Select Case TypeName(Object) Case "IAcadPolyline", "IAcadLWPolyline", "IAcad3DPolyline" 'Dim n As Long: n = Object.GetVertexCount For i = 0 To GetVertexCount(Object) - 1 OutStr = OutStr & vbCrLf & Utility.RealToString(Object.Coordinate(i)(0), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(Object.Coordinate(i)(1), acDefaultUnits, 3) If TypeName(Object) = "IAcad3DPolyline" Then OutStr = OutStr & vbCrLf & " " & Utility.RealToString(Object.Coordinate(i)(2), acDefaultUnits, 3) Else OutStr = OutStr & vbCrLf & " " & Utility.RealToString(Object.Elevation, acDefaultUnits, 3) End If Next Case "IAcadPoint" pt = Object.Coordinates OutStr = Utility.RealToString(pt(0), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(pt(1), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(pt(2), acDefaultUnits, 3) Case "IAcadBlockReference2", "IAcadShape" pt = Object.InsertionPoint OutStr = Utility.RealToString(pt(0), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(pt(1), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(pt(2), acDefaultUnits, 3) End Select
MsgBox OutStr
Exit Sub
NOT_ENTITY: If MsgBox("您未选中图元。按OK重试.", _ vbOKCancel & vbInformation) = vbOK Then Resume TRYAGAIN End If End SubPublic Function GetVertexCount(Polyline) As Integer On Error Resume Next Select Case TypeName(Polyline) Case "IAcadLWPolyline" VertList = Polyline.Coordinates GetVertexCount = (UBound(VertList) + 1) / 2 Case "IAcadPolyline", "IAcad3DPolyline" VertList = Polyline.Coordinates GetVertexCount = (UBound(VertList) + 1) / 3 End Select End Function
仓促修改一下:Sub GetSubEntityInfo()
Dim Object As Object Dim PickedPoint As Variant Dim TransMatrix As Variant Dim ContextData As Variant Dim HasContextData As String
Select Case TypeName(Object) Case "IAcadPolyline", "IAcadLWPolyline", "IAcad3DPolyline" For i = 0 To GetVertexCount(Object) - 1 OutStr = OutStr & vbCrLf & Utility.RealToString(Object.Coordinate(i)(0), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(Object.Coordinate(i)(1), acDefaultUnits, 3) If TypeName(Object) = "IAcad3DPolyline" Then OutStr = OutStr & " " & Utility.RealToString(Object.Coordinate(i)(2), acDefaultUnits, 3) Else OutStr = OutStr & " " & Utility.RealToString(Object.Elevation, acDefaultUnits, 3) End If Next Case "IAcadPoint" pt = Object.Coordinates OutStr = Utility.RealToString(pt(0), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(pt(1), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(pt(2), acDefaultUnits, 3) Case "IAcadBlockReference2", "IAcadShape" pt = Object.InsertionPoint OutStr = Utility.RealToString(pt(0), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(pt(1), acDefaultUnits, 3) OutStr = OutStr & " " & Utility.RealToString(pt(2), acDefaultUnits, 3) End Select
MsgBox OutStr
Exit Sub
NOT_ENTITY: If MsgBox("您未选中图元。按OK重试.", _ vbOKCancel & vbInformation) = vbOK Then Resume TRYAGAIN End If End SubPublic Function GetVertexCount(Polyline) As Integer On Error Resume Next Select Case TypeName(Polyline) Case "IAcadLWPolyline" VertList = Polyline.Coordinates GetVertexCount = (UBound(VertList) + 1) / 2 Case "IAcadPolyline", "IAcad3DPolyline" VertList = Polyline.Coordinates GetVertexCount = (UBound(VertList) + 1) / 3 End Select End Function
Dim Object As Object Dim PickedPoint As Variant Dim TransMatrix As Variant Dim ContextData As Variant 这么些个数据类型在C#中都不知道用什么类型来替换!6楼朋友能解释一下这些类型吗?
还得根据鼠标取得当前点击范围内的值?然后取e.x和e.y?
Sub GetSubEntityInfo()
Dim Object As Object
Dim PickedPoint As Variant
Dim TransMatrix As Variant
Dim ContextData As Variant
Dim HasContextData As String
On Error GoTo NOT_ENTITY
TRYAGAIN:
MsgBox "在这个对话框关闭后,使用鼠标选择当前图形上的图元"
ThisDrawing.Utility.GetSubEntity Object, PickedPoint, TransMatrix, ContextData
HasContextData = IIf(VarType(ContextData) = vbEmpty, "没有", "有")
MsgBox "您选择的对象是: " & TypeName(Object) & vbCrLf & _
"拾取点坐标: " & PickedPoint(0) & ", " & _
PickedPoint(1) & ", " & _
PickedPoint(2) & vbCrLf & _
"这个对象" & HasContextData & "具有嵌套对象."
Exit Sub
NOT_ENTITY:
If MsgBox("您未选中图元。按OK重试.", _
vbOKCancel & vbInformation) = vbOK Then
Resume TRYAGAIN
End If
End Sub
//Code Technology Document
//NITI Collection
//图片的划分
//Bottom_Left
//Bottom_Middle
//Bottom_Right
//
//Middle_Left左边框
//Middle_Right右边框
//标题栏
//Top_Left
//Top_Middle
//Top_Right
//系统按钮
//SysButton_Min
//SysButton_Max
//SysButton_Close
//SysButton_Restore
namespace mouse
{
//以下是上述画皮肤方法的具体实现部分,举一个画左边框的代码示例,
private void DrawMiddle_Left(Graphics g)
{
Brush brush = new TextureBrush(Middle_Left, new Rectangle(0, 0,Middle_Left.Width, Middle_Left.Height));
g.FillRectangle(brush, 0, TITLE_WIDTH, Middle_Left.Width,Height - Bottom_Middle.Height - TITLE_WIDTH);
} 鼠标移动 ,以及反应代码 //定义了一个抽象的基类MouseAction,用来表示所有的鼠标事件,它有一个抽象方法Action:public abstract class MouseAction
{
public abstract void Action(int ScreenX, int ScreenY, System.Windows.Forms.Form form);
}
//向右拉伸窗口事件的代码响应
// MouseSizeLeft:拉伸左边框
// MouseSizeBottom:拉伸下边框
// MouseSizeTop:拉伸上边框
// MouseSizeTopLeft:拉伸左上角
// MouseSizeTopRight:拉伸右上角
// MouseSizeBottomLeft:拉伸左下角
// MouseSizeBottomRight:拉伸右下角
// MouseDrag:鼠标拖动
public class MouseSizeRight : MouseAction
{
private int lx;
public MouseSizeRight(int LocationX)
{
lx = LocationX;
}
public override void Action(int ScreenX, int ScreenY, System.Windows.Forms.Form form)
{
form.Width = ScreenX - lx;
form.Invalidate();
}
}
// 鼠标拖动同样也很简单,不过却稍不同于窗口的缩放拉伸,这里举出它的实现代码:
public class MouseDrag : MouseAction
{
private int x, y;
public MouseDrag(int hitX, int hitY)
{
x = hitX;
y = hitY;
}
public override void Action(int ScreenX, int ScreenY, System.Windows.Forms.Form form)
{
form.Location = new Point(ScreenX - x, ScreenY - y);
}
}
//接下来我们开始编写发出事件的代码,先定义几个变量:
private int LEFT = 5, RIGHT = 5, BOTTOM = 5, TOP = 5, TITLE_WIDTH = 45;//边框和标题栏的大小
private int x = 0, y = 0;//保存鼠标的临时坐标
private MouseAction mouse;//鼠标的事件响应对象
然后在Form的MouseDown事件中记录下鼠标的当前坐标:
x = e.X;
y = e.Y;
附:e为System.Windows.Forms.MouseEventArgs
///根据鼠标的坐标定义出事件响应对象: /////鼠标点击左上边框
if((e.X <= LEFT + 10 && e.Y <= TOP) || (e.Y <= TOP + 10 && e.X <= LEFT))
{
mouse = new MouseSizeTopLeft(Location.X, Location.Y, Width, Height);
return;
}
//鼠标点击系统关闭按纽
if(e.X > Width - 20 && e.Y > 6 && e.X < Width - 20 + SysButton_Min.Width && e.Y < 6 + SysButton_Min.Height)
{
Close();
return;
}
//大部分的事件响应实际上是在MouseMove事件中完成的:
private void Form_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)
{
this.Parent.Cursor = CheckCursorType(e.X, e.Y);//改变鼠标的指针形状
if(mouse != null)
{
mouse.Action(Control.MousePosition.X, Control.MousePosition.Y, this);//执行时间响应
//注意坐标是Control.MousePosition这个静态变量给出的,它的值为鼠标在桌面上的全局坐标
}
}
最后,MouseUp事件中将mouse变量释放掉:
private void Form_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
{
mouse = null;
}
加上标题栏的双击最大化或者还原的事件:
private void Form_DoubleClick(object sender, System.EventArgs e)
{
if(y > TOP && y < TITLE_WIDTH)
{
if(WindowState == FormWindowState.Normal)
{
WindowState = FormWindowState.Maximized;
SysButton = SysButton_Restore;
Invalidate();
}
else if(WindowState == FormWindowState.Maximized)
{
WindowState = FormWindowState.Normal;
SysButton = SysButton_Max;
Invalidate();
}
}
}
//防止窗体被缩小成一个点,最好给窗口的MinimumSize赋上一个适当的值,例如200,200
}
再参考:Sub GetSubEntityInfo()
Dim Object As Object
Dim PickedPoint As Variant
Dim TransMatrix As Variant
Dim ContextData As Variant
Dim HasContextData As String
On Error GoTo NOT_ENTITY
TRYAGAIN:
MsgBox "在这个对话框关闭后,使用鼠标选择当前图形上的图元"
ThisDrawing.Utility.GetSubEntity Object, PickedPoint, TransMatrix, ContextData
HasContextData = IIf(VarType(ContextData) = vbEmpty, "没有", "有")
MsgBox "您选择的对象是: " & TypeName(Object) & vbCrLf & _
"拾取点坐标: " & PickedPoint(0) & ", " & _
PickedPoint(1) & ", " & _
PickedPoint(2) & vbCrLf & _
"这个对象" & HasContextData & "具有嵌套对象."
Select Case TypeName(Object)
Case "IAcadPolyline", "IAcadLWPolyline", "IAcad3DPolyline"
'Dim n As Long: n = Object.GetVertexCount
For i = 0 To GetVertexCount(Object) - 1
OutStr = OutStr & vbCrLf & Utility.RealToString(Object.Coordinate(i)(0), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(Object.Coordinate(i)(1), acDefaultUnits, 3)
If TypeName(Object) = "IAcad3DPolyline" Then
OutStr = OutStr & vbCrLf & " " & Utility.RealToString(Object.Coordinate(i)(2), acDefaultUnits, 3)
Else
OutStr = OutStr & vbCrLf & " " & Utility.RealToString(Object.Elevation, acDefaultUnits, 3)
End If
Next
Case "IAcadPoint"
pt = Object.Coordinates
OutStr = Utility.RealToString(pt(0), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(pt(1), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(pt(2), acDefaultUnits, 3)
Case "IAcadBlockReference2", "IAcadShape"
pt = Object.InsertionPoint
OutStr = Utility.RealToString(pt(0), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(pt(1), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(pt(2), acDefaultUnits, 3)
End Select
MsgBox OutStr
Exit Sub
NOT_ENTITY:
If MsgBox("您未选中图元。按OK重试.", _
vbOKCancel & vbInformation) = vbOK Then
Resume TRYAGAIN
End If
End SubPublic Function GetVertexCount(Polyline) As Integer
On Error Resume Next
Select Case TypeName(Polyline)
Case "IAcadLWPolyline"
VertList = Polyline.Coordinates
GetVertexCount = (UBound(VertList) + 1) / 2
Case "IAcadPolyline", "IAcad3DPolyline"
VertList = Polyline.Coordinates
GetVertexCount = (UBound(VertList) + 1) / 3
End Select
End Function
Dim Object As Object
Dim PickedPoint As Variant
Dim TransMatrix As Variant
Dim ContextData As Variant
Dim HasContextData As String
On Error GoTo NOT_ENTITY
TRYAGAIN:
MsgBox "在这个对话框关闭后,使用鼠标选择当前图形上的图元"
ThisDrawing.Utility.GetSubEntity Object, PickedPoint, TransMatrix, ContextData
HasContextData = IIf(VarType(ContextData) = vbEmpty, "没有", "有")
MsgBox "您选择的对象是: " & TypeName(Object) & vbCrLf & _
"拾取点坐标: " & PickedPoint(0) & ", " & _
PickedPoint(1) & ", " & _
PickedPoint(2) & vbCrLf & _
"这个对象" & HasContextData & "具有嵌套对象."
Select Case TypeName(Object)
Case "IAcadPolyline", "IAcadLWPolyline", "IAcad3DPolyline"
For i = 0 To GetVertexCount(Object) - 1
OutStr = OutStr & vbCrLf & Utility.RealToString(Object.Coordinate(i)(0), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(Object.Coordinate(i)(1), acDefaultUnits, 3)
If TypeName(Object) = "IAcad3DPolyline" Then
OutStr = OutStr & " " & Utility.RealToString(Object.Coordinate(i)(2), acDefaultUnits, 3)
Else
OutStr = OutStr & " " & Utility.RealToString(Object.Elevation, acDefaultUnits, 3)
End If
Next
Case "IAcadPoint"
pt = Object.Coordinates
OutStr = Utility.RealToString(pt(0), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(pt(1), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(pt(2), acDefaultUnits, 3)
Case "IAcadBlockReference2", "IAcadShape"
pt = Object.InsertionPoint
OutStr = Utility.RealToString(pt(0), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(pt(1), acDefaultUnits, 3)
OutStr = OutStr & " " & Utility.RealToString(pt(2), acDefaultUnits, 3)
End Select
MsgBox OutStr
Exit Sub
NOT_ENTITY:
If MsgBox("您未选中图元。按OK重试.", _
vbOKCancel & vbInformation) = vbOK Then
Resume TRYAGAIN
End If
End SubPublic Function GetVertexCount(Polyline) As Integer
On Error Resume Next
Select Case TypeName(Polyline)
Case "IAcadLWPolyline"
VertList = Polyline.Coordinates
GetVertexCount = (UBound(VertList) + 1) / 2
Case "IAcadPolyline", "IAcad3DPolyline"
VertList = Polyline.Coordinates
GetVertexCount = (UBound(VertList) + 1) / 3
End Select
End Function
Dim PickedPoint As Variant
Dim TransMatrix As Variant
Dim ContextData As Variant 这么些个数据类型在C#中都不知道用什么类型来替换!6楼朋友能解释一下这些类型吗?