import java.awt.*;
import java.awt.event.*;
import javax.swing.*;public class MainFrame extends JFrame {
public void MainFrame () {
setTitle("Game");
setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
}
public static void main(String[] args) {
new MainFrame ();
}
public static final int DEFAULT_WIDTH = 100;
public static final int DEFAULT_HEIGHT = 100;
private JPanel fieldPanel;//活动场地
}
import java.awt.event.*;
import javax.swing.*;public class MainFrame extends JFrame {
public void MainFrame () {
setTitle("Game");
setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
}
public static void main(String[] args) {
new MainFrame ();
}
public static final int DEFAULT_WIDTH = 100;
public static final int DEFAULT_HEIGHT = 100;
private JPanel fieldPanel;//活动场地
}
import java.awt.event.*;
import javax.swing.*;public class MainFrame extends JFrame {
public void MainFrame () {
setTitle("Game");
setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
}
public static void main(String[] args) {
new MainFrame ();
}
public static final int DEFAULT_WIDTH = 100;
public static final int DEFAULT_HEIGHT = 100;
private JPanel fieldPanel;}
public void MainFrame () {
setTitle("Game");
setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
}去掉那个void
加上void就不是构造函数了,就会调用你的
默认构造函数,这样,你就等于什么也看不到了~~
阿门,你把构造方法的void去掉就行了import java.awt.*;
import java.awt.event.*;
import javax.swing.*;public class MainFrame extends JFrame {
public MainFrame () {
setTitle("Game");
setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
}
public static void main(String[] args) {
new MainFrame ();
}
public static final int DEFAULT_WIDTH = 100;
public static final int DEFAULT_HEIGHT = 100;
private JPanel fieldPanel;}