我急用,请大家帮帮忙,谁有socket关于Tcp接收和传送信息的代码...谢谢了

解决方案 »

  1.   

    我对这个不懂,但是最近要用,msdn一下子这么多,我有点接受不了,能不能给全代码?
      

  2.   


    using System;
    using System.Text;
    using System.IO;
    using System.Net;
    using System.Net.Sockets;public class GetSocket
    {
        private static Socket ConnectSocket(string server, int port)
        {
            Socket s = null;
            IPHostEntry hostEntry = null;        // Get host related information.
            hostEntry = Dns.GetHostEntry(server);        // Loop through the AddressList to obtain the supported AddressFamily. This is to avoid
            // an exception that occurs when the host IP Address is not compatible with the address family
            // (typical in the IPv6 case).
            foreach(IPAddress address in hostEntry.AddressList)
            {
                IPEndPoint ipe = new IPEndPoint(address, port);
                Socket tempSocket = 
                    new Socket(ipe.AddressFamily, SocketType.Stream, ProtocolType.Tcp);            tempSocket.Connect(ipe);            if(tempSocket.Connected)
                {
                    s = tempSocket;
                    break;
                }
                else
                {
                    continue;
                }
            }
            return s;
        }    // This method requests the home page content for the specified server.
        private static string SocketSendReceive(string server, int port) 
        {
            string request = "GET / HTTP/1.1\r\nHost: " + server + 
                "\r\nConnection: Close\r\n\r\n";
            Byte[] bytesSent = Encoding.ASCII.GetBytes(request);
            Byte[] bytesReceived = new Byte[256];        // Create a socket connection with the specified server and port.
            Socket s = ConnectSocket(server, port);        if (s == null)
                return ("Connection failed");        // Send request to the server.
            s.Send(bytesSent, bytesSent.Length, 0);          // Receive the server home page content.
            int bytes = 0;
            string page = "Default HTML page on " + server + ":\r\n";        // The following will block until te page is transmitted.
            do {
                bytes = s.Receive(bytesReceived, bytesReceived.Length, 0);
                page = page + Encoding.ASCII.GetString(bytesReceived, 0, bytes);
            }
            while (bytes > 0);        return page;
        }    public static void Main(string[] args) 
        {
            string host;
            int port = 80;        if (args.Length == 0)
                // If no server name is passed as argument to this program, 
                // use the current host name as the default.
                host = Dns.GetHostName();
            else
                host = args[0];        string result = SocketSendReceive(host, port); 
            Console.WriteLine(result);
        }
    }
      

  3.   

    搞个基础的
    class Client
        {
            private const int portNum = 13;//服务器端口,可以随意修改
            private const string hostName = "127.0.0.1";//服务器地址,127.0.0.1指本机         static void Main(string[] args)
            {
                try
                {
                    Console.Write("Try to connect to " + hostName + ":" + portNum.ToString() + "\r\n");
                    TcpClient client = new TcpClient(hostName, portNum);
                    NetworkStream ns = client.GetStream();
                    byte[] bytes = new byte[1024];
                    int bytesRead = ns.Read(bytes, 0, bytes.Length);                Console.WriteLine(Encoding.ASCII.GetString(bytes, 0, bytesRead));                client.Close();                           }
                catch (Exception e)
                {
                    Console.WriteLine(e.ToString());
                }
                Console.ReadLine();//由于是控制台程序,故为了清楚的看到结果,可以加上这句
            }
        }
     class Listener
        {
            private const int portNum = 13;//服务器端口,可以随意修改        static void Main(string[] args)
            {
                bool done = false;
                TcpListener listener = new TcpListener(portNum);
                listener.Start();
                while (!done)
                {
                    Console.Write("Waiting for connection...");
                    TcpClient client = listener.AcceptTcpClient();                Console.WriteLine("Connection accepted.");
                    NetworkStream ns = client.GetStream();                byte[] byteTime = Encoding.ASCII.GetBytes(DateTime.Now.ToString());                try
                    {
                        ns.Write(byteTime, 0, byteTime.Length);
                        ns.Close();
                        client.Close();
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(e.ToString());
                    }
                }            listener.Stop();
            }    }