如上,郁闷的要死 ~

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  1.   

    这就是一个串口通信类:
    【C#】串口操作实用类2007-05-02 09:53         做工业通信有很长时间了,特别是串口(232/485),有VB/VC/C各种版本的串口操作代码,这些代码也经过了多年的现场考验,应该说是比较健壮的代码,但是目前却没有C#相对成熟的串口操作代码,最近用Moxa的设备开发基于WinCE5.0的串口操作代码,所以就扩充完善了一下串口操作,特别是SendCommand函数,这是我比较常用的主从通信代码,不喜欢用事件或线程接数据,在规定的超时时间内直接循环判断要接收的数据。  public class PortData
         {
            public event PortDataReceivedEventHandle Received;
            public event SerialErrorReceivedEventHandler Error; 
            public SerialPort port;
            public bool ReceiveEventFlag = false;  //接收事件是否有效 false表示有效        public PortData(string sPortName, int baudrate,Parity parity,SerialInterface.SerialMode mode)
             {
                 port = new SerialPort(sPortName, baudrate, parity, 8, StopBits.One);
                 port.RtsEnable = true;
                 port.ReadTimeout = 3000;
                 port.DataReceived += new SerialDataReceivedEventHandler(DataReceived);
                 port.ErrorReceived += new SerialErrorReceivedEventHandler(ErrorEvent);
             }        ~PortData()
             {
                 Close();
             }
            public void Open()
             {
                if (!port.IsOpen)
                 {           
                     port.Open();
                 }
             }        public void Close()
             {
                if (port.IsOpen)
                 {
                     port.Close();
                 }
             }
            //数据发送
            public void SendData(byte[] data)
             {
                if (port.IsOpen)
                 {
                     port.Write(data, 0, data.Length);
                 }
             }
            public void SendData(byte[] data,int offset,int count)
             {
                if (port.IsOpen)
                 {
                     port.Write(data, offset, count);
                 }
             }
            //发送命令
            public int SendCommand(byte[] SendData, ref  byte[] ReceiveData,int Overtime)
             {            if(port.IsOpen)
                 {
                     ReceiveEventFlag = true;        //关闭接收事件
                     port.DiscardInBuffer();         //清空接收缓冲区                 
                     port.Write(SendData, 0, SendData.Length);
                    int num=0,ret=0;
                    while (num++ < Overtime)
                     {
                        if (port.BytesToRead >= ReceiveData.Length) break;
                         System.Threading.Thread.Sleep(1); 
                     }
                    if (port.BytesToRead >= ReceiveData.Length) 
                         ret = port.Read(ReceiveData, 0, ReceiveData.Length);
                     ReceiveEventFlag = false;       //打开事件
                    return ret;
                 }
                return -1;
             }
     
      

  2.   

    楼上正解,使用byte[],不要用string