以下代码,1000个并发不能保证,不过1-2百个并发应该是没问题的.try {
ServerSock svrSock = new ServerSocket(PORT, BACKLOG);
while (isListen) {
Socket sock = svrSock.accept();
try
{
// todo... 创建线程处理业务逻辑 }
catch (IOException e)
{
if (!sock.isClosed())
sock.close();
}
}
}
catch (IOException e) {
//...
}
finally {
try {
// 关闭侦听端口
svrSock .close();
} catch (IOException e) {}
}
ServerSock svrSock = new ServerSocket(PORT, BACKLOG);
while (isListen) {
Socket sock = svrSock.accept();
try
{
// todo... 创建线程处理业务逻辑 }
catch (IOException e)
{
if (!sock.isClosed())
sock.close();
}
}
}
catch (IOException e) {
//...
}
finally {
try {
// 关闭侦听端口
svrSock .close();
} catch (IOException e) {}
}
import java.nio.ByteBuffer;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.nio.channels.Selector;
import java.nio.channels.SelectionKey;
import java.nio.channels.SelectableChannel;
import java.net.Socket;
import java.net.ServerSocket;
import java.net.InetSocketAddress;
import java.util.*;/**
* Simple echo-back server which listens for incoming stream connections
* and echoes back whatever it reads. A single Selector object is used to
* listen to the server socket (to accept new connections) and all the
* active socket channels.
*
* @author Ron Hitchens ([email protected])
*/public class SelectSockets
{
public static int PORT_NUMBER = 1235;
public static Vector fd = new Vector() ; public static void main (String [] argv) throws Exception
{
new SelectSockets( ).go (argv);
}
public void go (String [] argv) throws Exception
{
int port = PORT_NUMBER;
if (argv.length > 0) { // Override default listen port
port = Integer.parseInt (argv [0]);
}
System.out.println ("Listening on port " + port); // Allocate an unbound server socket channel
ServerSocketChannel serverChannel = ServerSocketChannel.open( ); // Get the associated ServerSocket to bind it with
ServerSocket serverSocket = serverChannel.socket( ); // Create a new Selector for use below
Selector selector = Selector.open( ); // Set the port the server channel will listen to
serverSocket.bind (new InetSocketAddress (port)); // Set nonblocking mode for the listening socket
serverChannel.configureBlocking (false); // Register the ServerSocketChannel with the Selector
serverChannel.register (selector, SelectionKey.OP_ACCEPT);
SocketChannel channel = null ; while (true) {
// This may block for a long time. Upon returning, the
// selected set contains keys of the ready channels.
int n = selector.select( );
if (n == 0) {
continue; // nothing to do
} // Get an iterator over the set of selected keys
Iterator it = selector.selectedKeys().iterator( ); // Look at each key in the selected set
while (it.hasNext( )) {
SelectionKey key = (SelectionKey) it.next( );
// Is a new connection coming in?
if (key.isAcceptable( )) {
ServerSocketChannel server =
(ServerSocketChannel) key.channel( );
channel = server.accept( );
registerChannel (selector, channel,
SelectionKey.OP_READ);
sayHello (channel);
fd.add (channel) ; } // Is there data to read on this channel?
if (key.isReadable( )) {
System.out.println ("In readable" ) ;
readDataFromSocket (key);
registerChannel (selector, channel, SelectionKey.OP_WRITE);
// sayHello2( channel ) ;
} // Remove key from selected set; it's been handled
it.remove( );
}
}
}
// ----------------------------------------------------------
/**
* Register the given channel with the given selector for
* the given operations of interest
*/
protected void registerChannel (Selector selector,
SelectableChannel channel, int ops)
throws Exception
{
if (channel == null) {
return; // could happen
}
// Set the new channel nonblocking
channel.configureBlocking (false);
// Register it with the selector
channel.register (selector, ops);
}
// ----------------------------------------------------------
// Use the same byte buffer for all channels. A single thread is
// servicing all the channels, so no danger of concurrent acccess.
private ByteBuffer buffer = ByteBuffer.allocateDirect (1024);
/**
* Sample data handler method for a channel with data ready to read.
* @param key A SelectionKey object associated with a channel
* determined by the selector to be ready for reading. If the
* channel returns an EOF condition, it is closed here, which
* automatically invalidates the associated key. The selector
* will then de-register the channel on the next select call.
*/
protected void readDataFromSocket (SelectionKey key)
throws Exception
{
SocketChannel socketChannel = (SocketChannel) key.channel( );
int count;
buffer.clear( ); // Empty buffer
// Loop while data is available; channel is nonblocking
while ((count = socketChannel.read (buffer)) > 0) {
buffer.flip( ); // Make buffer readable
// Send the data; don't assume it goes all at once for( int i = 0 ; i < fd.size() - 1 ; ++i )
{
System.out.println( "i = " + i + ", size = " + (fd.size() - 1) ) ;
SocketChannel tempChannel = (SocketChannel)fd.get( i ) ;
System.out.println ("Connected at port: " + tempChannel.socket().getPort() ) ; if( tempChannel.isConnected() )
{/*
BufferedReader inFromClient =
new BufferedReader( new InputStreamReader(
temp.getInputStream() ) ) ; // Return canned message
PrintWriter out = new PrintWriter
(temp.getOutputStream(), true);
out.print("Relay Message from other clients--");
out.println( "fromclient = " + inFromClient.readLine() ) ;
System.out.println( "HELLO\n" ) ;
*/ while (buffer.hasRemaining( )) {
tempChannel.write (buffer);
}
buffer.clear( ) ;// tempChannel.close() ;
}
else
fd.remove( i ) ;
} // WARNING: the above loop is evil. Because
// it's writing back to the same nonblocking
// channel it read the data from, this code can
// potentially spin in a busy loop. In real life
// you'd do something more useful than this.
buffer.clear( ); // Empty buffer
} if (count < 0) {
// Close channel on EOF, invalidates the key
socketChannel.close( );
} }
// ----------------------------------------------------------
/**
* Spew a greeting to the incoming client connection.
* @param channel The newly connected SocketChannel to say hello to.
*/
private void sayHello (SocketChannel channel)
throws Exception
{
buffer.clear( );
buffer.put ("Hi there!\r\n".getBytes( ));
buffer.flip( );
channel.write (buffer);
} private void echo (SocketChannel channel)
throws Exception
{
buffer.clear( );
buffer.put ("Hi there 2nd time!\r\n".getBytes( ));
buffer.flip( );
channel.write (buffer);
buffer.clear( );// channel.close() ;
}
}
这是一个NIO包写的ECHO服务端,应该能支持1000个连接。具体原理你可以看看NIO的介绍。
http://java.sun.com/j2se/1.4.2/docs/guide/nio/