用C#编写一个windows窗口程序,构建一个形如下图的完全二叉树,并1到10000整数存储在此树中,然后用TreeView控件按二叉树结构将树中的各节点值显示出来。
  
        31
       /  \ 
     15     79
    /  \    /  \
   10   23  67  99
  / 
1请以中序遍历此树的所有节点,并将值按序存储到一个双向链表中,并将各个节点值
显示在窗体中!

解决方案 »

  1.   

    /****************************************
     * Node.cs
     * **************************************/using System;namespace binaryTree
    {
    /// <summary>
    /// Summary description for Node.
    /// </summary>
    public class Node
    {
    public Node left;
    public Node right;
    public int currentValue; public Node(int i)
    {
    currentValue=i;
    } }
    }
      

  2.   

    /**************************************************************
     * Form1.cs
     * ********************************************************** */using System;
    using System.Drawing;
    using System.Collections;
    using System.ComponentModel;
    using System.Windows.Forms;
    using System.Data;namespace binaryTree
    {
    /// <summary>
    /// Summary description for Form1.
    /// </summary>
    public class Form1 : System.Windows.Forms.Form
    {
    /// <summary>
    /// Required designer variable.
    /// </summary>
    private System.ComponentModel.Container components = null;
    private System.Windows.Forms.Label label1;
    private System.Windows.Forms.TextBox tbNum;
    private System.Windows.Forms.Button btnInsert;
    private System.Windows.Forms.TreeView treeView;
    private System.Windows.Forms.Button btnShowTree;
    private System.Windows.Forms.GroupBox groupBox1;
    private System.Windows.Forms.GroupBox groupBox2;
    private System.Windows.Forms.GroupBox groupBox3;
    private System.Windows.Forms.TextBox tbTraverseResult;
    private System.Windows.Forms.Button btnTraverse;
    private Node Root;
    private delegate void OperateNode(int i);
    public Form1()
    {
    //
    // Required for Windows Form Designer support
    //
    InitializeComponent(); //
    // TODO: Add any constructor code after InitializeComponent call
    //
    } /// <summary>
    /// Clean up any resources being used.
    /// </summary>
    protected override void Dispose( bool disposing )
    {
    if( disposing )
    {
    if (components != null) 
    {
    components.Dispose();
    }
    }
    base.Dispose( disposing );
    } #region Windows Form Designer generated code
    /// <summary>
    /// Required method for Designer support - do not modify
    /// the contents of this method with the code editor.
    /// </summary>
    private void InitializeComponent()
    {
    this.label1 = new System.Windows.Forms.Label();
    this.tbNum = new System.Windows.Forms.TextBox();
    this.btnInsert = new System.Windows.Forms.Button();
    this.treeView = new System.Windows.Forms.TreeView();
    this.btnShowTree = new System.Windows.Forms.Button();
    this.groupBox1 = new System.Windows.Forms.GroupBox();
    this.groupBox2 = new System.Windows.Forms.GroupBox();
    this.groupBox3 = new System.Windows.Forms.GroupBox();
    this.tbTraverseResult = new System.Windows.Forms.TextBox();
    this.btnTraverse = new System.Windows.Forms.Button();
    this.groupBox3.SuspendLayout();
    this.SuspendLayout();
    // 
    // label1
    // 
    this.label1.Location = new System.Drawing.Point(24, 40);
    this.label1.Name = "label1";
    this.label1.Size = new System.Drawing.Size(72, 16);
    this.label1.TabIndex = 0;
    this.label1.Text = "请插入数字";
    // 
    // tbNum
    // 
    this.tbNum.Location = new System.Drawing.Point(104, 40);
    this.tbNum.Name = "tbNum";
    this.tbNum.TabIndex = 1;
    this.tbNum.Text = "";
    // 
    // btnInsert
    // 
    this.btnInsert.Location = new System.Drawing.Point(216, 40);
    this.btnInsert.Name = "btnInsert";
    this.btnInsert.Size = new System.Drawing.Size(48, 23);
    this.btnInsert.TabIndex = 2;
    this.btnInsert.Text = "Insert";
    this.btnInsert.Click += new System.EventHandler(this.btnInsert_Click);
    // 
    // treeView
    // 
    this.treeView.ImageIndex = -1;
    this.treeView.Location = new System.Drawing.Point(24, 120);
    this.treeView.Name = "treeView";
    this.treeView.SelectedImageIndex = -1;
    this.treeView.Size = new System.Drawing.Size(248, 152);
    this.treeView.TabIndex = 3;
    // 
    // btnShowTree
    // 
    this.btnShowTree.Location = new System.Drawing.Point(176, 280);
    this.btnShowTree.Name = "btnShowTree";
    this.btnShowTree.Size = new System.Drawing.Size(96, 23);
    this.btnShowTree.TabIndex = 4;
    this.btnShowTree.Text = "Show TreeView";
    this.btnShowTree.Click += new System.EventHandler(this.btnShowTree_Click);
    // 
    // groupBox1
    // 
    this.groupBox1.Location = new System.Drawing.Point(16, 16);
    this.groupBox1.Name = "groupBox1";
    this.groupBox1.Size = new System.Drawing.Size(264, 64);
    this.groupBox1.TabIndex = 5;
    this.groupBox1.TabStop = false;
    this.groupBox1.Text = "Insert to BinaryTree";
    // 
    // groupBox2
    // 
    this.groupBox2.Location = new System.Drawing.Point(16, 96);
    this.groupBox2.Name = "groupBox2";
    this.groupBox2.Size = new System.Drawing.Size(264, 216);
    this.groupBox2.TabIndex = 6;
    this.groupBox2.TabStop = false;
    this.groupBox2.Text = "TreeView";
    // 
    // groupBox3
    // 
    this.groupBox3.Controls.Add(this.btnTraverse);
    this.groupBox3.Controls.Add(this.tbTraverseResult);
    this.groupBox3.Location = new System.Drawing.Point(16, 328);
    this.groupBox3.Name = "groupBox3";
    this.groupBox3.Size = new System.Drawing.Size(264, 128);
    this.groupBox3.TabIndex = 7;
    this.groupBox3.TabStop = false;
    this.groupBox3.Text = "Traverse And Show";
    // 
    // tbTraverseResult
    // 
    this.tbTraverseResult.Location = new System.Drawing.Point(8, 24);
    this.tbTraverseResult.Multiline = true;
    this.tbTraverseResult.Name = "tbTraverseResult";
    this.tbTraverseResult.Size = new System.Drawing.Size(240, 64);
    this.tbTraverseResult.TabIndex = 0;
    this.tbTraverseResult.Text = "";
    // 
    // btnTraverse
    // 
    this.btnTraverse.Location = new System.Drawing.Point(176, 96);
    this.btnTraverse.Name = "btnTraverse";
    this.btnTraverse.TabIndex = 1;
    this.btnTraverse.Text = "Traverse";
    this.btnTraverse.Click += new System.EventHandler(this.btnTraverse_Click);
    // 
    // Form1
    // 
    this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
    this.ClientSize = new System.Drawing.Size(292, 462);
    this.Controls.Add(this.groupBox3);
    this.Controls.Add(this.btnShowTree);
    this.Controls.Add(this.treeView);
    this.Controls.Add(this.btnInsert);
    this.Controls.Add(this.tbNum);
    this.Controls.Add(this.label1);
    this.Controls.Add(this.groupBox1);
    this.Controls.Add(this.groupBox2);
    this.Name = "Form1";
    this.Text = "Form1";
    this.groupBox3.ResumeLayout(false);
    this.ResumeLayout(false); }
    #endregion /// <summary>
    /// The main entry point for the application.
    /// </summary>
    [STAThread]
    static void Main() 
    {
    Application.Run(new Form1());
    }
      

  3.   


    private void InsertNode(int i,ref Node myRoot)
    {
    if(myRoot==null)
    {
    myRoot=new Node(i);
    return;
    }
    else
    {
    if(i>myRoot.currentValue)
    {
    InsertNode(i,ref myRoot.right);
    }
    else if(i<myRoot.currentValue)
    {
    InsertNode(i,ref myRoot.left);
    }
    else
    {
    return;
    }
    }
    } private void TraverseNode(Node myRoot,OperateNode op)
    {
    if(myRoot!=null)
    {
    if(myRoot.left!=null)
    {
    TraverseNode(myRoot.left,op);
    }
    op(myRoot.currentValue);
    if(myRoot.right!=null)
    {
    TraverseNode(myRoot.right,op);
    }
    }
    } private void btnInsert_Click(object sender, System.EventArgs e)
    {
    int i=0;
    try
    {
    i=int.Parse(this.tbNum.Text);
    }
    catch
    {
    MessageBox.Show("错误的输入");
    }
    InsertNode(i,ref Root);
    } private void btnShowTree_Click(object sender, System.EventArgs e)
    {
    TreeNode treeBeginRoot=new TreeNode("树型样式");
    this.treeView.Nodes.Clear();
    this.treeView.Nodes.Add(treeBeginRoot);
    BulidTree(Root,treeBeginRoot); } private void BulidTree(Node myRoot,TreeNode parentNode)
    {
    if(myRoot!=null)
    {
    TreeNode treeNode=new TreeNode(myRoot.currentValue.ToString());
    parentNode.Nodes.Add(treeNode);
    BulidTree(myRoot.right,treeNode);
    BulidTree(myRoot.left,treeNode);
    }
    } private void btnTraverse_Click(object sender, System.EventArgs e)
    {
    this.TraverseNode(Root,new OperateNode(this.ShowInTextBox));
    } private void ShowInTextBox(int i)
    {
    this.tbTraverseResult.Text+=string.Format("{0} ",i.ToString());
    } }
    }
      

  4.   

    http://blog.csdn.net/heavenkiller/C#实现树结构在这里都有吧
      

  5.   

    必须掌握!!注意node.cs数据结构.谁说连表在c#里一定要用指针,C#不推荐用不安全代码,但是C#中的类都是引用类型!!无须用指针!