下面是用UDP发送 Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); IPAddress broadcast = IPAddress.Parse("192.168.200.255"); IPEndPoint ep = new IPEndPoint(broadcast, 11000); byte[] sendbuf = Encoding.Default.GetBytes(发送的字符串); s.SendTo(sendbuf, ep); s.Close();
hehe 那大伙传消息的时候都怎么传啊,不会直接传字符串吧,那也太不好看了
using System; using System.IO; using System.Collections; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Serialization;public class App { [STAThread] static void Main() { Serialize(); Deserialize(); } static void Serialize() { // Create a hashtable of values that will eventually be serialized. Hashtable addresses = new Hashtable(); addresses.Add("Jeff", "123 Main Street, Redmond, WA 98052"); addresses.Add("Fred", "987 Pine Road, Phila., PA 19116"); addresses.Add("Mary", "PO Box 112233, Palo Alto, CA 94301"); // To serialize the hashtable and its key/value pairs, // you must first open a stream for writing. // In this case, use a file stream. FileStream fs = new FileStream("DataFile.dat", FileMode.Create); // Construct a BinaryFormatter and use it to serialize the data to the stream. BinaryFormatter formatter = new BinaryFormatter(); try { formatter.Serialize(fs, addresses); } catch (SerializationException e) { Console.WriteLine("Failed to serialize. Reason: " + e.Message); throw; } finally { fs.Close(); } } static void Deserialize() { // Declare the hashtable reference. Hashtable addresses = null; // Open the file containing the data that you want to deserialize. FileStream fs = new FileStream("DataFile.dat", FileMode.Open); try { BinaryFormatter formatter = new BinaryFormatter(); // Deserialize the hashtable from the file and // assign the reference to the local variable. addresses = (Hashtable) formatter.Deserialize(fs); } catch (SerializationException e) { Console.WriteLine("Failed to deserialize. Reason: " + e.Message); throw; } finally { fs.Close(); } // To prove that the table deserialized correctly, // display the key/value pairs. foreach (DictionaryEntry de in addresses) { Console.WriteLine("{0} lives at {1}.", de.Key, de.Value); } } }
Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
IPAddress broadcast = IPAddress.Parse("192.168.200.255");
IPEndPoint ep = new IPEndPoint(broadcast, 11000);
byte[] sendbuf = Encoding.Default.GetBytes(发送的字符串);
s.SendTo(sendbuf, ep);
s.Close();
using System.IO;
using System.Collections;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Serialization;public class App
{
[STAThread]
static void Main()
{
Serialize();
Deserialize();
} static void Serialize()
{
// Create a hashtable of values that will eventually be serialized.
Hashtable addresses = new Hashtable();
addresses.Add("Jeff", "123 Main Street, Redmond, WA 98052");
addresses.Add("Fred", "987 Pine Road, Phila., PA 19116");
addresses.Add("Mary", "PO Box 112233, Palo Alto, CA 94301"); // To serialize the hashtable and its key/value pairs,
// you must first open a stream for writing.
// In this case, use a file stream.
FileStream fs = new FileStream("DataFile.dat", FileMode.Create); // Construct a BinaryFormatter and use it to serialize the data to the stream.
BinaryFormatter formatter = new BinaryFormatter();
try
{
formatter.Serialize(fs, addresses);
}
catch (SerializationException e)
{
Console.WriteLine("Failed to serialize. Reason: " + e.Message);
throw;
}
finally
{
fs.Close();
}
}
static void Deserialize()
{
// Declare the hashtable reference.
Hashtable addresses = null; // Open the file containing the data that you want to deserialize.
FileStream fs = new FileStream("DataFile.dat", FileMode.Open);
try
{
BinaryFormatter formatter = new BinaryFormatter(); // Deserialize the hashtable from the file and
// assign the reference to the local variable.
addresses = (Hashtable) formatter.Deserialize(fs);
}
catch (SerializationException e)
{
Console.WriteLine("Failed to deserialize. Reason: " + e.Message);
throw;
}
finally
{
fs.Close();
} // To prove that the table deserialized correctly,
// display the key/value pairs.
foreach (DictionaryEntry de in addresses)
{
Console.WriteLine("{0} lives at {1}.", de.Key, de.Value);
}
}
}
byte[] sendb=new byte[100];
自己写每一个字节 呵呵
不过不提倡这种方法推荐下面的方法
1、struct转换为byte[]
static byte[] StructToBytes(object structObj)
{
int size = Marshal.SizeOf(structObj);
IntPtr buffer = Marshal.AllocHGlobal(size);
try
{
Marshal.StructureToPtr(structObj, buffer, false);
byte[] bytes = new byte[size];
Marshal.Copy(buffer, bytes, 0, size);
return bytes;
}
finally
{
Marshal.FreeHGlobal(buffer);
}
}