比如我动态生成了一个button
Button btn = new Button();
btn->Name = "myButton";
btn->mousemove += .......;
this.controls.add(btn);在另外一个button如果要调用这个动态生成的button的onmousemove应该怎么写 谢谢
Button btn = new Button();
btn->Name = "myButton";
btn->mousemove += .......;
this.controls.add(btn);在另外一个button如果要调用这个动态生成的button的onmousemove应该怎么写 谢谢
Delegate[] _List = GetObjectEventList(btn, "EventMouseMove", typeof(Control));
if (_List != null && _List.Length != 0)
{
_List[0].DynamicInvoke(new object[] { btn, new MouseEventArgs(MouseButtons.Left, 0, 0, 0, 0) });
} public static Delegate[] GetObjectEventList(object p_Object, string p_EventName, Type p_EventType)
{
PropertyInfo _PropertyInfo = p_Object.GetType().GetProperty("Events", BindingFlags.Instance | BindingFlags.NonPublic);
if (_PropertyInfo != null)
{
object _EventList = _PropertyInfo.GetValue(p_Object, null);
if (_EventList != null && _EventList is EventHandlerList)
{
EventHandlerList _List = (EventHandlerList)_EventList;
FieldInfo _FieldInfo = p_EventType.GetField(p_EventName, BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.IgnoreCase);
if (_FieldInfo == null) return null;
Delegate _ObjectDelegate = _List[_FieldInfo.GetValue(p_Object)];
if (_ObjectDelegate == null) return null;
return _ObjectDelegate.GetInvocationList();
}
}
return null;
}