所有代码我都是照书上源代码复制出来的,原来的程序能运行,按原样新建程序,把代码复制过来就不行,窗体名字都是一样的。
错误提示为
警告 1 “Popup.Controls.Frm_Popup.Show()”隐藏了继承的成员“System.Windows.Forms.Control.Show()”。如果是有意隐藏,请使用关键字 new。 C:\Documents and Settings\Administrator\My Documents\Visual Studio 2008\Projects\Frm_Popup\Frm_Popup\Frm_Popup.cs 92 21 Frm_Popup//以下是Frm_Popup 窗体代码
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;namespace Popup.Controls
{
partial class Frm_Popup : System.Windows.Forms.Form
{ #region 变量
private InformStyle InfoStyle = InformStyle.Vanish;//定义变量为隐藏
private System.Drawing.Rectangle Rect;//定义一个存储矩形框的数组
private bool isMouseMove = false;//是否在窗体中移动
static private Frm_Popup F_Popup = new Frm_Popup();//实例化当前窗体
#endregion #region 内置属性
/// <summary>
/// 定义一个任务通知器的枚举值
/// </summary>//InformStyle
protected enum InformStyle
{
/// <summary>
/// 隐藏
/// </summary>
Vanish = 0,
/// <summary>
/// 显视
/// </summary>
Display = 1,
/// <summary>
/// 显视中
/// </summary>
Displaying = 2,
/// <summary>
/// 隐藏中
/// </summary>
Vanishing = 3
} /// <summary>
/// 获取或设置当前的操作状态
/// </summary>
protected InformStyle InfoState
{
get { return this.InfoStyle; }
set { this.InfoStyle = value; }
}
#endregion public Frm_Popup()
{
this.InitializeComponent();
this.timer1.Stop();//停止计时器
//初始化工作区大小
System.Drawing.Rectangle rect = System.Windows.Forms.Screen.GetWorkingArea(this);
this.Rect = new System.Drawing.Rectangle(rect.Right - this.Width - 1, rect.Bottom - this.Height - 1, this.Width, this.Height);
} #region 返回当前窗体的实例化
/// <summary>
/// 返回此对象的实例
/// </summary>
/// <returns></returns>
static public Frm_Popup Instance()
{
return F_Popup;
}
#endregion #region 声明WinAPI
/// <summary>
/// 显示窗体
/// </summary>
/// <param name="hWnd"></param>
/// <param name="nCmdShow"></param>
/// <returns></returns>
[DllImport("user32.dll")]
private static extern Boolean ShowWindow(IntPtr hWnd, Int32 nCmdShow);
#endregion #region 方法
/// <summary>
/// 显示窗体
/// </summary>
public void Show()
{
switch (this.InfoState)
{
case InformStyle.Vanish://窗体隐藏
this.InfoState = InformStyle.Displaying;//设置窗体的操作状态为显示中
this.SetBounds(Rect.X, Rect.Y + Rect.Height, Rect.Width, 0);//显示Popup窗体,并放置到屏幕的底部
ShowWindow(this.Handle, 4);//显示窗体
this.timer1.Interval = 100;//设置时间间隔为100
this.timer1.Start();//启动计时器
break;
case InformStyle.Display://窗体显示
this.timer1.Stop();//停止计时器
this.timer1.Interval = 5000;//设置时间间隔为5000
this.timer1.Start();//启动记时器
break;
}
}
#endregion #region 事件
private void timer1_Tick(object sender, System.EventArgs e)
{
switch (this.InfoState)
{
case InformStyle.Display://显示当前窗体
this.timer1.Stop();//停止计时器
this.timer1.Interval = 100;//设置时间间隔为100
if (!(this.isMouseMove))//如果鼠标不在窗体中移动
this.InfoState = InformStyle.Vanishing;//设置当前窗体的操作状态为隐藏中
this.timer1.Start();//启动计时器
break;
case InformStyle.Displaying://当前窗体显示中
if (this.Height <= this.Rect.Height - 12)//当窗体没有完全显示时
this.SetBounds(Rect.X, this.Top - 12, Rect.Width, this.Height + 12);//使窗体不断上移
else
{
this.timer1.Stop();//停止计时器
this.SetBounds(Rect.X, Rect.Y, Rect.Width, Rect.Height);//设置当前窗体的边界
this.InfoState = InformStyle.Display;//设置当前窗体的操作状态为显示
this.timer1.Interval = 5000;//设置时间间隔为5000
this.timer1.Start();//启动计时器
}
break;
case InformStyle.Vanishing://隐藏当前窗体
if (this.isMouseMove)//如果鼠标在窗体中移动
this.InfoState = InformStyle.Displaying;//设置窗体的操作状态为显示
else
{
if (this.Top <= this.Rect.Bottom - 12)//如果窗体没有完全隐藏
this.SetBounds(Rect.X, this.Top + 12, Rect.Width, this.Height - 12);//使窗体不断下移
else
{
this.Hide();//隐藏当前窗体
this.InfoState = InformStyle.Vanish;//设置窗体的操作状态为隐藏
}
}
break;
}
} private void Frm_Popup_MouseMove(object sender, MouseEventArgs e)
{
this.isMouseMove = true;//当鼠标移入时,设为true
} private void Frm_Popup_MouseLeave(object sender, EventArgs e)
{
this.isMouseMove = false;//当鼠标移出时,设为false
} private void pictureBox1_Click(object sender, EventArgs e)
{
if (this.InfoState != InformStyle.Vanish)//如果窗体的状态不是隐藏
{
this.timer1.Stop();//停止计时器
this.InfoState = InformStyle.Vanish;//设置窗体的操作状态为隐藏
base.Hide();//隐藏当前窗体
}
} private void pictureBox1_MouseEnter(object sender, EventArgs e)
{
pictureBox1.Image = null;
pictureBox1.Image = Image.FromFile("Close1.bmp");
} private void pictureBox1_MouseLeave(object sender, EventArgs e)
{
pictureBox1.Image = null;
pictureBox1.Image = Image.FromFile("Close2.bmp");
}
#endregion
}
}
//以下是Form1的代码 using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;namespace Frm_Popup
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
} private void button1_Click(object sender, EventArgs e)
{
Popup.Controls.Frm_Popup.Instance().Show();
}
}
}
错误提示为
警告 1 “Popup.Controls.Frm_Popup.Show()”隐藏了继承的成员“System.Windows.Forms.Control.Show()”。如果是有意隐藏,请使用关键字 new。 C:\Documents and Settings\Administrator\My Documents\Visual Studio 2008\Projects\Frm_Popup\Frm_Popup\Frm_Popup.cs 92 21 Frm_Popup//以下是Frm_Popup 窗体代码
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;namespace Popup.Controls
{
partial class Frm_Popup : System.Windows.Forms.Form
{ #region 变量
private InformStyle InfoStyle = InformStyle.Vanish;//定义变量为隐藏
private System.Drawing.Rectangle Rect;//定义一个存储矩形框的数组
private bool isMouseMove = false;//是否在窗体中移动
static private Frm_Popup F_Popup = new Frm_Popup();//实例化当前窗体
#endregion #region 内置属性
/// <summary>
/// 定义一个任务通知器的枚举值
/// </summary>//InformStyle
protected enum InformStyle
{
/// <summary>
/// 隐藏
/// </summary>
Vanish = 0,
/// <summary>
/// 显视
/// </summary>
Display = 1,
/// <summary>
/// 显视中
/// </summary>
Displaying = 2,
/// <summary>
/// 隐藏中
/// </summary>
Vanishing = 3
} /// <summary>
/// 获取或设置当前的操作状态
/// </summary>
protected InformStyle InfoState
{
get { return this.InfoStyle; }
set { this.InfoStyle = value; }
}
#endregion public Frm_Popup()
{
this.InitializeComponent();
this.timer1.Stop();//停止计时器
//初始化工作区大小
System.Drawing.Rectangle rect = System.Windows.Forms.Screen.GetWorkingArea(this);
this.Rect = new System.Drawing.Rectangle(rect.Right - this.Width - 1, rect.Bottom - this.Height - 1, this.Width, this.Height);
} #region 返回当前窗体的实例化
/// <summary>
/// 返回此对象的实例
/// </summary>
/// <returns></returns>
static public Frm_Popup Instance()
{
return F_Popup;
}
#endregion #region 声明WinAPI
/// <summary>
/// 显示窗体
/// </summary>
/// <param name="hWnd"></param>
/// <param name="nCmdShow"></param>
/// <returns></returns>
[DllImport("user32.dll")]
private static extern Boolean ShowWindow(IntPtr hWnd, Int32 nCmdShow);
#endregion #region 方法
/// <summary>
/// 显示窗体
/// </summary>
public void Show()
{
switch (this.InfoState)
{
case InformStyle.Vanish://窗体隐藏
this.InfoState = InformStyle.Displaying;//设置窗体的操作状态为显示中
this.SetBounds(Rect.X, Rect.Y + Rect.Height, Rect.Width, 0);//显示Popup窗体,并放置到屏幕的底部
ShowWindow(this.Handle, 4);//显示窗体
this.timer1.Interval = 100;//设置时间间隔为100
this.timer1.Start();//启动计时器
break;
case InformStyle.Display://窗体显示
this.timer1.Stop();//停止计时器
this.timer1.Interval = 5000;//设置时间间隔为5000
this.timer1.Start();//启动记时器
break;
}
}
#endregion #region 事件
private void timer1_Tick(object sender, System.EventArgs e)
{
switch (this.InfoState)
{
case InformStyle.Display://显示当前窗体
this.timer1.Stop();//停止计时器
this.timer1.Interval = 100;//设置时间间隔为100
if (!(this.isMouseMove))//如果鼠标不在窗体中移动
this.InfoState = InformStyle.Vanishing;//设置当前窗体的操作状态为隐藏中
this.timer1.Start();//启动计时器
break;
case InformStyle.Displaying://当前窗体显示中
if (this.Height <= this.Rect.Height - 12)//当窗体没有完全显示时
this.SetBounds(Rect.X, this.Top - 12, Rect.Width, this.Height + 12);//使窗体不断上移
else
{
this.timer1.Stop();//停止计时器
this.SetBounds(Rect.X, Rect.Y, Rect.Width, Rect.Height);//设置当前窗体的边界
this.InfoState = InformStyle.Display;//设置当前窗体的操作状态为显示
this.timer1.Interval = 5000;//设置时间间隔为5000
this.timer1.Start();//启动计时器
}
break;
case InformStyle.Vanishing://隐藏当前窗体
if (this.isMouseMove)//如果鼠标在窗体中移动
this.InfoState = InformStyle.Displaying;//设置窗体的操作状态为显示
else
{
if (this.Top <= this.Rect.Bottom - 12)//如果窗体没有完全隐藏
this.SetBounds(Rect.X, this.Top + 12, Rect.Width, this.Height - 12);//使窗体不断下移
else
{
this.Hide();//隐藏当前窗体
this.InfoState = InformStyle.Vanish;//设置窗体的操作状态为隐藏
}
}
break;
}
} private void Frm_Popup_MouseMove(object sender, MouseEventArgs e)
{
this.isMouseMove = true;//当鼠标移入时,设为true
} private void Frm_Popup_MouseLeave(object sender, EventArgs e)
{
this.isMouseMove = false;//当鼠标移出时,设为false
} private void pictureBox1_Click(object sender, EventArgs e)
{
if (this.InfoState != InformStyle.Vanish)//如果窗体的状态不是隐藏
{
this.timer1.Stop();//停止计时器
this.InfoState = InformStyle.Vanish;//设置窗体的操作状态为隐藏
base.Hide();//隐藏当前窗体
}
} private void pictureBox1_MouseEnter(object sender, EventArgs e)
{
pictureBox1.Image = null;
pictureBox1.Image = Image.FromFile("Close1.bmp");
} private void pictureBox1_MouseLeave(object sender, EventArgs e)
{
pictureBox1.Image = null;
pictureBox1.Image = Image.FromFile("Close2.bmp");
}
#endregion
}
}
//以下是Form1的代码 using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;namespace Frm_Popup
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
} private void button1_Click(object sender, EventArgs e)
{
Popup.Controls.Frm_Popup.Instance().Show();
}
}
}
例如你的代码
按提示,你尝试吧
public void Show()
改为:
public new void Show()
这个类中的
public void Show()这个方法改一下,因为对于它的基类Form也有一个Show方法,你有几种选择:
1. 把这个方法改成 public new void Show()
2. 修改方法名为ShowForm这种不会和Form中方法重名的
3. 看看你的工程属性里是不是把Build选项卡中的Treat warning as errors设置成了All,如果是的话,把它设置成None就可以看到这个问题作为warning出现,而不会编译错误了
下面两句位置调换一下
this.SetBounds(Rect.X,Rect.Y,Rect.Width,Rect.Height);
//显示Popup窗体,并放置到屏幕的底部
ShowWindow(this.Handle,4);private enum WindowShowStyle
{
///<summary> Hides the window and activates another window.</summary>
///<res> See SW_HIDE </res>
Hide = 0,
/// <summary> Activates and displays a window. If the window is minimized
/// or maximized, the system restores it to its original size and
/// position. An application should specify this flag when displaying
/// the window for the first time. </summary>
/// <res> See SW_SHOWNORMAL </res>
ShowNormal = 1,
/// <summary> Activates the window and displays it as a minimized window. </summary>
/// <res> See SW_SHOWMINIMIZED </res>
ShowMinimized = 2,
/// <summary> Activates the window and displays it as a maximized window. </summary>
/// <res> See SW_SHOWMAXIMIZED </res>
ShowMaximized = 3,
/// <summary> Maximizes the specified window. </summary>
/// <res> See SW_MAXIMIZE </res>
Maximize = 3,
/// <summary> Displays a window in its most recent size and position.
/// This value is similar to "ShowNormal ", except the window is not
/// actived. </summary>
/// <res> See SW_SHOWNOACTIVATE </res>
ShowNormalNoActivate = 4,
/// <summary> Activates the window and displays it in its current size
/// and position. </summary>
/// <res> See SW_SHOW </res>
Show = 5,
/// <summary> Minimizes the specified window and activates the next
/// top-level window in the Z order. </summary>
/// <res> See SW_MINIMIZE </res>
Minimize = 6,
/// <summary> Displays the window as a minimized window. This value is
/// similar to "ShowMinimized ", except the window is not activated. </summary>
/// <res> See SW_SHOWMINNOACTIVE </res>
ShowMinNoActivate = 7,
/// <summary> Displays the window in its current size and position. This
/// value is similar to "Show ", except the window is not activated. </summary>
/// <res> See SW_SHOWNA </res>
ShowNoActivate = 8,
/// <summary> Activates and displays the window. If the window is
/// minimized or maximized, the system restores it to its original size
/// and position. An application should specify this flag when restoring
/// a minimized window. </summary>
/// <res> See SW_RESTORE </res>
Restore = 9,
/// <summary> Sets the show state based on the SW_ value specified in the
/// STARTUPINFO structure passed to the CreateProcess function by the
/// program that started the application. </summary>
/// <res> See SW_SHOWDEFAULT </res>
ShowDefault = 10,
/// <summary> Windows 2000/XP: Minimizes a window, even if the thread
/// that owns the window is hung. This flag should only be used when
/// minimizing windows from a different thread. </summary>
/// <res> See SW_FORCEMINIMIZE </res>
ForceMinimized = 11
}
{
switch (this.InfoState)
{
case InformStyle.Vanish://窗体隐藏
this.InfoState = InformStyle.Displaying;//设置窗体的操作状态为显示中
this.SetBounds(Rect.X, Rect.Y + Rect.Height, Rect.Width, 0);//显示Popup窗体,并放置到屏幕的底部
ShowWindow(this.Handle, 4);//显示窗体
this.timer1.Interval = 100;//设置时间间隔为100
this.timer1.Start();//启动计时器
break;这部分里面没有设置InfoStyle。尝试加入this.InfoState = InformStyle.Displaying;