这个是自己写的一个类使用已连接的Socket实例构造,处理数据发送,
这样写行不行?有什么缺点?。public class MySocket
    {
        private int port;
        private byte[] recBuffer;
        private ByteBuffer sckBuffer;
        private Socket socket;        public MySocket(Socket newSocket)
        {
            try
            {
                socket = newSocket;
                port = ((IPEndPoint)socket.RemoteEndPoint).Port;
                sckBuffer = new ByteBuffer();
                recBuffer = new byte[socket.ReceiveBufferSize];
                socket.BeginReceive(recBuffer, 0, recBuffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallBack), socket);
            }
            catch (SocketException e)
            {
                System.Windows.Forms.MessageBox.Show(e.Message);
            }
        }        public int Port
        {
            get { return port; }
        }        public ByteBuffer SckBuffer
        {
            get { return SckBuffer; }
        }        public void Send(byte[] byteSend)
        {
            socket.BeginSend(byteSend, 0, byteSend.Length, SocketFlags.None, new AsyncCallback(SendCallBack), socket);
        }        public void Send(string stringSend)
        {
            socket.BeginSend(Encoding.ASCII.GetBytes(stringSend), 0, stringSend.Length, SocketFlags.None, new AsyncCallback(SendCallBack), socket);
        }        private void ReceiveCallBack(IAsyncResult ar)
        {
            try
            {
                Socket s = (Socket)ar.AsyncState;
                int read = s.EndReceive(ar);
                if (read != 0)
                {
                    s.BeginReceive(recBuffer, 0, recBuffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallBack), s);
                    sckBuffer.AppendBytes(recBuffer, 0, read);
                }
                else
                {
                    socket.Close();
                }
            }
            catch (SocketException e)
            {
                socket.Close();
                Console.WriteLine(e.Message);
            }
            catch (Exception e)
            {
                Console.WriteLine(e.Message);
            }
        }        private void SendCallBack(IAsyncResult ar)
        {
            Socket s = (Socket)ar.AsyncState;
            s.EndSend(ar);
        }        public void Close()
        {
            if (socket.Connected)
            {
                socket.Shutdown(SocketShutdown.Both);
            }
            socket.Close();
        }        ~MySocket()
        {
            socket.Close();
        }
    }