import java.util.*;interface Instrument5 {
// Compile-time constant:
public static final int i = 5;
public void play();
public String what();
public void adjust();
}class Wind5 implements Instrument5 {
public void play() {
System.out.println("Wind5.play()");
}
public String what() { return "Wind5"; }
public void adjust() {}
}class Percussion5 implements Instrument5 {
public void play() {
System.out.println("Percussion5.play()");
}
public String what() { return "Percussion5"; }
public void adjust() {}
}class Stringed5 implements Instrument5 {
public void play() {
System.out.println("Stringed5.play()");
}
public String what() { return "Stringed5"; }
public void adjust() {}
}class Brass5 extends Wind5 {
public void play() {
System.out.println("Brass5.play()");
}
public void adjust() {
System.out.println("Brass5.adjust()");
}
}class Woodwind5 extends Wind5 {
public void play() {
System.out.println("Woodwind5.play()");
}
public String what() { return "Woodwind5"; }
}public class Music5 {
static void tune(Instrument5 i) {
i.play();
}
static void tuneAll(Instrument5[] e) {
for(int i = 0; i < e.length; i++)
tune(e[i]);
}
public static void main(String[] args) {
Instrument5[] orchestra = new Instrument5[5];
int i = 0;
orchestra[i++] = new Wind5();
orchestra[i++] = new Percussion5();
orchestra[i++] = new Stringed5();
orchestra[i++] = new Brass5();
orchestra[i++] = new Woodwind5();
tuneAll(orchestra);
}
}
中的public class Music5 {
static void tune(Instrument5 i) {
i.play();
}
static void tuneAll(Instrument5[] e) {
for(int i = 0; i < e.length; i++)
tune(e[i]);
}
public static void main(String[] args) {
Instrument5[] orchestra = new Instrument5[5];
int i = 0;
orchestra[i++] = new Wind5();
orchestra[i++] = new Percussion5();
orchestra[i++] = new Stringed5();
orchestra[i++] = new Brass5();
orchestra[i++] = new Woodwind5();
tuneAll(orchestra);
}
} 这段看不怎么明白,本人新手,求讲解,多谢了。
// Compile-time constant:
public static final int i = 5;
public void play();
public String what();
public void adjust();
}class Wind5 implements Instrument5 {
public void play() {
System.out.println("Wind5.play()");
}
public String what() { return "Wind5"; }
public void adjust() {}
}class Percussion5 implements Instrument5 {
public void play() {
System.out.println("Percussion5.play()");
}
public String what() { return "Percussion5"; }
public void adjust() {}
}class Stringed5 implements Instrument5 {
public void play() {
System.out.println("Stringed5.play()");
}
public String what() { return "Stringed5"; }
public void adjust() {}
}class Brass5 extends Wind5 {
public void play() {
System.out.println("Brass5.play()");
}
public void adjust() {
System.out.println("Brass5.adjust()");
}
}class Woodwind5 extends Wind5 {
public void play() {
System.out.println("Woodwind5.play()");
}
public String what() { return "Woodwind5"; }
}public class Music5 {
static void tune(Instrument5 i) {
i.play();
}
static void tuneAll(Instrument5[] e) {
for(int i = 0; i < e.length; i++)
tune(e[i]);
}
public static void main(String[] args) {
Instrument5[] orchestra = new Instrument5[5];
int i = 0;
orchestra[i++] = new Wind5();
orchestra[i++] = new Percussion5();
orchestra[i++] = new Stringed5();
orchestra[i++] = new Brass5();
orchestra[i++] = new Woodwind5();
tuneAll(orchestra);
}
}
中的public class Music5 {
static void tune(Instrument5 i) {
i.play();
}
static void tuneAll(Instrument5[] e) {
for(int i = 0; i < e.length; i++)
tune(e[i]);
}
public static void main(String[] args) {
Instrument5[] orchestra = new Instrument5[5];
int i = 0;
orchestra[i++] = new Wind5();
orchestra[i++] = new Percussion5();
orchestra[i++] = new Stringed5();
orchestra[i++] = new Brass5();
orchestra[i++] = new Woodwind5();
tuneAll(orchestra);
}
} 这段看不怎么明白,本人新手,求讲解,多谢了。
i.play();
}
static void tuneAll(Instrument5[] e) {
for(int i = 0; i < e.length; i++)
tune(e[i]);
}
public static void main(String[] args) {
Instrument5[] orchestra = new Instrument5[5];//得到5个接口
int i = 0;
orchestra[i++] = new Wind5();//多态,父类引用指向子类对象
orchestra[i++] = new Percussion5();//多态,父类引用指向子类对象
orchestra[i++] = new Stringed5();//多态,父类引用指向子类对象
orchestra[i++] = new Brass5();//多态,父类引用指向子类对象
orchestra[i++] = new Woodwind5();//多态,父类引用指向子类对象
/**
1.把接口数组作为参数实现方法tullAll(Instrument5[] e)
2.实现方法tune(e[i])此时参数是单个接口,并且每个接口都指向一个实现类
3.调用tune(Instrument5 i)此时参数实际是接口的实现类
4.每个实现类调用自己的play方法故得到结果:
Wind5.play()
Percussion5.play()
Stringed5.play()
Brass5.play()
Woodwind5.play()
*/
tuneAll(orchestra); }
}