import java.awt.*;
import java.awt.event.*;
import java.util.*;
import java.applet.*;
public class pp extends Applet
{ myCanvas c1;Frame f;CardLayout a=new CardLayout();Timer timer=new Timer();int i=1;
public void init()
{c1=new myCanvas();f=new Frame();f.setVisible(true);f.setLayout(a);f.setBounds(500,500,600,600);
c1.setBackground(Color.red);
c1.setSize(600,600);
f.add(c1,"1");timer.schedule(new MyTask(),100,10000);
}
class myCanvas extends Canvas
{Toolkit tk;
Image img;
myCanvas()
{tk=getToolkit();
img=tk.getImage(i+".jpg");
}
public void paint(Graphics g)
{g.drawImage(img,0,0,560,336,this);
}
}
class MyTask extends java.util.TimerTask
{ public void run(){这里怎么做?
}
}
public static void main(String args[])
{pp t=new pp();t.init();
}
}
import java.awt.event.*;
import java.util.*;
import java.applet.*;
public class pp extends Applet
{ myCanvas c1;Frame f;CardLayout a=new CardLayout();Timer timer=new Timer();int i=1;
public void init()
{c1=new myCanvas();f=new Frame();f.setVisible(true);f.setLayout(a);f.setBounds(500,500,600,600);
c1.setBackground(Color.red);
c1.setSize(600,600);
f.add(c1,"1");timer.schedule(new MyTask(),100,10000);
}
class myCanvas extends Canvas
{Toolkit tk;
Image img;
myCanvas()
{tk=getToolkit();
img=tk.getImage(i+".jpg");
}
public void paint(Graphics g)
{g.drawImage(img,0,0,560,336,this);
}
}
class MyTask extends java.util.TimerTask
{ public void run(){这里怎么做?
}
}
public static void main(String args[])
{pp t=new pp();t.init();
}
}
public void run(){
c1.img = c1.getImage(++i + ".jpg");
c1.repaint();
}
//或者你在myCanvas里面写个方法来改变图片,又或者你在myCanvas里面一次把图片全部图片读出来
//如下:
class myCanvas extends Canvas
{
Toolkit tk;
Image[] imgs;
myCanvas()
{
tk=getToolkit();
for(int i=1;i<11;i++){//假设有10张图片
imgs[i-1]=tk.getImage(i+".jpg");
}
}
public void paint(Graphics g)
{
if(i>10){
i = 1;
}
g.drawImage(imgs[i++],0,0,560,336,this);
}
}
class MyTask extends java.util.TimerTask
{
public void run(){
//这里这样做
c1.repaint();
}
}