如题,能不能用程序实现ALT键长按下状态?
还有就是使用委托时需要注意哪些问题?
谢谢帮忙~

解决方案 »

  1.   

    先声明,再实例化
    定义委托类型的时候,可以使用访问修饰符 public、private和protected
    多点委托被调用时,并不保证严格按关联顺序来执行各个方法,应避免编写要求严格按顺序执行方法的代码。
      

  2.   

    这个能实现吗?
    怎么让ALT键处于长按下状态不变?
      

  3.   

    感觉应该可以通过SystemInformation.KeyboardSpeed和SendMessage实现高手来个实现.........
      

  4.   

    看他们玩DOTA时不时要按ALT键看血条,就想到这个并且也看到过类似的程序,是C#里面不容易实现,还是在C++或其他语言里更易于实现呢?
      

  5.   

    非原创using System;
    using System.Collections.Generic;
    using System.Text;
    using System.Runtime.InteropServices;
    using System.Diagnostics;
    using System.Windows.Forms;
    using System.Threading;namespace WC_key
    {
        class hook
        {
            
          
            //委托
            public delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam);        static int hHook = 0;
            public const int WH_KEYBOARD_LL = 13;
            //LowLevel键盘截获,如果是WH_KEYBOARD=2,并不能对系统键盘截取,Acrobat Reader会在你截取之前获得键盘。
            HookProc KeyBoardHookProcedure;
            //键盘Hook结构函数
            [StructLayout(LayoutKind.Sequential)]
            public class KeyBoardHookStruct
            {
                public int vkCode;
                public int scanCode;
                public int flags;
                public int time;
                public int dwExtraInfo;
            }
            #region DllImport
            //设置钩子
            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            //抽掉钩子
            public static extern bool UnhookWindowsHookEx(int idHook);
            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            //调用下一个钩子
            public static extern int CallNextHookEx(int idHook, int nCode, IntPtr wParam, IntPtr lParam);        [DllImport("kernel32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            private static extern IntPtr GetModuleHandle(string lpModuleName);        //导入进程传递键盘消息
            [DllImport("USER32.DLL")]
            public static extern IntPtr FindWindow(string lpClassName,
                string lpWindowName);
            [DllImport("USER32.DLL")]
            public static extern bool SetForegroundWindow(IntPtr hWnd);
            [DllImport("User32.dll")]
            public static extern void keybd_event(Byte bVk, Byte bScan, Int32 dwFlags, Int32 dwExtraInfo);        private const int KEYEVENTF_KEYUP = 2;           #endregion
            #region 自定义事件
            public void Hook_Start()
            {            // 安装键盘钩子
                if (hHook == 0)
                {
                    KeyBoardHookProcedure = new HookProc(KeyBoardHookProc);                hHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyBoardHookProcedure, GetModuleHandle(Process.GetCurrentProcess().MainModule.ModuleName), 0);
                    //如果设置钩子失败.
                    if (hHook == 0)
                    {
                        MessageBox.Show("设置Hook失败!");
                        Hook_Clear();
                        try
                        {                        throw new Exception("设置Hook失败!");
                        }
                        catch (ArithmeticException e)
                        {
                            Console.WriteLine("ArithmeticException Handler: {0}", e.ToString());
                        }
                        catch (Exception e)
                        {
                            Console.WriteLine("Generic Exception Handler: {0}", e.ToString());
                        }                }
                }
            }        //取消钩子事件
            public  void Hook_Clear()
            {
                bool retKeyboard = true;
                if (hHook != 0)
                {
                    retKeyboard = UnhookWindowsHookEx(hHook);
                    hHook = 0;
                }
                //如果去掉钩子失败.
                if (!retKeyboard) throw new Exception("UnhookWindowsHookEx failed.");
            }        //处理键盘消息的子程
            public static int KeyBoardHookProc(int nCode, IntPtr wParam, IntPtr lParam)
            {            KeyBoardHookStruct input = (KeyBoardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyBoardHookStruct));
               
                //截获Home,显血
                if (input.vkCode == (int)Keys.Home)  
                {
                    //获得魔兽程序的句柄
                    IntPtr wcHandle = FindWindow(null, "Warcraft III");
                    if (wcHandle != IntPtr.Zero)
                    {
                        SetForegroundWindow(wcHandle);
                            byte VK_NUM1 = 219;
                            byte VK_NUM2 = 221;
                            keybd_event(VK_NUM1,0,0,0);
                            keybd_event(VK_NUM2, 0, 0, 0);
                        
                    }
                    return 1;
                }
                if (input.vkCode == (int)Keys.End)
                    new hook().Hook_Clear();
                return CallNextHookEx(hHook, nCode, wParam, lParam);        }
            #endregion
        }
    }
      

  6.   

    如下实现按下及抬起键的功能:[DllImport("user32.dll", EntryPoint = "keybd_event", CharSet = CharSet.Auto, ExactSpelling = true)]
    public static extern void Keybd_event(byte vk, byte scan, int flags, int extrainfo);
    const int KEYEVENTF_EXTENDEDKEY = 0x1;
    const int KEYEVENTF_KEYUP = 0x2;//VK_MENU 相当于Alt键
    Keybd_event((byte)12, 0x45, KEYEVENTF_EXTENDEDKEY, 0);//按下Keybd_event((byte)12, 0x45, KEYEVENTF_KEYUP, 0);//抬起使用委托需要注意线程接操作的问题,参考Control.Invoke方法。
      

  7.   


    //获得魔兽程序的句柄
    IntPtr wcHandle = FindWindow(null, "Warcraft III");这里的"Warcraft III"是魔兽的可执行文件路径(.exe)还是上一级目录呀?
      

  8.   

    还是不很明白,那这"Warcraft III"到底是什么呀,是运行程序的窗体名称?
      

  9.   


    楼主也玩Dota吖   这儿可以在游戏选项里设置  一直显示血条  不过楼主的精神可赞
      

  10.   


    是的  你可以看看FindWindow方法的注释