C#中RealPlayer控件axRealAudio有什么方法能够直接读取byte数组中的内容并播放出来不?我想做一个简单的C/S模式的视频点播系统,发送数据的代码如下:
                            FileStream fs = File.OpenRead(@"C:\Documents and Settings\Administrator\桌面\郭静 - goodbye.mp3");
                            byte[] buffer = new byte[fs.Length];
                            fs.Read(buffer, 0, buffer.Length);
                            bt = Encoding.UTF32.GetBytes(Convert.ToString(fs.Length));
                            ns.Write(bt, 0, bt.Length);//ns是NetworkStream类型
                            ns.Flush();
                            int i=0;
                            if (i < buffer.Length - 5000)
                            {
                                while (i < buffer.Length - 5000)
                                {
                                    bt = new byte[5000];
                                    Array.Copy(buffer, i, bt, 0, 5000);
                                    ns.Write(bt, 0, 5000);
                                    i += 5000;
                                    ns.Flush();
                                }
                            }
                            else
                            {
                                int n = buffer.Length % 5000;
                                bt = new byte[n];
                                Array.Copy(buffer, i, bt, 0, n);
                                ns.Write(bt, 0, n);
                                ns.Flush();
                            }
接收数据我想让axRealAudio控件直接播放接收到的byte数组,有这样的方法吗?
如果有更好的能够实现实时传输的方法,希望大家能告诉我。谢谢了!