Stack 类Push方法的参数是Object类型的,所以你什么都可以放进去。
Stack stack = new Stack();
stack.Push(3);
stack.Push(2);
stack.Push(1);
while(stack.Count != 0)
{
Console.WriteLine(stack.Pop().ToString());
}
如果你非要只能入堆栈的只能是int型,一、你只能检验参数。二、派生Satck类
Stack stack = new Stack();
stack.Push(3);
stack.Push(2);
stack.Push(1);
while(stack.Count != 0)
{
Console.WriteLine(stack.Pop().ToString());
}
如果你非要只能入堆栈的只能是int型,一、你只能检验参数。二、派生Satck类
//
//
// Copyright (c) 2002 Microsoft Corporation. All rights reserved.
//
// The use and distribution terms for this software are contained in the file
// named license.txt, which can be found in the root of this distribution.
// By using this software in any fashion, you are agreeing to be bound by the
// terms of this license.
//
// You must not remove this notice, or any other, from this software.
//
//
// ==--==
/*=============================================================================
**
** Class: Stack
**
**
**
** Purpose: An array implementation of a stack.
**
** Date: October 7, 1999
**
=============================================================================*/
namespace System.Collections {
using System; // A simple stack of objects. Internally it is implemented as an array,
// so Push can be O(n). Pop is O(1).
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack"]/*' />
[Serializable()] public class Stack : ICollection, ICloneable {
private Object[] _array; // Storage for stack elements
private int _size; // Number of items in the stack.
private int _version; // Used to keep enumerator in sync w/ collection.
private const int _defaultCapacity = 10;
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Stack"]/*' />
public Stack() {
_array = new Object[_defaultCapacity];
_size = 0;
_version = 0;
}
// Create a stack with a specific initial capacity. The initial capacity
// must be a non-negative number.
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Stack1"]/*' />
public Stack(int initialCapacity) {
if (initialCapacity < 0)
throw new ArgumentOutOfRangeException("initialCapacity", Environment.GetResourceString("ArgumentOutOfRange_NeedNonNegNum"));
if (initialCapacity < _defaultCapacity)
initialCapacity = _defaultCapacity; // Simplify doubling logic in Push.
_array = new Object[initialCapacity];
_size = 0;
_version = 0;
}
// Fills a Stack with the contents of a particular collection. The items are
// pushed onto the stack in the same order they are read by the enumerator.
//
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Stack2"]/*' />
public Stack(ICollection col) : this((col==null ? 32 : col.Count))
{
if (col==null)
throw new ArgumentNullException("col");
IEnumerator en = col.GetEnumerator();
while(en.MoveNext())
Push(en.Current);
}
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Count"]/*' />
public virtual int Count {
get { return _size; }
}
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.IsSynchronized"]/*' />
public virtual bool IsSynchronized {
get { return false; }
} /// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.SyncRoot"]/*' />
public virtual Object SyncRoot {
get { return this; }
}
// Removes all Objects from the Stack.
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Clear"]/*' />
public virtual void Clear() {
Array.Clear(_array, 0, _size); // Don't need to doc this but we clear the elements so that the gc can reclaim the references.
_size = 0;
_version++;
} /// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Clone"]/*' />
public virtual Object Clone() {
Stack s = new Stack(_size);
s._size = _size;
Array.Copy(_array, 0, s._array, 0, _size);
s._version = _version;
return s;
} /// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Contains"]/*' />
public virtual bool Contains(Object obj) {
int count = _size;
while (count-- > 0) {
if (obj == null) {
if (_array[count] == null)
return true;
}
else if (obj.Equals(_array[count])) {
return true;
}
}
return false;
}
// Copies the stack into an array.
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.CopyTo"]/*' />
public virtual void CopyTo(Array array, int index) {
if (array==null)
throw new ArgumentNullException("array");
if (array.Rank != 1)
throw new ArgumentException(Environment.GetResourceString("Arg_RankMultiDimNotSupported"));
if (index < 0)
throw new ArgumentOutOfRangeException("index", Environment.GetResourceString("ArgumentOutOfRange_NeedNonNegNum"));
if (array.Length - index < _size)
throw new ArgumentException(Environment.GetResourceString("Argument_InvalidOffLen"));
int i = 0;
if (array is Object[]) {
Object[] objArray = (Object[]) array;
while(i < _size) {
objArray[i+index] = _array[_size-i-1];
i++;
}
}
else {
while(i < _size) {
array.SetValue(_array[_size-i-1], i+index);
i++;
}
}
}
// Returns an IEnumerator for this Stack.
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.GetEnumerator"]/*' />
public virtual IEnumerator GetEnumerator() {
return new StackEnumerator(this);
}
// Returns the top object on the stack without removing it. If the stack
// is empty, Peek throws an InvalidOperationException.
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Peek"]/*' />
public virtual Object Peek() {
if (_size==0)
throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EmptyStack"));
return _array[_size-1];
}
// Pops an item from the top of the stack. If the stack is empty, Pop
// throws an InvalidOperationException.
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Pop"]/*' />
public virtual Object Pop() {
if (_size == 0)
throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EmptyStack"));
_version++;
Object obj = _array[--_size];
_array[_size] = null; // Free memory quicker.
return obj;
}
// Pushes an item to the top of the stack.
//
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Push"]/*' />
public virtual void Push(Object obj) {
if (_size == _array.Length) {
Object[] newArray = new Object[2*_array.Length];
Array.Copy(_array, 0, newArray, 0, _size);
_array = newArray;
}
_array[_size++] = obj;
_version++;
}
// Returns a synchronized Stack.
//
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.Synchronized"]/*' />
public static Stack Synchronized(Stack stack) {
if (stack==null)
throw new ArgumentNullException("stack");
return new SyncStack(stack);
}
/// <include file='doc\Stack.uex' path='docs/doc[@for="Stack.ToArray"]/*' />
public virtual Object[] ToArray()
{
Object[] objArray = new Object[_size];
int i = 0;
while(i < _size) {
objArray[i] = _array[_size-i-1];
i++;
}
return objArray;
}
[Serializable()] private class SyncStack : Stack
{
private Stack _s;
private Object _root;
internal SyncStack(Stack stack) {
_s = stack;
_root = stack.SyncRoot;
}
public override bool IsSynchronized {
get { return true; }
}
public override Object SyncRoot {
get {
return _root;
}
}
public override int Count {
get {
lock (_root) {
return _s.Count;
}
}
} public override bool Contains(Object obj) {
lock (_root) {
return _s.Contains(obj);
}
} public override Object Clone()
{
lock (_root) {
return new SyncStack((Stack)_s.Clone());
}
}
public override void Clear() {
lock (_root) {
_s.Clear();
}
}
public override void CopyTo(Array array, int arrayIndex) {
lock (_root) {
_s.CopyTo(array, arrayIndex);
}
}
public override void Push(Object value) {
lock (_root) {
_s.Push(value);
}
}
public override Object Pop() {
lock (_root) {
return _s.Pop();
}
}
public override IEnumerator GetEnumerator() {
lock (_root) {
return _s.GetEnumerator();
}
}
public override Object Peek() {
lock (_root) {
return _s.Peek();
}
} public override Object[] ToArray() {
lock (_root) {
return _s.ToArray();
}
}
}
[Serializable()] private class StackEnumerator : IEnumerator, ICloneable
{
private Stack _stack;
private int _index;
private int _version;
private Object currentElement;
internal StackEnumerator(Stack stack) {
_stack = stack;
_version = _stack._version;
_index = -2;
currentElement = null;
} public Object Clone()
{
return MemberwiseClone();
} public virtual bool MoveNext() {
bool retval;
if (_version != _stack._version) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumFailedVersion));
if (_index == -2) { // First call to enumerator.
_index = _stack._size-1;
retval = ( _index >= 0);
if (retval)
currentElement = _stack._array[_index];
return retval;
}
if (_index == -1) { // End of enumeration.
return false;
}
retval = (--_index >= 0);
if (retval)
currentElement = _stack._array[_index];
else
currentElement = null;
return retval;
}
public virtual Object Current {
get {
if (_index == -2) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumNotStarted));
if (_index == -1) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumEnded));
return currentElement;
}
}
public virtual void Reset() {
if (_version != _stack._version) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumFailedVersion));
_index = -2;
currentElement = null;
}
}
}
}