c#如何 实现QQ登陆界面的的小键盘功能?只是针对的textbox就可以了比如现在textbox 里面的值是 abc 然后 点击按钮a 后 textbox里面的值变成abca....
同时有删除 等功能...
同时有删除 等功能...
解决方案 »
- 求C#操作xml文件问题
- C# 有做个旋转齿轮的朋友 在线等
- 如何使动态添加的表格中含有tfoot,thead和tbody
- 文本框怎么样只能才能只输入汉字 或者用 IMEmode来控制
- 请教ftpwebrequest的问题
- DataGridView添加行的问题
- 我在vs.net2003中可以使用vs.net2005中的ActiveDocumentHost控件吗?
- datagridview保存数据出现问题
- 【求教】操作第三方程序里为Internet Explorer_Server类的内容
- 各位帮帮忙~~~~~~~~数据库问题。。。
- 怎么通过SoundPlayer类 实现同时放俩首歌
- WinFrom 关闭窗体时,总是花屏一下,怎么解决?
应该是别的方式.
参考。。
YES,不过LZ似乎想要软键盘,既然这样的话:
首先,你建立一个FORM,自己做的像个键盘样子,要放很多Button,够你忙乎的。
其次,每隔Button都要响应Click事件,也很夸张,但是你必须要做。
再次,VC中使用setWindowsText(),C#中我就不太清楚了。
/// <summary>
/// 大小写锁定键
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void label_caps_Click(object sender, EventArgs e)
{
try
{
if (NoCLock == false)
{
CLock = true;//按下Caps Lock键时
NoCLock = true;
}
else
{
CLock = false;//放开Caps Lock键时
NoCLock = false;
}
}
catch
{
return;
}
}
/// <summary>
/// 左边SHIFT键
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void label_LeftShift_Click(object sender, EventArgs e)
{
try
{ if (NoLShift == false)
{
LShift = true; //按SHIFT键时
NoLShift = true;
}
else
{
LShift = false;//不按SHIFT键时
NoLShift = false;
}
}
catch
{
return;
}
}
/// <summary>
/// 右边SHIFT键
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void label_RightShift_Click(object sender, EventArgs e)
{
try
{ if (NoLShift == false)
{
LShift = true; //按SHIFT键时
NoLShift = true;
}
else
{
LShift = false;//不按SHIFT键时
NoLShift = false;
}
}
catch
{
return;
}
}
/// <summary>
/// TAB键
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void label_tab_Click(object sender, EventArgs e)
{
try
{
SendKeys.Send("{Tab}");
}
catch
{
return;
}
}
/// <summary>
/// 回车键
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void label_Enter_Click(object sender, EventArgs e)
{
try
{
SendKeys.Send("{Enter}"); //隐藏面板
this.Keypanel.Visible = false;
pan = false;
}
catch
{
return;
}
}
/// <summary>
/// 退格键
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void label10_Click(object sender, EventArgs e)
{
try
{
SendKeys.Send("{Backspace}");
}
catch
{
return;
}
}
//虚拟键盘数字1
private void label_1_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("!");
}
else
{
SendKeys.Send("1");
} }
catch
{
return;
}
}
//虚拟键盘数字2
private void label_2_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("@");
}
else
{
SendKeys.Send("2");
}
}
catch
{
return;
}
}
//虚拟键盘数字3
private void label_3_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("#");
}
else
{
SendKeys.Send("3");
}
}
catch
{
return;
}
}
//虚拟键盘数字4
private void label_4_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("$");
}
else
{
SendKeys.Send("4");
}
}
catch
{
return;
}
}
//虚拟键盘数字5
private void label_5_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("{%}");
}
else
{
SendKeys.Send("5");
}
}
catch
{
return;
}
}
//虚拟键盘数字6
private void label_6_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("{^}");
}
else
{
SendKeys.Send("6");
}
}
catch
{
return;
}
}
//虚拟键盘数字7
private void label_7_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("&");
}
else
{
SendKeys.Send("7");
}
}
catch
{
return;
}
}
//虚拟键盘数字8
private void label_8_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("*");
}
else
{
SendKeys.Send("8");
}
}
catch
{
return;
}
}
//虚拟键盘数字9
private void label_9_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("{(}");
}
else
{
SendKeys.Send("9");
}
}
catch
{
return;
}
}
//虚拟键盘数字0
private void label_0_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("{)}");
}
else
{
SendKeys.Send("0");
}
}
catch
{
return;
}
}
private void label_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("_");
}
else
{
SendKeys.Send("-");
}
}
catch
{
return;
}
}
//虚拟键盘 =
private void label9_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("{+}");
}
else
{
SendKeys.Send("=");
}
}
catch
{
return;
}
}
//虚拟键盘字母q
private void label_q_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("Q");
}
else
{
SendKeys.Send("q");
}
}
catch
{
return;
}
}
//虚拟键盘字母w
private void label_w_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("W");
}
else
{
SendKeys.Send("w");
}
}
catch
{
return;
}
}
//虚拟键盘字母e
private void label_e_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("E");
}
else
{
SendKeys.Send("e");
}
}
catch
{
return;
}
}
//虚拟键盘字母r
private void label_r_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("R");
}
else
{
SendKeys.Send("r");
}
}
catch
{
return;
}
}
//虚拟键盘字母t
private void label_t_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("T");
}
else
{
SendKeys.Send("t");
}
}
catch
{
return;
}
}
//虚拟键盘字母y
private void label_y_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("Y");
}
else
{
SendKeys.Send("y");
}
}
catch
{
return;
}
}
//虚拟键盘字母u
private void label_u_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("U");
}
else
{
SendKeys.Send("u");
}
}
catch
{
return;
}
}
//虚拟键盘字母i
private void label_i_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("I");
}
else
{
SendKeys.Send("i");
}
}
catch
{
return;
}
}
//虚拟键盘字母o
private void label_o_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("O");
}
else
{
SendKeys.Send("o");
}
}
catch
{
return;
}
}
//虚拟键盘字母p
private void label_p_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("P");
}
else
{
SendKeys.Send("p");
}
}
catch
{
return;
}
} private void label3_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("{{}");
}
else
{
SendKeys.Send("[");
}
}
catch
{
return;
}
} private void label4_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("{}}");
}
else
{
SendKeys.Send("]");
}
}
catch
{
return;
}
}
//虚拟键盘字母a
private void label_a_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("A");
}
else
{
SendKeys.Send("a");
}
}
catch
{
return;
}
}
//虚拟键盘字母s
private void label_s_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("S");
}
else
{
SendKeys.Send("s");
}
}
catch
{
return;
}
}
//虚拟键盘字母d
private void label_d_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("D");
}
else
{
SendKeys.Send("d");
}
}
catch
{
return;
}
}
//虚拟键盘字母f
private void label_f_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("F");
}
else
{
SendKeys.Send("f");
}
}
catch
{
return;
}
}
//虚拟键盘字母g
private void label1_g_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("G");
}
else
{
SendKeys.Send("g");
}
}
catch
{
return;
}
}
//虚拟键盘字母h
private void label_h_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("H");
}
else
{
SendKeys.Send("h");
}
}
catch
{
return;
}
}
//虚拟键盘字母j
private void label_j_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("J");
}
else
{
SendKeys.Send("j");
}
}
catch
{
return;
}
}
//虚拟键盘字母k
private void label_k_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("K");
}
else
{
SendKeys.Send("k");
}
}
catch
{
return;
}
}
//虚拟键盘字母l
private void label__Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("L");
}
else
{
SendKeys.Send("l");
}
}
catch
{
return;
}
} private void label6_Click(object sender, EventArgs e)
{
try
{
if (LShift == true)
{
SendKeys.Send("{:}");
}
else
{
SendKeys.Send(";");
}
}
catch
{
return;
}
}
//虚拟键盘字母z
private void label_z_Click(object sender, EventArgs e)
{
try
{
if (CLock == true)
{
SendKeys.Send("Z");
}
else
{
SendKeys.Send("z");
}
}
catch
{
return;
}
}