活动日历 管理员发布一个活动,比如日期是2012年6月1日的。能把活动的标题在日历上6月1日中显示出来 解决方案 » 免费领取超大流量手机卡,每月29元包185G流量+100分钟通话, 中国电信官方发货 设置个背景图片,然后上面的要求通过画绘实现。#region 方法区 /// <summary> /// 返回一个克隆的对象 /// </summary> /// <returns></returns> public CustomRectangle Clone() { return new CustomRectangle(x, y, width, height); } /// <summary> /// 转化为Rectangle对象 /// </summary> /// <returns></returns> public Rectangle ToRectangle() { return new Rectangle((int)x, (int)y, (int)width, (int)height); } /// <summary> /// 转化为RectangleF对象 /// </summary> /// <returns></returns> public RectangleF ToRectangleF() { return new RectangleF(x, y, width, height); } /// <summary> /// 返回一个左上角坐标点 /// </summary> /// <returns></returns> public Point ToPoint() { return new Point((int)x, (int)y); } /// <summary> /// 返回一个左上角坐标点 /// </summary> /// <returns></returns> public PointF ToPointF() { return new PointF(x, y); } /// <summary> /// 判断指定坐标的点是否在矩形内部 /// </summary> /// <param name="ptX">X坐标</param> /// <param name="ptY">Y坐标</param> /// <returns></returns> public bool IsPointInRectangle(int ptX, int ptY) { return (ptX >= x && ptX <= (x + width) && ptY >= y && ptY <= (y + height)); } /// <summary> /// 判断指定坐标的点是否在矩形内部 /// </summary> /// <param name="ptX">X坐标</param> /// <param name="ptY">Y坐标</param> /// <returns></returns> public bool IsPointFInRectangle(float ptX, float ptY) { return (ptX >= x && ptX <= (x + width) && ptY >= y && ptY <= (y + height)); } public static CustomRectangle ToCustomRectangle(RectangleF re) { CustomRectangle cus = new CustomRectangle(); cus.X = re.X; cus.Y = re.Y; cus.Width = re.Width; cus.Height = re.Height; return cus; } /// <summary> /// 根据Rectangle产生一个CustomRectangle对象 /// </summary> /// <param name="rect"></param> /// <returns></returns> public static CustomRectangle FromRectangle(Rectangle rect) { return new CustomRectangle(rect.Left, rect.Top, rect.Width, rect.Height); } /// <summary> /// 根据RectangleF产生一个CustomRectangle对象 /// </summary> /// <param name="rect"></param> /// <returns></returns> public static CustomRectangle FromRectangleF(RectangleF rect) { return new CustomRectangle(rect.Left, rect.Top, rect.Width, rect.Height); } /// <summary> /// 获取边框的圆角矩形路径(用于绘图) /// </summary> /// <returns></returns> public GraphicsPath GetRoundRectBorderPath(float radus) { GraphicsPath path = new GraphicsPath(); path.AddArc(x, y, radus * 2, radus * 2, 180, 90); path.AddArc(Right - radus * 2, y, radus * 2, radus * 2, 270, 90); path.AddArc(Right - radus * 2, Bottom - radus * 2, radus * 2, radus * 2, 0, 90); path.AddArc(x, Bottom - radus * 2, radus * 2, radus * 2, 90, 90); path.CloseFigure(); return path; } /// <summary> /// 获取六边形绘图路径 /// </summary> /// <returns></returns> public GraphicsPath GetHexagonBorderPath() { GraphicsPath path = new GraphicsPath(); List<PointF> pts = new List<PointF>(); pts.Add(new PointF(x + width / 2f, y)); pts.Add(new PointF(Right, y + height / 4f)); pts.Add(new PointF(Right, y + height * 3f / 4f)); pts.Add(new PointF(x + width / 2f, Bottom)); pts.Add(new PointF(x, y + height * 3f / 4f)); pts.Add(new PointF(x, y + height / 4f)); path.AddPolygon(pts.ToArray()); return path; } /// <summary> /// 获取倒三角形路径 /// </summary> /// <returns></returns> public GraphicsPath GetTrianglePath() { GraphicsPath path = new GraphicsPath(); List<PointF> pts = new List<PointF>(); pts.Add(new PointF(x, y)); pts.Add(new PointF(Right, y)); pts.Add(new PointF(x + width / 2f, Bottom)); path.AddPolygon(pts.ToArray()); return path; } /// <summary> /// 根据鼠标位置确定高亮区域,1、2、3、4表示中间4个区域,其他为-1 /// </summary> /// <param name="pt"></param> /// <returns></returns> public int GetHotPosition(Point pt) { Point pt1, pt2, pt3, pt4, pt0; pt1 = new Point((int)(x + width / 6), (int)(y + height / 6)); pt2 = new Point((int)(Right - width / 6), (int)(y + height / 6)); pt3 = new Point((int)(Right - width / 6), (int)(Bottom - height / 6)); pt4 = new Point((int)(x + width / 6), (int)(Bottom - height / 6)); pt0 = CenterPoint.ToPoint(); GraphicsPath path1 = new GraphicsPath(); path1.AddPolygon(new Point[] { pt1, pt2, pt0 }); if (path1.IsVisible(pt)) return 1; GraphicsPath path2 = new GraphicsPath(); path2.AddPolygon(new Point[] { pt2, pt3, pt0 }); if (path2.IsVisible(pt)) return 2; GraphicsPath path3 = new GraphicsPath(); path3.AddPolygon(new Point[] { pt3, pt4, pt0 }); if (path3.IsVisible(pt)) return 3; GraphicsPath path4 = new GraphicsPath(); path4.AddPolygon(new Point[] { pt4, pt1, pt0 }); if (path4.IsVisible(pt)) return 4; return -1; } /// <summary> /// 获取高亮矩形区域 /// </summary> /// <param name="hotPosition">1,2,3,4;0表示全选</param> /// <returns></returns> public Rectangle GetSubRectangle(int hotPosition) { if (hotPosition == 1) return new Rectangle((int)x, (int)y, (int)width, (int)(height / 2)); else if (hotPosition == 2) return new Rectangle((int)(x + width / 2), (int)y, (int)(width / 2), (int)height); else if (hotPosition == 3) return new Rectangle((int)x, (int)(y + height / 2), (int)width, (int)(height / 2)); else if (hotPosition == 4) return new Rectangle((int)x, (int)y, (int)(width / 2), (int)height); else return ToRectangle(); } #endregion }} 日程控件http://topic.csdn.net/u/20100813/14/3d36f8a2-3448-49b9-90d5-747bdaeba6e1.html 打印机监控系統 winform -----listview获得文件完整路径 如何让datagridview聚焦到新添加后的行上 一个可独断多个服务器的尴尬 服务器如何实现被动让客户端下载,和主动发送数据的功能? 如何向一个xml文档中插入另一个xml文档的node及其子nodes? 自己写的C#程序 更新v1.0.0.2 现在发出来供大家下载 交流(提供源代码)[ 高分求教:如何实现两个radio同时选中 如何把外部数据粘贴到datagridview 中? 如何根据TCP/IP协议读取网卡数据? 读取局域网内数据服务器,提示ORA-01019错误 2个数据库表之间及时同步
/// 返回一个克隆的对象
/// </summary>
/// <returns></returns>
public CustomRectangle Clone()
{
return new CustomRectangle(x, y, width, height);
} /// <summary>
/// 转化为Rectangle对象
/// </summary>
/// <returns></returns>
public Rectangle ToRectangle()
{
return new Rectangle((int)x, (int)y, (int)width, (int)height);
} /// <summary>
/// 转化为RectangleF对象
/// </summary>
/// <returns></returns>
public RectangleF ToRectangleF()
{
return new RectangleF(x, y, width, height);
}
/// <summary>
/// 返回一个左上角坐标点
/// </summary>
/// <returns></returns>
public Point ToPoint()
{
return new Point((int)x, (int)y);
} /// <summary>
/// 返回一个左上角坐标点
/// </summary>
/// <returns></returns>
public PointF ToPointF()
{
return new PointF(x, y);
} /// <summary>
/// 判断指定坐标的点是否在矩形内部
/// </summary>
/// <param name="ptX">X坐标</param>
/// <param name="ptY">Y坐标</param>
/// <returns></returns>
public bool IsPointInRectangle(int ptX, int ptY)
{
return (ptX >= x && ptX <= (x + width) && ptY >= y && ptY <= (y + height));
} /// <summary>
/// 判断指定坐标的点是否在矩形内部
/// </summary>
/// <param name="ptX">X坐标</param>
/// <param name="ptY">Y坐标</param>
/// <returns></returns>
public bool IsPointFInRectangle(float ptX, float ptY)
{
return (ptX >= x && ptX <= (x + width) && ptY >= y && ptY <= (y + height));
} public static CustomRectangle ToCustomRectangle(RectangleF re)
{
CustomRectangle cus = new CustomRectangle();
cus.X = re.X;
cus.Y = re.Y;
cus.Width = re.Width;
cus.Height = re.Height;
return cus;
} /// <summary>
/// 根据Rectangle产生一个CustomRectangle对象
/// </summary>
/// <param name="rect"></param>
/// <returns></returns>
public static CustomRectangle FromRectangle(Rectangle rect)
{
return new CustomRectangle(rect.Left, rect.Top, rect.Width, rect.Height);
} /// <summary>
/// 根据RectangleF产生一个CustomRectangle对象
/// </summary>
/// <param name="rect"></param>
/// <returns></returns>
public static CustomRectangle FromRectangleF(RectangleF rect)
{
return new CustomRectangle(rect.Left, rect.Top, rect.Width, rect.Height);
} /// <summary>
/// 获取边框的圆角矩形路径(用于绘图)
/// </summary>
/// <returns></returns>
public GraphicsPath GetRoundRectBorderPath(float radus)
{
GraphicsPath path = new GraphicsPath();
path.AddArc(x, y, radus * 2, radus * 2, 180, 90);
path.AddArc(Right - radus * 2, y, radus * 2, radus * 2, 270, 90);
path.AddArc(Right - radus * 2, Bottom - radus * 2, radus * 2, radus * 2, 0, 90);
path.AddArc(x, Bottom - radus * 2, radus * 2, radus * 2, 90, 90);
path.CloseFigure();
return path;
} /// <summary>
/// 获取六边形绘图路径
/// </summary>
/// <returns></returns>
public GraphicsPath GetHexagonBorderPath()
{
GraphicsPath path = new GraphicsPath();
List<PointF> pts = new List<PointF>();
pts.Add(new PointF(x + width / 2f, y));
pts.Add(new PointF(Right, y + height / 4f));
pts.Add(new PointF(Right, y + height * 3f / 4f));
pts.Add(new PointF(x + width / 2f, Bottom));
pts.Add(new PointF(x, y + height * 3f / 4f));
pts.Add(new PointF(x, y + height / 4f));
path.AddPolygon(pts.ToArray());
return path;
} /// <summary>
/// 获取倒三角形路径
/// </summary>
/// <returns></returns>
public GraphicsPath GetTrianglePath()
{
GraphicsPath path = new GraphicsPath();
List<PointF> pts = new List<PointF>();
pts.Add(new PointF(x, y));
pts.Add(new PointF(Right, y));
pts.Add(new PointF(x + width / 2f, Bottom));
path.AddPolygon(pts.ToArray());
return path;
} /// <summary>
/// 根据鼠标位置确定高亮区域,1、2、3、4表示中间4个区域,其他为-1
/// </summary>
/// <param name="pt"></param>
/// <returns></returns>
public int GetHotPosition(Point pt)
{
Point pt1, pt2, pt3, pt4, pt0;
pt1 = new Point((int)(x + width / 6), (int)(y + height / 6));
pt2 = new Point((int)(Right - width / 6), (int)(y + height / 6));
pt3 = new Point((int)(Right - width / 6), (int)(Bottom - height / 6));
pt4 = new Point((int)(x + width / 6), (int)(Bottom - height / 6));
pt0 = CenterPoint.ToPoint(); GraphicsPath path1 = new GraphicsPath();
path1.AddPolygon(new Point[] { pt1, pt2, pt0 });
if (path1.IsVisible(pt)) return 1; GraphicsPath path2 = new GraphicsPath();
path2.AddPolygon(new Point[] { pt2, pt3, pt0 });
if (path2.IsVisible(pt)) return 2; GraphicsPath path3 = new GraphicsPath();
path3.AddPolygon(new Point[] { pt3, pt4, pt0 });
if (path3.IsVisible(pt)) return 3; GraphicsPath path4 = new GraphicsPath();
path4.AddPolygon(new Point[] { pt4, pt1, pt0 });
if (path4.IsVisible(pt)) return 4; return -1;
} /// <summary>
/// 获取高亮矩形区域
/// </summary>
/// <param name="hotPosition">1,2,3,4;0表示全选</param>
/// <returns></returns>
public Rectangle GetSubRectangle(int hotPosition)
{
if (hotPosition == 1)
return new Rectangle((int)x, (int)y, (int)width, (int)(height / 2));
else if (hotPosition == 2)
return new Rectangle((int)(x + width / 2), (int)y, (int)(width / 2), (int)height);
else if (hotPosition == 3)
return new Rectangle((int)x, (int)(y + height / 2), (int)width, (int)(height / 2));
else if (hotPosition == 4)
return new Rectangle((int)x, (int)y, (int)(width / 2), (int)height);
else
return ToRectangle();
} #endregion }
}