如下代码:     
 private void OnTimedEvent1(object sender, MicroTimerEventArgs timerEventArgs)
        {
            if (write_open)
            {
                try
           
                {
                    lock (bmp1) {                        writer.AddFrame(bmp1);
                    }
                   
                }
                catch (Exception ex)
                {
                    Writelog.write log = new Writelog.write();
                    log.LogWrite(this.Text + "【写入视频错误消息】" + ex+",写入状态为:"+ write_open);
                }
            }
        }
      writer.AddFrame(bmp1);  这句代码提示算出运算导致溢出 大家有没有遇到过类似的情况,