/// <summary>
/// 定义二维平面的XY
/// </summary>
private Point MouseXY; private void lblP_MouseDown(object sender, MouseEventArgs e)
{
MouseXY = new Point(-e.X,-e.Y);
MessageBox.Show(-e.X+"|********|"+-e.Y);
} private void lblP_MouseMove(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
Point p = Control.MousePosition;
p.Offset(MouseXY.X,MouseXY.Y);
if (lblP.Location.Y==-10)
{
Buttons1.Location = this.PointToClient(p);
}
}
}求教:怎样才能限制该控件的上下移动呢?只要求能左右移动即可,我在线等……谢谢
/// 定义二维平面的XY
/// </summary>
private Point MouseXY; private void lblP_MouseDown(object sender, MouseEventArgs e)
{
MouseXY = new Point(-e.X,-e.Y);
MessageBox.Show(-e.X+"|********|"+-e.Y);
} private void lblP_MouseMove(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
Point p = Control.MousePosition;
p.Offset(MouseXY.X,MouseXY.Y);
if (lblP.Location.Y==-10)
{
Buttons1.Location = this.PointToClient(p);
}
}
}求教:怎样才能限制该控件的上下移动呢?只要求能左右移动即可,我在线等……谢谢
http://blog.csdn.net/dz45693/archive/2010/03/17/5389145.aspx
当鼠标按下时记录控件的X轴,然后在移动事件里把 MouseXY.X 改成 刚刚记录的X轴 就可以了看错了
label1.Location = new Point(this.PointToClient(p).X, label1.Location.Y);