA.HRef = "http://erp.cheeyo.com.cn" + DownFile.C_FileSourcePath;
Script.Redirect("http://erp.cheeyo.com.cn" + DownFile.C_FileSourcePath);
//string file = DownFile.C_FileSourcePath;
//string fileName = file.Substring(file.LastIndexOf('/') + 1);//客户端保存的文件名
//string filePath = Server.MapPath(DownFile.C_FileSourcePath);//路径
//string[] fileclass = filePath.Split('.');
////以字符流的形式下载文件
//FileStream fs = new FileStream(filePath, FileMode.Open);
//byte[] bytes = new byte[(int)fs.Length];
//fs.Read(bytes, 0, bytes.Length);
//fs.Close();
//Response.ContentType = "application/octet-stream";
////通知浏览器下载文件而不是打开
//Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
//Response.BinaryWrite(bytes);
//Response.Flush();
//Response.End();
//string file = DownFile.C_FileSourcePath;
//string fileName = file.Substring(file.LastIndexOf('/') + 1);//客户端保存的文件名
//string filePath = Server.MapPath(DownFile.C_FileSourcePath);//路径
//string[] fileclass = filePath.Split('.');
////以字符流的形式下载文件
//FileStream fs = new FileStream(filePath, FileMode.Open);
//byte[] bytes = new byte[(int)fs.Length];
//fs.Read(bytes, 0, bytes.Length);
//fs.Close();
//Response.ContentType = "application/octet-stream";
////通知浏览器下载文件而不是打开
//Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
//Response.BinaryWrite(bytes);
//Response.Flush();
//Response.End();
public void FileDownloadByFullName(string FullFileName)
{
System.IO.FileInfo DownloadFile = new System.IO.FileInfo(FullFileName);
System.Web.HttpContext.Current.Response.Clear();
System.Web.HttpContext.Current.Response.ClearHeaders();
System.Web.HttpContext.Current.Response.Buffer = false;
System.Web.HttpContext.Current.Response.ContentType = "application/octet-stream";
System.Web.HttpContext.Current.Response.AppendHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(DownloadFile.Name, System.Text.Encoding.UTF8));
System.Web.HttpContext.Current.Response.AppendHeader("Content-Length", DownloadFile.Length.ToString());
System.Web.HttpContext.Current.Response.WriteFile(DownloadFile.FullName);
System.Web.HttpContext.Current.Response.Flush();
System.Web.HttpContext.Current.Response.End();
}