弱弱问一下,winform下能实现图片切换特效吗?就是一般电子相册图片切换效果(百页窗,飞入,旋转...),也就是酷狗播放器右边主窗口点歌词时的图片效果,如:这个是右下向左上覆盖效果如果可以请问怎么做?

解决方案 »

  1.   

    //仅供参考
    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Text;
    using System.Windows.Forms;
    using System.Runtime.InteropServices;namespace WindowsFormsApplication4
    {
        [Flags]
        public enum AnimationType
        {
            AW_HOR_POSITIVE = 0x0001,//从左向右显示
            AW_HOR_NEGATIVE = 0x0002,//从右向左显示
            AW_VER_POSITIVE = 0x0004,//从上到下显示
            AW_VER_NEGATIVE = 0x0008,//从下到上显示
            AW_CENTER = 0x0010,//从中间向四周
            AW_HIDE = 0x10000,
            AW_ACTIVATE = 0x20000,//普通显示
            AW_SLIDE = 0x40000,
            AW_BLEND = 0x80000,//透明渐变显示效果
        }    public partial class Form1 : Form
        {
            [DllImport("user32.dll")]
            public static extern bool AnimateWindow(IntPtr hwnd, uint dwTime, AnimationType dwFlags);        private PictureBox pictureBox1, pictureBox2;
            private List<Image> girls = new List<Image>();
            private Timer timer = new Timer();
            private int index = 0;        public Form1()
            {
                InitializeComponent();            this.WindowState = FormWindowState.Maximized;
                this.FormBorderStyle = FormBorderStyle.None;
                this.BackColor = Color.Black;
                this.DoubleBuffered = true;            pictureBox1 = new PictureBox();
                pictureBox1.Location = new Point(200, 100);
                pictureBox1.Size = new System.Drawing.Size(640, 480);
                pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
                pictureBox1.Visible = false;
                this.Controls.Add(pictureBox1);            pictureBox2 = new PictureBox();
                pictureBox2.Location = new Point(400, 300);
                pictureBox2.Size = new System.Drawing.Size(640, 480);
                pictureBox2.SizeMode = PictureBoxSizeMode.AutoSize;
                pictureBox1.Visible = false;
                this.Controls.Add(pictureBox2);            using (OpenFileDialog dlg = new OpenFileDialog())
                {
                    dlg.Multiselect = true;
                    dlg.Filter = "jpeg files(*.jpg)|*.jpg";
                    if (dlg.ShowDialog() == DialogResult.OK)
                    {
                        foreach (string file in dlg.FileNames)
                        {
                            girls.Add(Image.FromFile(file));
                        }
                    }
                }            timer.Interval = 3000;
                timer.Tick += new EventHandler(timer_Tick);
                timer.Enabled = true;
            }        void timer_Tick(object sender, EventArgs e)
            {
                if (girls.Count == 0)
                { return; }
                Image currentGirl = girls[index++];
                pictureBox2.Image = currentGirl;
                AnimateWindow(pictureBox2.Handle, 1000,
                    GetRandomAnimationType());
                AnimateWindow(pictureBox1.Handle, 1000, AnimationType.AW_HIDE);
                pictureBox1.Visible = false;            PictureBox temp = pictureBox1;
                pictureBox1 = pictureBox2;
                pictureBox2 = temp;            if (index >= girls.Count)
                {
                    index = 0;
                }
            }        private Random random = new Random();
            private AnimationType[] animationTypes = null;
            private AnimationType GetRandomAnimationType()
            {
                if (animationTypes == null)
                {
                    animationTypes = Enum.GetValues(typeof(AnimationType)) 
                        as AnimationType[];
                }            return animationTypes[random.Next(0, animationTypes.Length - 1)];
            }        protected override void OnKeyDown(KeyEventArgs e)
            {
                if (e.KeyCode == Keys.Escape)
                {
                    timer.Enabled = false;
                    foreach (Image girl in girls)
                    {
                        girl.Dispose();
                    }
                    this.Close();
                }
                base.OnKeyDown(e);
            }
        }
    }
      

  2.   

    这个是调用了系统的API,能自己编程实现吗?
      

  3.   

    wpf
    两个GDI对象,先在一个对象上画图,画好后再输出到GDI
    划分多个区域每次只更新一格,这样视觉效果也可以
    http://beta.codeproject.com/KB/list/imagelistview.aspx
    http://www.codeproject.com/KB/dotnet/multiImageViewer.aspx
      

  4.   

    建议WPF,特效不是winform的专长啊
      

  5.   

    这个东西网上一搜一大堆。
    书本就有很多。
    winform做这个东西还是很得心应手的。
      

  6.   


    ///出处不详
    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Text;
    using System.Drawing.Text;
    using System.Drawing.Drawing2D;
    using System.Drawing.Imaging;
    using System.Windows.Forms;namespace MengYu.Image
    {
        public class ImageClass
        {
            /// <summary>
            /// 将图片转换成黑白色效果
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void HeiBaiSeImage(Bitmap bmp, PictureBox picBox)
            {
                //以黑白效果显示图像
                Bitmap oldBitmap;
                Bitmap newBitmap=null;
                try
                {
                    int Height = bmp.Height;
                    int Width = bmp.Width;
                    newBitmap = new Bitmap(Width, Height);
                    oldBitmap = bmp;
                    Color pixel;
                    for (int x = 0; x < Width; x++)
                        for (int y = 0; y < Height; y++)
                        {
                            pixel = oldBitmap.GetPixel(x, y);
                            int r, g, b, Result = 0;
                            r = pixel.R;
                            g = pixel.G;
                            b = pixel.B;
                            //实例程序以加权平均值法产生黑白图像
                            int iType = 2;
                            switch (iType)
                            {
                                case 0://平均值法
                                    Result = ((r + g + b) / 3);
                                    break;
                                case 1://最大值法
                                    Result = r > g ? r : g;
                                    Result = Result > b ? Result : b;
                                    break;
                                case 2://加权平均值法
                                    Result = ((int)(0.7 * r) + (int)(0.2 * g) + (int)(0.1 * b));
                                    break;
                            }
                            newBitmap.SetPixel(x, y, Color.FromArgb(Result, Result, Result));
                        }
                    
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示");
                }
                picBox.Image = newBitmap;
            }
            
            /// <summary>
            /// 雾化效果
            /// </summary>
            /// <param name="bmp"></param>
            /// <param name="picBox"></param>
            public static void WuHuaImage(Bitmap bmp, PictureBox picBox)
            {
                //雾化效果
                Bitmap oldBitmap;
                Bitmap newBitmap = null;
                try
                {
                    int Height = bmp.Height;
                    int Width = bmp.Width;
                    newBitmap = new Bitmap(Width, Height);
                    oldBitmap = bmp;
                    Color pixel;
                    for (int x = 1; x < Width - 1; x++)
                        for (int y = 1; y < Height - 1; y++)
                        {
                            System.Random MyRandom = new Random();
                            int k = MyRandom.Next(123456);
                            //像素块大小
                            int dx = x + k % 19;
                            int dy = y + k % 19;
                            if (dx >= Width)
                                dx = Width - 1;
                            if (dy >= Height)
                                dy = Height - 1;
                            pixel = oldBitmap.GetPixel(dx, dy);
                            newBitmap.SetPixel(x, y, pixel);
                        }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示");
                }
                picBox.Image= newBitmap;
            }
          
       }
      

  7.   

            /// <summary>
            /// 锐化效果
            /// </summary>
            /// <param name="bmp"></param>
            /// <param name="picBox"></param>
            public static void RuiHuaImage(Bitmap bmp, PictureBox picBox)
            {
                Bitmap oldBitmap;
                Bitmap newBitmap = null;
                try
                {
                    int Height = bmp.Height;
                    int Width = bmp.Width;
                    newBitmap = new Bitmap(Width, Height);
                    oldBitmap = bmp;
                    Color pixel;
                    //拉普拉斯模板
                    int[] Laplacian ={ -1, -1, -1, -1, 9, -1, -1, -1, -1 };
                    for (int x = 1; x < Width - 1; x++)
                        for (int y = 1; y < Height - 1; y++)
                        {
                            int r = 0, g = 0, b = 0;
                            int Index = 0;
                            for (int col = -1; col <= 1; col++)
                                for (int row = -1; row <= 1; row++)
                                {
                                    pixel = oldBitmap.GetPixel(x + row, y + col); r += pixel.R * Laplacian[Index];
                                    g += pixel.G * Laplacian[Index];
                                    b += pixel.B * Laplacian[Index];
                                    Index++;
                                }
                            //处理颜色值溢出
                            r = r > 255 ? 255 : r;
                            r = r < 0 ? 0 : r;                        g = g > 255 ? 255 : g;
                            g = g < 0 ? 0 : g;
                            
                            b = b > 255 ? 255 : b;
                            b = b < 0 ? 0 : b;                        newBitmap.SetPixel(x - 1, y - 1, Color.FromArgb(r, g, b));
                        }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示");
                }
                picBox.Image = newBitmap;
            }        /// <summary>
            ///底片效果
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void DiPianImage(Bitmap bmp, PictureBox picBox)
            {
                Bitmap oldBitmap;
                Bitmap newBitmap = null;
                try
                {
                    int Height = bmp.Height;
                    int Width = bmp.Width;
                    newBitmap = new Bitmap(Width, Height);
                    oldBitmap = bmp;
                    Color pixel;
                    for (int x = 1; x < Width; x++)
                    {
                        for (int y = 1; y < Height; y++)
                        {
                            int r, g, b;
                            pixel = oldBitmap.GetPixel(x, y);
                            r = 255 - pixel.R;
                            g = 255 - pixel.G;
                            b = 255 - pixel.B;
                            newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
                        }
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
                }
                picBox.Image = newBitmap;
            }
            /// <summary>
            ///浮雕效果
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void FuDiaoImage(Bitmap bmp, PictureBox picBox)
            {
                Bitmap oldBitmap;
                Bitmap newBitmap = null;
                try
                {
                    int Height = bmp.Height;
                    int Width = bmp.Width;
                    newBitmap = new Bitmap(Width, Height);
                    oldBitmap = bmp;
                    Color pixel1, pixel2;
                    for (int x = 0; x < Width - 1; x++)
                    {
                        for (int y = 0; y < Height - 1; y++)
                        {
                            int r = 0, g = 0, b = 0;
                            pixel1 = oldBitmap.GetPixel(x, y);
                            pixel2 = oldBitmap.GetPixel(x + 1, y + 1);
                            r = Math.Abs(pixel1.R - pixel2.R + 128);
                            g = Math.Abs(pixel1.G - pixel2.G + 128);
                            b = Math.Abs(pixel1.B - pixel2.B + 128);
                            if (r > 255)
                                r = 255;
                            if (r < 0)
                                r = 0;
                            if (g > 255)
                                g = 255;
                            if (g < 0)
                                g = 0;
                            if (b > 255)
                                b = 255;
                            if (b < 0)
                                b = 0;
                            newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
                        }
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
                }
                picBox.Image = newBitmap;
            }
            /// <summary>
            /// 日光照射效果
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void RiGuangZhaoSheImage(Bitmap bmp,PictureBox picBox)
            {
                //以光照效果显示图像
                Graphics MyGraphics = picBox.CreateGraphics();
                MyGraphics.Clear(Color.White);
                Bitmap MyBmp = new Bitmap(bmp, bmp.Width, bmp.Height);
                int MyWidth = MyBmp.Width;
                int MyHeight = MyBmp.Height;
                Bitmap MyImage = MyBmp.Clone(new RectangleF(0, 0, MyWidth, MyHeight), System.Drawing.Imaging.PixelFormat.DontCare);
                int A = MyWidth / 2;
                int B = MyHeight / 2;
                //MyCenter图片中心点,发亮此值会让强光中心发生偏移
                Point MyCenter = new Point(MyWidth / 2, MyHeight / 2);
                //R强光照射面的半径,即”光晕”
                int R = Math.Min(MyWidth / 2, MyHeight / 2);
                for (int i = MyWidth - 1; i >= 1; i--)
                {
                    for (int j = MyHeight - 1; j >= 1; j--)
                    {
                        float MyLength = (float)Math.Sqrt(Math.Pow((i - MyCenter.X), 2) + Math.Pow((j - MyCenter.Y), 2));
                        //如果像素位于”光晕”之内
                        if (MyLength < R)
                        {
                            Color MyColor = MyImage.GetPixel(i, j);
                            int r, g, b;
                            //220亮度增加常量,该值越大,光亮度越强
                            float MyPixel = 220.0f * (1.0f - MyLength / R);
                            r = MyColor.R + (int)MyPixel;
                            r = Math.Max(0, Math.Min(r, 255));
                            g = MyColor.G + (int)MyPixel;
                            g = Math.Max(0, Math.Min(g, 255));
                            b = MyColor.B + (int)MyPixel;
                            b = Math.Max(0, Math.Min(b, 255));
                            //将增亮后的像素值回写到位图
                            Color MyNewColor = Color.FromArgb(255, r, g, b);
                            MyImage.SetPixel(i, j, MyNewColor);
                        }
                    }
                    //重新绘制图片
                    MyGraphics.DrawImage(MyImage, new Rectangle(0, 0, MyWidth, MyHeight));
                }
            }
            /// <summary>
            /// 油画效果
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void YouHuaImage(Bitmap bmp, PictureBox picBox)
            {
                //以油画效果显示图像
                Graphics g = picBox.CreateGraphics();
                int width = bmp.Width;
                int height = bmp.Height;
                RectangleF rect = new RectangleF(0, 0, width, height);
                Bitmap MyBitmap = bmp;
                Bitmap img = MyBitmap.Clone(rect, System.Drawing.Imaging.PixelFormat.DontCare);
                //产生随机数序列
                Random rnd = new Random();
                //取不同的值决定油画效果的不同程度
                int iModel = 2;
                int i = width - iModel;
                while (i > 1)
                {
                    int j = height - iModel;
                    while (j > 1)
                    {
                        int iPos = rnd.Next(100000) % iModel;
                        //将该点的RGB值设置成附近iModel点之内的任一点
                        Color color = img.GetPixel(i + iPos, j + iPos);
                        img.SetPixel(i, j, color);
                        j = j - 1;
                    }
                    i = i - 1;
                }
                //重新绘制图像
                g.Clear(Color.White);
                g.DrawImage(img, new Rectangle(0, 0, width, height)); 
            }
      

  8.   

        /// <summary>
            /// 垂直百叶窗
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void BaiYeChuang1(Bitmap bmp, PictureBox picBox)
            {
                //垂直百叶窗显示图像
                try
                {
                    Bitmap MyBitmap =(Bitmap) bmp.Clone();
                    int dw = MyBitmap.Width / 30;
                    int dh = MyBitmap.Height;
                    Graphics g = picBox.CreateGraphics();
                    g.Clear(Color.Gray);
                    Point[] MyPoint = new Point[30];
                    for (int x = 0; x < 30; x++)
                    {
                        MyPoint[x].Y = 0;
                        MyPoint[x].X = x * dw;
                    }
                    Bitmap bitmap = new Bitmap(MyBitmap.Width, MyBitmap.Height);
                    for (int i = 0; i < dw; i++)
                    {
                        for (int j = 0; j < 30; j++)
                        {
                            for (int k = 0; k < dh; k++)
                            {
                                bitmap.SetPixel(MyPoint[j].X + i, MyPoint[j].Y + k, MyBitmap.GetPixel(MyPoint[j].X + i, MyPoint[j].Y + k));
                            }
                        }
                        picBox.Refresh();
                        picBox.Image = bitmap;
                        System.Threading.Thread.Sleep(120);
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示");
                }        }
            /// <summary>
            /// 水平百叶窗
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void BaiYeChuang2(Bitmap bmp, PictureBox picBox)
            {
                //水平百叶窗显示图像
                try
                {
                    Bitmap MyBitmap = (Bitmap)bmp.Clone();
                    int dh = MyBitmap.Height / 20;
                    int dw = MyBitmap.Width;
                    Graphics g = picBox.CreateGraphics();
                    g.Clear(Color.Gray);
                    Point[] MyPoint = new Point[20];
                    for (int y = 0; y < 20; y++)
                    {
                        MyPoint[y].X = 0;
                        MyPoint[y].Y = y * dh;
                    }
                    Bitmap bitmap = new Bitmap(MyBitmap.Width, MyBitmap.Height);
                    for (int i = 0; i < dh; i++)
                    {
                        for (int j = 0; j < 20; j++)
                        {
                            for (int k = 0; k < dw; k++)
                            {
                                bitmap.SetPixel(MyPoint[j].X + k, MyPoint[j].Y + i, MyBitmap.GetPixel(MyPoint[j].X + k, MyPoint[j].Y + i));
                            }
                        }
                        picBox.Refresh();
                        picBox.Image = bitmap;
                        System.Threading.Thread.Sleep(100);
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示");
                }
            }
      

  9.   

    用wpf实现可以的.就是一个flash效果.
      

  10.   


    //继续
    /// <summary>
            /// 左右拉伸效果
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void LaShen_ZuoDaoYou(Bitmap bmp, PictureBox picBox)
            {
                //以从左向右拉伸方式显示图像
                try
                {
                    int width = bmp.Width; //图像宽度
                    int height = bmp.Height; //图像高度
                    Graphics g = picBox.CreateGraphics();
                    g.Clear(Color.Gray); //初始为全灰色
                    for (int x = 1; x <= width; x++)
                    {
                        Bitmap bitmap = bmp.Clone(new Rectangle(0, 0, x, height), System.Drawing.Imaging.PixelFormat.Format24bppRgb);
                        g.DrawImage(bitmap, 0, 0);
                        System.Threading.Thread.Sleep(10);
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示");
                }
            }
            /// <summary>
            /// 淡入效果
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void DanRu(Bitmap bmp, PictureBox picBox)
            {
                //淡入显示图像
                try
                {
                    Graphics g = picBox.CreateGraphics();
                    g.Clear(Color.Gray);
                    int width = bmp.Width;
                    int height = bmp.Height;
                    ImageAttributes attributes = new ImageAttributes();
                    ColorMatrix matrix = new ColorMatrix();
                    //创建淡入颜色矩阵
                    matrix.Matrix00 = (float)0.0;
                    matrix.Matrix01 = (float)0.0;
                    matrix.Matrix02 = (float)0.0;
                    matrix.Matrix03 = (float)0.0;
                    matrix.Matrix04 = (float)0.0;
                    matrix.Matrix10 = (float)0.0;
                    matrix.Matrix11 = (float)0.0;
                    matrix.Matrix12 = (float)0.0;
                    matrix.Matrix13 = (float)0.0;
                    matrix.Matrix14 = (float)0.0;
                    matrix.Matrix20 = (float)0.0;
                    matrix.Matrix21 = (float)0.0;
                    matrix.Matrix22 = (float)0.0;
                    matrix.Matrix23 = (float)0.0;
                    matrix.Matrix24 = (float)0.0;
                    matrix.Matrix30 = (float)0.0;
                    matrix.Matrix31 = (float)0.0;
                    matrix.Matrix32 = (float)0.0;
                    matrix.Matrix33 = (float)0.0;
                    matrix.Matrix34 = (float)0.0;
                    matrix.Matrix40 = (float)0.0;
                    matrix.Matrix41 = (float)0.0;
                    matrix.Matrix42 = (float)0.0;
                    matrix.Matrix43 = (float)0.0;
                    matrix.Matrix44 = (float)0.0;
                    matrix.Matrix33 = (float)1.0;
                    matrix.Matrix44 = (float)1.0;
                    //从0到1进行修改色彩变换矩阵主对角线上的数值
                    //使三种基准色的饱和度渐增
                    Single count = (float)0.0;
                    while (count < 1.0)
                    {
                        matrix.Matrix00 = count;
                        matrix.Matrix11 = count;
                        matrix.Matrix22 = count;
                        matrix.Matrix33 = count;
                        attributes.SetColorMatrix(matrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
                        g.DrawImage(bmp, new Rectangle(0, 0, width, height), 0, 0, width, height, GraphicsUnit.Pixel, attributes);
                        System.Threading.Thread.Sleep(200);
                        count = (float)(count + 0.02);
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示");
                }
            }        /// <summary>
            /// 逆时针旋转
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void XuanZhuan90(Bitmap bmp, PictureBox picBox)
            {
                try
                {
                    Graphics g = picBox.CreateGraphics();
                    bmp.RotateFlip(RotateFlipType.Rotate90FlipXY);
                    g.Clear(Color.White);
                    g.DrawImage(bmp, 0, 0);
                }
                catch (Exception e)
                {
                    MessageBox.Show(e.ToString());
                }
            }        /// <summary>
            /// 顺时针旋转
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void XuanZhuan270(Bitmap bmp, PictureBox picBox)
            {
                try
                {
                    Graphics g = picBox.CreateGraphics();
                    bmp.RotateFlip(RotateFlipType.Rotate270FlipXY);
                    g.Clear(Color.White);
                    g.DrawImage(bmp, 0, 0);
                }
                catch (Exception e)
                {
                    MessageBox.Show(e.ToString());
                }
            }
      

  11.   


    // 继续
    /// <summary>
            /// 分块显示
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void FenKuai(Bitmap MyBitmap, PictureBox picBox)
            {
                //以分块效果显示图像
                Graphics g = picBox.CreateGraphics();
                g.Clear(Color.White);
                int width = MyBitmap.Width;
                int height = MyBitmap.Height;
                //定义将图片切分成四个部分的区域
                RectangleF[] block ={
    new RectangleF(0,0,width/2,height/2),
    new RectangleF(width/2,0,width/2,height/2),
    new RectangleF(0,height/2,width/2,height/2),
    new RectangleF(width/2,height/2,width/2,height/2)};
                //分别克隆图片的四个部分
                Bitmap[] MyBitmapBlack ={
                    MyBitmap.Clone(block[0],System.Drawing.Imaging.PixelFormat.DontCare),
                    MyBitmap.Clone(block[1],System.Drawing.Imaging.PixelFormat.DontCare),
                    MyBitmap.Clone(block[2],System.Drawing.Imaging.PixelFormat.DontCare),
                    MyBitmap.Clone(block[3],System.Drawing.Imaging.PixelFormat.DontCare)};
                //绘制图片的四个部分,各部分绘制时间间隔为0.5秒
                g.DrawImage(MyBitmapBlack[0], 0, 0);
                System.Threading.Thread.Sleep(500);
                g.DrawImage(MyBitmapBlack[1], width / 2, 0);
                System.Threading.Thread.Sleep(500);
                g.DrawImage(MyBitmapBlack[3], width / 2, height / 2);
                System.Threading.Thread.Sleep(500);
                g.DrawImage(MyBitmapBlack[2], 0, height / 2);
            }
            /// <summary>
            /// 积木特效
            /// </summary>
            /// <param name="bmp">Bitmap 对象</param>
            /// <param name="picBox">PictureBox 对象</param>
            public static void JiMu(Bitmap MyBitmap, PictureBox picBox)
            {
                //以积木效果显示图像
                try
                {
                    Graphics myGraphics = picBox.CreateGraphics ();
                    int myWidth, myHeight, i, j, iAvg, iPixel;
                    Color myColor, myNewColor;
                    RectangleF myRect;
                    myWidth = MyBitmap.Width;
                    myHeight = MyBitmap.Height;
                    myRect = new RectangleF(0, 0, myWidth, myHeight);
                    Bitmap bitmap = MyBitmap.Clone(myRect, System.Drawing.Imaging.PixelFormat.DontCare);
                    i = 0;
                    while (i < myWidth - 1)
                    {
                        j = 0;
                        while (j < myHeight - 1)
                        {
                            myColor = bitmap.GetPixel(i, j);
                            iAvg = (myColor.R + myColor.G + myColor.B) / 3;
                            iPixel = 0;
                            if (iAvg >= 128)
                                iPixel = 255;
                            else
                                iPixel = 0;
                            myNewColor = Color.FromArgb(255, iPixel, iPixel, iPixel);
                            bitmap.SetPixel(i, j, myNewColor);
                            j = j + 1;
                        }
                        i = i + 1;
                    }
                    myGraphics.Clear(Color.WhiteSmoke);
                    myGraphics.DrawImage(bitmap, new Rectangle(0, 0, myWidth, myHeight));
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "信息提示");
                }
            }
      

  12.   

    ZaiDuXinLing大哥给的代码我试过了,还是不能达到动态切换的效果,难道非要用wpf吗?