小子向大哥请教!
import java.awt.*; 
import java.awt.event.*; 
public class testLayout extends Frame{ 
    Panel b1=new Panel(); 
    Panel b2=new Panel(); 
    CardLayout da=new CardLayout(); 
    
      
  
    public testLayout() 
    { 
    b1.setLayout(new GridLayout(3,1)); 
    Button c1=new Button("上一张"); 
    Button c2=new Button("下一张"); 
    
    Button c3=new Button("最后一张"); 
    b1.add(c1); 
    b1.add(c2); 
    b1.add(c3); 
    this.add(b1,BorderLayout.WEST); 
    
    b2.setLayout(da); 
    b2.add(new Button("one"),"1"); 
    b2.add(new Button("two"),"2"); 
    b2.add(new Button("three"),"3"); 
    b2.add(new Button("four"),"4"); 
    b2.add(new Button("five"),"5"); 
    this.add(b2); 
    
    this.setLocation(50,50); 
    this.setSize(500,500); 
    this.setVisible(true); 
    this.addWindowListener(new WindowAdapter() 
    { 
    public void windowClosing(WindowEvent e)     { 
    
    System.exit(0); 
    } 
    }); 
          class MY implements ActionListener 
          { 
                public void actionPerformed(ActionEvent e) 
                { 
                  if(e.getActionCommand().equals("下一张")) 
                    { 
                    da.next(b2); 
        
                      } 
                      else if(e.getActionCommand().equals("上一张")) 
                    { 
                      da.previous(b2); 
                      } 
                    else 
                      { 
                      da.last(b2); 
                  } 
                } 
        
    } 
    MY ma=new MY(); 
    c1.addActionListener(ma); 
    c2.addActionListener(ma); 
    c3.addActionListener(ma); 
  
    }     
    
    public static void main(String[] args) { 
    
    // TODO, add your application code 
    new testLayout(); 
    System.out.println("Hello World!"); 
    } 

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现在我想将按钮“ONe”、“two”、“three”、“four”、“fine”换成为五张照片,使之成为一简单的“相册”,请问一下该怎么做? 
其中我加载图片的代码为: 
Image image=this.getToolkit().getImage("H:\\图片\\001.jpg"); 
Image image2=this.getToolkit().getImage("H:\\图片\\006.jpg"); 
  。。 
      public void paint(Graphics g) 
      { 
          g.drawImage(image,505,10,this); 
          
      }