com组件中有MS Agent Control 2.0 ,如何写方法使程序启动时只显示小精灵。在小精灵上点击弹出自定义菜单进行相应操作(关键再如何弹出菜单)
private void axAgent1_ClickEvent(object sender, AxAgentObjects._AgentEvents_ClickEvent e)
{
if (e.button == MouseButtons.Left)//这一句报错
{
ContextMenu mm = new ContextMenu();
mm.MenuItems.Add("sdsd");
mm.Show();
}
}
private void axAgent1_ClickEvent(object sender, AxAgentObjects._AgentEvents_ClickEvent e)
{
if (e.button == MouseButtons.Left)//这一句报错
{
ContextMenu mm = new ContextMenu();
mm.MenuItems.Add("sdsd");
mm.Show();
}
}
参考如下 private void Form1_Load(object sender, EventArgs e)
{
AgentShow();
}
private void AgentShow()
{
axAgent1.Characters.Load("xiaoM", (object)"Merlin.acs");
Character = axAgent1.Characters["xiaoM"];
Character.LanguageID = 0x409;
Character.Show(null);
Character.Speak("Hello World", null);
Character.Play("Wave");
Character.Commands.RemoveAll();
Character.Commands.Visible = true;
Character.Commands.Caption = "small m"; //定义右键菜单
Character.Commands.Add("Hello", "Hello", "Hello", true, true);
Character.Commands.Add("Hellox", (object)"Say Hello", (object)"([say](hello ¦ hi) ¦ good (day ¦ morning ¦ evening))", (object)true, (object)true);
Character.Commands.Add("Goodbye", (object)"Goodbye", (object)"(bye ¦ goodbye ¦ exit ¦ close ¦ quit)", (object)true, (object)true); }
////////以下是定义右键的菜单的功能
protected void axAgent1_Command(object sender, AxAgentObjects._AgentEvents_CommandEvent e)
{
IAgentCtlUserInput ui;
ui = (IAgentCtlUserInput)e.userInput;
if (ui.Name == "Hellox")
{
Character.Speak((object)"Hello. My name is tony." + " Pleased to meet you.", null);
}
else if (ui.Name == "Goodbye")
{
Character.Speak((object)"It was nice talking to" + " you. Goodbye.", null); Character.Play("Wave");
Character.Play("Hide");
}
else if (ui.Name == "Hello")
{
Character.Speak("i am tony", null);
}
else
{
Character.Speak("please chouse the menu", null);
}
}