用一个结构体来实现不知道可不可以:private struct Point3D
{
public Point xPoint;
public Point yPoint;
public Point zPoint; public Point3D(Point xPoint, Point yPoint, Point zPoint)
{
this.xPoint = xPoint;
this.yPoint = yPoint;
this.zPoint = zPoint;
}
}
{
public Point xPoint;
public Point yPoint;
public Point zPoint; public Point3D(Point xPoint, Point yPoint, Point zPoint)
{
this.xPoint = xPoint;
this.yPoint = yPoint;
this.zPoint = zPoint;
}
}
public:
float x;
float y;
float z;
...
};这个是doom3里的