public void aaa()
{
foreach (TreeNode tn in treeView1.Nodes)
{
if (tn.Text == "aaa")
{
t = new System.Timers.Timer(1000);
t.Elapsed += new System.Timers.ElapsedEventHandler(picloop);
t.Enabled = true; }
}
} public void picloop(object sender, System.Timers.ElapsedEventArgs e)
{
MessageBox.Show("aaa");
}
我想在picloop()中传个参数进去,望高手指教
{
foreach (TreeNode tn in treeView1.Nodes)
{
if (tn.Text == "aaa")
{
t = new System.Timers.Timer(1000);
t.Elapsed += new System.Timers.ElapsedEventHandler(picloop);
strs="ppppp";
t.Enabled = true; }
}
}
string strs;
public void picloop(object sender, System.Timers.ElapsedEventArgs e)
{
MessageBox.Show(strs);
}
{
foreach (TreeNode tn in treeView1.Nodes)
{
if (tn.Text == "aaa")
{
t = new System.Timers.Timer(1000);
t.Elapsed += new System.Timers.ElapsedEventHandler(delegate (object sender,System.Timers.ElapsedEventArgs e)
{
MessageBox.Show(tn.Text);
});
t.Enabled = true; }
}
}
现在穿参数已经搞定,换了种方式
foreach (TreeNode tn in treeView1.Nodes)
{
if (tn.Text == msg.From.User)
{
//t = new System.Timers.Timer(1000);
//t.Elapsed += new System.Timers.ElapsedEventHandler(picloop);
//t.Enabled = true;
MainForm te = new MainForm();
TimerCallback timerDelegate = new TimerCallback(te.picloop);
System.Threading.Timer t = new System.Threading.Timer(timerDelegate, tn, 0, 1000);
}
} public void picloop(object tn)
{
Console.Write("aaa");
}
现在问题是如何把object tn 转换成treenode
你非不用的话,那可以这样:public void picloop(object tn)
{
if(tn is TreeNode)
{
Console.Write(((TreeNode)tn).Text);
}
}