C#如何获取Ctrl+C 的值 如题 解决方案 » 免费领取超大流量手机卡,每月29元包185G流量+100分钟通话, 中国电信官方发货 if (e.KeyCode == Keys.F1 || e.KeyCode == Keys.F2) { if ((GetKeyState(0x70) & 0X80) == 0X80 && (GetKeyState(0x71) & 0X80) == 0X80) MessageBox.Show("按下了F1和F2"); }你去查查虚拟键码来替换 //在from窗体的事件中找到keydown 双击进入编辑键入如下代码 /// <summary> /// 窗体键盘事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.Control)//用户是否按下了Ctrl键 { if (e.KeyCode == Keys.C) { //用户按下了Ctrl+C. } } }//改代码只有在改窗体获得焦点时可用. 先判断是否按了ctrl+c,如果按了,然后再FILE.COPY 看下其他的答案。 键盘钩子事件 using System;using System.Collections.Generic;using System.Text;using System.Runtime.InteropServices;using System.Reflection;using System.Windows.Forms;namespace Freemansoft.MeetingClient.Helps{ #region 定义结构 public enum WH_Codes : int { /// <summary> /// 底层键盘钩子 /// </summary> WH_KEYBOARD_LL = 13, /// <summary> /// 底层鼠标钩子 /// </summary> WH_MOUSE_LL = 14 } public enum WM_MOUSE : int { /// <summary> /// 鼠标开始 /// </summary> WM_MOUSEFIRST = 0x200, /// <summary> /// 鼠标移动 /// </summary> WM_MOUSEMOVE = 0x200, /// <summary> /// 左键按下 /// </summary> WM_LBUTTONDOWN = 0x201, /// <summary> /// 左键释放 /// </summary> WM_LBUTTONUP = 0x202, /// <summary> /// 左键双击 /// </summary> WM_LBUTTONDBLCLK = 0x203, /// <summary> /// 右键按下 /// </summary> WM_RBUTTONDOWN = 0x204, /// <summary> /// 右键释放 /// </summary> WM_RBUTTONUP = 0x205, /// <summary> /// 右键双击 /// </summary> WM_RBUTTONDBLCLK = 0x206, /// <summary> /// 中键按下 /// </summary> WM_MBUTTONDOWN = 0x207, /// <summary> /// 中键释放 /// </summary> WM_MBUTTONUP = 0x208, /// <summary> /// 中键双击 /// </summary> WM_MBUTTONDBLCLK = 0x209, /// <summary> /// 滚轮滚动 /// </summary> /// <res>WINNT4.0以上才支持此消息</res> WM_MOUSEWHEEL = 0x020A } public enum WM_KEYBOARD : int { /// <summary> /// 非系统按键按下 /// </summary> WM_KEYDOWN = 0x100, /// <summary> /// 非系统按键释放 /// </summary> WM_KEYUP = 0x101, /// <summary> /// 系统按键按下 /// </summary> WM_SYSKEYDOWN = 0x104, /// <summary> /// 系统按键释放 /// </summary> WM_SYSKEYUP = 0x105 } /// <summary> /// 键盘钩子事件结构定义 /// </summary> /// <res>详细说明请参考MSDN中关于 KBDLLHOOKSTRUCT 的说明</res> [StructLayout(LayoutKind.Sequential)] public struct KeyboardHookStruct { /// <summary> /// Specifies a virtual-key code. The code must be a value in the range 1 to 254. /// </summary> public UInt32 VKCode; /// <summary> /// Specifies a hardware scan code for the key. /// </summary> public UInt32 ScanCode; /// <summary> /// Specifies the extended-key flag, event-injected flag, context code, /// and transition-state flag. This member is specified as follows. /// An application can use the following values to test the keystroke flags. /// </summary> public UInt32 Flags; /// <summary> /// Specifies the time stamp for this message. /// </summary> public UInt32 Time; /// <summary> /// Specifies extra information associated with the message. /// </summary> public UInt32 ExtraInfo; } [StructLayout(LayoutKind.Sequential)] public struct POINT { public int X; public int Y; } /// <summary> /// 鼠标钩子事件结构定义 /// </summary> /// <res>详细说明请参考MSDN中关于 MSLLHOOKSTRUCT 的说明</res> [StructLayout(LayoutKind.Sequential)] public struct MouseHookStruct { /// <summary> /// Specifies a POINT structure that contains the x- and y-coordinates of the cursor, in screen coordinates. /// </summary> public POINT Point; public UInt32 MouseData; public UInt32 Flags; public UInt32 Time; public UInt32 ExtraInfo; } #endregion #region 委托声明 /// <summary> /// 钩子委托声明 /// </summary> public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); /// <summary> /// 无返回委托声明 /// </summary> public delegate void VoidCallBack(); #endregion #region Win32API class Win32API { /// <summary> /// 安装钩子 /// </summary> [DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)] public static extern IntPtr SetWindowsHookEx(WH_Codes idHook, HookProc lpfn, IntPtr pInstance, int threadId); /// <summary> /// 卸载钩子 /// </summary> [DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(IntPtr pHookHandle); /// <summary> /// 传递钩子 /// </summary> [DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(IntPtr pHookHandle, int nCodem, Int32 wParam, IntPtr lParam); /// <summary> /// 获取按键状态 /// </summary> /// <param name="pbKeyState"></param> /// <returns>非0表示成功</returns> [DllImport("user32.dll")] public static extern int GetKeyboardState(byte[] pbKeyState); [DllImport("user32.dll")] public static extern int FineWindow(string strclassName, string strWindowName); [DllImport("user32.dll")] public static extern int SendMessage(int hWnd, int msg, int wParam, int lParam); } #endregion #region 钩子类 public class Hook { private readonly byte[] m_KeyState = new byte[256]; MouseHookStruct mouseInfo; public MouseHookStruct MouseInfo { get { return mouseInfo; } } /// <summary> /// 键盘钩子句柄 /// </summary> private IntPtr m_pKetboardHook = IntPtr.Zero; /// <summary> /// 鼠标钩子句柄 /// </summary> private IntPtr m_pMouseHook = IntPtr.Zero; /// <summary> /// 键盘钩子委托实例 /// </summary> private HookProc m_KeyboardHookProcedure; /// <summary> /// 鼠标钩子委托实例 /// </summary> private HookProc m_MouseHookProcedure; /// <summary> /// 鼠标更新事件委托声明 /// </summary> /// <param name="x">x坐标</param> /// <param name="y">y坐标</param> public delegate void MouseUpdateEventHandler(int x, int y); /// <summary> /// 鼠标更新事件 /// </summary> /// <res>当鼠标移动或者滚轮滚动时触发</res> public event MouseUpdateEventHandler OnMouseUpdate; //public event MouseEventHandler OnMouseChange; public event KeyEventHandler OnKeyDown; public event KeyPressEventHandler OnKeyPress; public event KeyEventHandler OnKeyUp; /// <summary> /// 构造函数 /// </summary> public Hook() { Win32API.GetKeyboardState(this.m_KeyState); } ~Hook() { UnInstallHook(); } /// <summary> /// 键盘钩子处理函数 /// </summary> private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam) { if ((nCode >= 0) && (this.OnKeyDown != null || this.OnKeyPress != null || this.OnKeyUp != null)) { KeyboardHookStruct KeyboardInfo = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct)); if (this.OnKeyDown != null && (wParam == (Int32)WM_KEYBOARD.WM_KEYDOWN || wParam == (Int32)WM_KEYBOARD.WM_SYSKEYDOWN)) { Keys keyData = (Keys)KeyboardInfo.VKCode; KeyEventArgs keyEvent = new KeyEventArgs(keyData); this.OnKeyDown(this, keyEvent); } } return Win32API.CallNextHookEx(this.m_pKetboardHook, nCode, wParam, lParam); } /// <summary> /// 鼠标钩子处理函数 /// </summary> private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam) { if ((nCode >= 0) && (this.OnMouseUpdate != null) && (wParam == (int)WM_MOUSE.WM_MOUSEWHEEL)) { mouseInfo = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct)); this.OnMouseUpdate(MouseInfo.Point.X, MouseInfo.Point.Y); //this.OnMouseChange(this, } return Win32API.CallNextHookEx(this.m_pMouseHook, nCode, wParam, lParam); } /// <summary> /// 安装钩子 /// </summary> /// <returns></returns> public bool InstallHook() { IntPtr pInstance = Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().ManifestModule); if (m_pKetboardHook == IntPtr.Zero) { this.m_KeyboardHookProcedure = new HookProc(this.KeyboardHookProc); this.m_pKetboardHook = Win32API.SetWindowsHookEx(WH_Codes.WH_KEYBOARD_LL, this.m_KeyboardHookProcedure, pInstance, 0); if (this.m_pKetboardHook == IntPtr.Zero) { return false; } } if (this.m_pMouseHook == IntPtr.Zero) { this.m_MouseHookProcedure = new HookProc(this.MouseHookProc); this.m_pMouseHook = Win32API.SetWindowsHookEx(WH_Codes.WH_MOUSE_LL, this.m_MouseHookProcedure, pInstance, 0); if (this.m_pMouseHook == IntPtr.Zero) { this.UnInstallHook(); return false; } } return true; } /// <summary> /// 卸载钩子 /// </summary> /// <returns></returns> public bool UnInstallHook() { bool result = true; if (this.m_pKetboardHook != IntPtr.Zero) { result = Win32API.UnhookWindowsHookEx(this.m_pKetboardHook) && result; this.m_pKetboardHook = IntPtr.Zero; } if (this.m_pMouseHook != IntPtr.Zero) { result = (Win32API.UnhookWindowsHookEx(this.m_pMouseHook) && result); this.m_pMouseHook = IntPtr.Zero; } return result; } } #endregion} 连接SQL SERVER 2000问题 ajax局部刷新时怎么保持div滚动条在最下面 C# 读取sql 数据写入txt 关于随机数在Text1中滚动c# 不能进入BasePage 我的程序才200多行但是系统提示说内容过长怎么办啊 我用VS2008自带的水晶报表控件导出.doc文档失败。有图。大家帮帮忙,谢谢。 treeview的问题 c#中变量的内存分配! using的问题 如何实现c#调用sdk控制摄像头,摄像,抓拍。 泛型<void>如何写?
if (e.KeyCode == Keys.F1 || e.KeyCode == Keys.F2)
{
if ((GetKeyState(0x70) & 0X80) == 0X80 && (GetKeyState(0x71) & 0X80) == 0X80)
MessageBox.Show("按下了F1和F2");
}你去查查虚拟键码来替换
//在from窗体的事件中找到keydown 双击进入编辑键入如下代码
/// <summary>
/// 窗体键盘事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Form1_KeyDown(object sender, KeyEventArgs e)
{
if (e.Control)//用户是否按下了Ctrl键
{
if (e.KeyCode == Keys.C)
{
//用户按下了Ctrl+C.
}
}
}
//改代码只有在改窗体获得焦点时可用.
看下其他的答案。
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Reflection;
using System.Windows.Forms;namespace Freemansoft.MeetingClient.Helps
{
#region 定义结构 public enum WH_Codes : int
{
/// <summary>
/// 底层键盘钩子
/// </summary>
WH_KEYBOARD_LL = 13, /// <summary>
/// 底层鼠标钩子
/// </summary>
WH_MOUSE_LL = 14
} public enum WM_MOUSE : int
{
/// <summary>
/// 鼠标开始
/// </summary>
WM_MOUSEFIRST = 0x200, /// <summary>
/// 鼠标移动
/// </summary>
WM_MOUSEMOVE = 0x200, /// <summary>
/// 左键按下
/// </summary>
WM_LBUTTONDOWN = 0x201, /// <summary>
/// 左键释放
/// </summary>
WM_LBUTTONUP = 0x202, /// <summary>
/// 左键双击
/// </summary>
WM_LBUTTONDBLCLK = 0x203, /// <summary>
/// 右键按下
/// </summary>
WM_RBUTTONDOWN = 0x204, /// <summary>
/// 右键释放
/// </summary>
WM_RBUTTONUP = 0x205, /// <summary>
/// 右键双击
/// </summary>
WM_RBUTTONDBLCLK = 0x206, /// <summary>
/// 中键按下
/// </summary>
WM_MBUTTONDOWN = 0x207, /// <summary>
/// 中键释放
/// </summary>
WM_MBUTTONUP = 0x208, /// <summary>
/// 中键双击
/// </summary>
WM_MBUTTONDBLCLK = 0x209, /// <summary>
/// 滚轮滚动
/// </summary>
/// <res>WINNT4.0以上才支持此消息</res>
WM_MOUSEWHEEL = 0x020A
} public enum WM_KEYBOARD : int
{
/// <summary>
/// 非系统按键按下
/// </summary>
WM_KEYDOWN = 0x100, /// <summary>
/// 非系统按键释放
/// </summary>
WM_KEYUP = 0x101, /// <summary>
/// 系统按键按下
/// </summary>
WM_SYSKEYDOWN = 0x104, /// <summary>
/// 系统按键释放
/// </summary>
WM_SYSKEYUP = 0x105
} /// <summary>
/// 键盘钩子事件结构定义
/// </summary>
/// <res>详细说明请参考MSDN中关于 KBDLLHOOKSTRUCT 的说明</res>
[StructLayout(LayoutKind.Sequential)]
public struct KeyboardHookStruct
{
/// <summary>
/// Specifies a virtual-key code. The code must be a value in the range 1 to 254.
/// </summary>
public UInt32 VKCode; /// <summary>
/// Specifies a hardware scan code for the key.
/// </summary>
public UInt32 ScanCode; /// <summary>
/// Specifies the extended-key flag, event-injected flag, context code,
/// and transition-state flag. This member is specified as follows.
/// An application can use the following values to test the keystroke flags.
/// </summary>
public UInt32 Flags; /// <summary>
/// Specifies the time stamp for this message.
/// </summary>
public UInt32 Time; /// <summary>
/// Specifies extra information associated with the message.
/// </summary>
public UInt32 ExtraInfo;
} [StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int X;
public int Y;
} /// <summary>
/// 鼠标钩子事件结构定义
/// </summary>
/// <res>详细说明请参考MSDN中关于 MSLLHOOKSTRUCT 的说明</res>
[StructLayout(LayoutKind.Sequential)]
public struct MouseHookStruct
{
/// <summary>
/// Specifies a POINT structure that contains the x- and y-coordinates of the cursor, in screen coordinates.
/// </summary>
public POINT Point;
public UInt32 MouseData;
public UInt32 Flags;
public UInt32 Time;
public UInt32 ExtraInfo;
} #endregion #region 委托声明 /// <summary>
/// 钩子委托声明
/// </summary>
public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); /// <summary>
/// 无返回委托声明
/// </summary>
public delegate void VoidCallBack(); #endregion
#region Win32API class Win32API
{
/// <summary>
/// 安装钩子
/// </summary>
[DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)]
public static extern IntPtr SetWindowsHookEx(WH_Codes idHook, HookProc lpfn, IntPtr pInstance, int threadId); /// <summary>
/// 卸载钩子
/// </summary>
[DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(IntPtr pHookHandle); /// <summary>
/// 传递钩子
/// </summary>
[DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(IntPtr pHookHandle, int nCodem, Int32 wParam, IntPtr lParam); /// <summary>
/// 获取按键状态
/// </summary>
/// <param name="pbKeyState"></param>
/// <returns>非0表示成功</returns>
[DllImport("user32.dll")]
public static extern int GetKeyboardState(byte[] pbKeyState); [DllImport("user32.dll")]
public static extern int FineWindow(string strclassName, string strWindowName); [DllImport("user32.dll")]
public static extern int SendMessage(int hWnd, int msg, int wParam, int lParam);
} #endregion #region 钩子类 public class Hook
{
private readonly byte[] m_KeyState = new byte[256];
MouseHookStruct mouseInfo; public MouseHookStruct MouseInfo
{
get { return mouseInfo; }
} /// <summary>
/// 键盘钩子句柄
/// </summary>
private IntPtr m_pKetboardHook = IntPtr.Zero;
/// <summary>
/// 鼠标钩子句柄
/// </summary>
private IntPtr m_pMouseHook = IntPtr.Zero;
/// <summary>
/// 键盘钩子委托实例
/// </summary>
private HookProc m_KeyboardHookProcedure;
/// <summary>
/// 鼠标钩子委托实例
/// </summary>
private HookProc m_MouseHookProcedure;
/// <summary>
/// 鼠标更新事件委托声明
/// </summary>
/// <param name="x">x坐标</param>
/// <param name="y">y坐标</param>
public delegate void MouseUpdateEventHandler(int x, int y);
/// <summary>
/// 鼠标更新事件
/// </summary>
/// <res>当鼠标移动或者滚轮滚动时触发</res>
public event MouseUpdateEventHandler OnMouseUpdate;
//public event MouseEventHandler OnMouseChange;
public event KeyEventHandler OnKeyDown;
public event KeyPressEventHandler OnKeyPress;
public event KeyEventHandler OnKeyUp; /// <summary>
/// 构造函数
/// </summary>
public Hook()
{
Win32API.GetKeyboardState(this.m_KeyState);
} ~Hook()
{
UnInstallHook();
} /// <summary>
/// 键盘钩子处理函数
/// </summary>
private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
if ((nCode >= 0) && (this.OnKeyDown != null || this.OnKeyPress != null || this.OnKeyUp != null))
{
KeyboardHookStruct KeyboardInfo = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct)); if (this.OnKeyDown != null && (wParam == (Int32)WM_KEYBOARD.WM_KEYDOWN || wParam == (Int32)WM_KEYBOARD.WM_SYSKEYDOWN))
{
Keys keyData = (Keys)KeyboardInfo.VKCode;
KeyEventArgs keyEvent = new KeyEventArgs(keyData);
this.OnKeyDown(this, keyEvent);
}
}
return Win32API.CallNextHookEx(this.m_pKetboardHook, nCode, wParam, lParam);
} /// <summary>
/// 鼠标钩子处理函数
/// </summary>
private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
if ((nCode >= 0) && (this.OnMouseUpdate != null)
&& (wParam == (int)WM_MOUSE.WM_MOUSEWHEEL))
{
mouseInfo = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
this.OnMouseUpdate(MouseInfo.Point.X, MouseInfo.Point.Y);
//this.OnMouseChange(this,
} return Win32API.CallNextHookEx(this.m_pMouseHook, nCode, wParam, lParam);
} /// <summary>
/// 安装钩子
/// </summary>
/// <returns></returns>
public bool InstallHook()
{
IntPtr pInstance = Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().ManifestModule);
if (m_pKetboardHook == IntPtr.Zero)
{
this.m_KeyboardHookProcedure = new HookProc(this.KeyboardHookProc);
this.m_pKetboardHook = Win32API.SetWindowsHookEx(WH_Codes.WH_KEYBOARD_LL, this.m_KeyboardHookProcedure, pInstance, 0);
if (this.m_pKetboardHook == IntPtr.Zero)
{
return false;
}
}
if (this.m_pMouseHook == IntPtr.Zero)
{
this.m_MouseHookProcedure = new HookProc(this.MouseHookProc);
this.m_pMouseHook = Win32API.SetWindowsHookEx(WH_Codes.WH_MOUSE_LL, this.m_MouseHookProcedure, pInstance, 0);
if (this.m_pMouseHook == IntPtr.Zero)
{
this.UnInstallHook();
return false;
}
}
return true;
} /// <summary>
/// 卸载钩子
/// </summary>
/// <returns></returns>
public bool UnInstallHook()
{
bool result = true;
if (this.m_pKetboardHook != IntPtr.Zero)
{
result = Win32API.UnhookWindowsHookEx(this.m_pKetboardHook) && result;
this.m_pKetboardHook = IntPtr.Zero;
}
if (this.m_pMouseHook != IntPtr.Zero)
{
result = (Win32API.UnhookWindowsHookEx(this.m_pMouseHook) && result);
this.m_pMouseHook = IntPtr.Zero;
}
return result;
}
} #endregion
}