using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;namespace 窗体交互
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
public static double D
{
set { this.Opacity = Convert.ToDouble(value / 10);}
}
private void button1_Click(object sender, EventArgs e)
{
Form2 f2 = new Form2();
f2.ShowDialog();
}
}
}
窗体2,我代码就略点了
private void trackBar1_Scroll(object sender, EventArgs e)
{
Form1.D = this.trackBar1.Value;
}
我想在窗体2里面我通过改变trackBar1控件的值的同时,能让form1的Opacity属性也随之改变,,
上面的代码报错了,,不知道怎么改噢!
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;namespace 窗体交互
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
public static double D
{
set { this.Opacity = Convert.ToDouble(value / 10);}
}
private void button1_Click(object sender, EventArgs e)
{
Form2 f2 = new Form2();
f2.ShowDialog();
}
}
}
窗体2,我代码就略点了
private void trackBar1_Scroll(object sender, EventArgs e)
{
Form1.D = this.trackBar1.Value;
}
我想在窗体2里面我通过改变trackBar1控件的值的同时,能让form1的Opacity属性也随之改变,,
上面的代码报错了,,不知道怎么改噢!
{
Form2 f2 = new Form2();
f2.ShowDialog();
f2.owner=this;
}form1 f = this.owner as form1
f.D=this.trackBar1.Value