想在这个页面上插入一个或一个区域实现文字的逐字显示且能实现分行、缩进。
这是云盘连接网页效果代码都已打包 师哥师姐们打开看一下就行!!谢谢
http://pan.baidu.com/s/19reu9
这是云盘连接网页效果代码都已打包 师哥师姐们打开看一下就行!!谢谢
http://pan.baidu.com/s/19reu9
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<html><head><style>html, body {
height: 100%;
padding: 0;
margin: 0;
background: #000;
}
canvas {
position: absolute;
width: 100%;
height: 100%;
}
#word{position:absolute;color:White;top:25%;left:40%;width:20%;height:50%;z-index:10000}
</style></head><body>
<div id="word"></div>
<canvas id="pinkboard" width="581" height="316"></canvas>
<script type="text/javascript">
function type(txt) { var text = "123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890";
var textLen = text.length;
var lineNum = 30; //定义每行显示多少个字
var num = 0;
var _ = document.createTextNode('_');
var i = 0;
var me = this;
this.show = function () {
str = text.substr(i, 1);
var txt = document.getElementById('word');
txt.appendChild(document.createTextNode(str));
txt.appendChild(_); num++;
if (num > 0 && num % lineNum == 0) txt.appendChild(document.createElement('br')); i++;
if (i < textLen) setTimeout(function () { me.show() }, 300); else txt.removeChild(_);
}
this.show();
}
new type(document.getElementById('word'));
var settings = {
particles: {
length: 500, // maximum amount of particles
duration: 2, // particle duration in sec
velocity: 100, // particle velocity in pixels/sec
effect: -0.75, // play with this for a nice effect
size: 30//, // particle size in pixels
}//,
};/*
* RequestAnimationFrame polyfill by Erik M?ller
*/
(function(){var b=0;var c=["ms","moz","webkit","o"];for(var a=0;a<c.length&&!window.requestAnimationFrame;++a){window.requestAnimationFrame=window[c[a]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[c[a]+"CancelAnimationFrame"]||window[c[a]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame){window.requestAnimationFrame=function(h,e){var d=new Date().getTime();var f=Math.max(0,16-(d-b));var g=window.setTimeout(function(){h(d+f)},f);b=d+f;return g}}if(!window.cancelAnimationFrame){window.cancelAnimationFrame=function(d){clearTimeout(d)}}}());/*
* Point class
*/
var Point = (function() {
function Point(x, y) {
this.x = (typeof x !== 'undefined') ? x : 0;
this.y = (typeof y !== 'undefined') ? y : 0;
}
Point.prototype.clone = function() {
return new Point(this.x, this.y);
};
Point.prototype.length = function(length) {
if (typeof length == 'undefined')
return Math.sqrt(this.x * this.x + this.y * this.y);
this.normalize();
this.x *= length;
this.y *= length;
return this;
};
Point.prototype.normalize = function() {
var length = this.length();
this.x /= length;
this.y /= length;
return this;
};
return Point;
})();/*
* Particle class
*/
var Particle = (function() {
function Particle() {
this.position = new Point();
this.velocity = new Point();
this.acceleration = new Point();
this.age = 0;
}
Particle.prototype.initialize = function(x, y, dx, dy) {
this.position.x = x;
this.position.y = y;
this.velocity.x = dx;
this.velocity.y = dy;
this.acceleration.x = dx * settings.particles.effect;
this.acceleration.y = dy * settings.particles.effect;
this.age = 0;
};
Particle.prototype.update = function(deltaTime) {
this.position.x += this.velocity.x * deltaTime;
this.position.y += this.velocity.y * deltaTime;
this.velocity.x += this.acceleration.x * deltaTime;
this.velocity.y += this.acceleration.y * deltaTime;
this.age += deltaTime;
};
Particle.prototype.draw = function(context, image) {
function ease(t) {
return (--t) * t * t + 1;
}
var size = image.width * ease(this.age / settings.particles.duration);
context.globalAlpha = 1 - this.age / settings.particles.duration;
context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);
};
return Particle;
})();/*
* ParticlePool class
*/
var ParticlePool = (function() {
var particles,
firstActive = 0,
firstFree = 0,
duration = settings.particles.duration;
function ParticlePool(length) {
// create and populate particle pool
particles = new Array(length);
for (var i = 0; i < particles.length; i++)
particles[i] = new Particle();
}
ParticlePool.prototype.add = function(x, y, dx, dy) {
particles[firstFree].initialize(x, y, dx, dy);
// handle circular queue
firstFree++;
if (firstFree == particles.length) firstFree = 0;
if (firstActive == firstFree ) firstActive++;
if (firstActive == particles.length) firstActive = 0;
};
ParticlePool.prototype.update = function(deltaTime) {
var i;
// update active particles
if (firstActive < firstFree) {
for (i = firstActive; i < firstFree; i++)
particles[i].update(deltaTime);
}
if (firstFree < firstActive) {
for (i = firstActive; i < particles.length; i++)
particles[i].update(deltaTime);
for (i = 0; i < firstFree; i++)
particles[i].update(deltaTime);
}
// remove inactive particles
while (particles[firstActive].age >= duration && firstActive != firstFree) {
firstActive++;
if (firstActive == particles.length) firstActive = 0;
}
};
ParticlePool.prototype.draw = function(context, image) {
// draw active particles
if (firstActive < firstFree) {
for (i = firstActive; i < firstFree; i++)
particles[i].draw(context, image);
}
if (firstFree < firstActive) {
for (i = firstActive; i < particles.length; i++)
particles[i].draw(context, image);
for (i = 0; i < firstFree; i++)
particles[i].draw(context, image);
}
};
return ParticlePool;
})();/*
* Putting it all together
*/
(function (canvas) {
var context = canvas.getContext('2d'),
particles = new ParticlePool(settings.particles.length),
particleRate = settings.particles.length / settings.particles.duration, // particles/sec
time; // get point on heart with -PI <= t <= PI
function pointOnHeart(t) {
return new Point(
160 * Math.pow(Math.sin(t), 3),
130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25
);
} // creating the particle image using a dummy canvas
var image = (function () {
var canvas = document.createElement('canvas'),
context = canvas.getContext('2d');
canvas.width = settings.particles.size;
canvas.height = settings.particles.size;
// helper function to create the path
function to(t) {
var point = pointOnHeart(t);
point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350;
point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350;
return point;
}
// create the path
context.beginPath();
var t = -Math.PI;
var point = to(t);
context.moveTo(point.x, point.y);
while (t < Math.PI) {
t += 0.01; // baby steps!
point = to(t);
context.lineTo(point.x, point.y);
}
context.closePath();
// create the fill
context.fillStyle = '#ea80b0';
context.fill();
// create the image
var image = new Image();
image.src = canvas.toDataURL();
return image;
})(); // render that thing!
function render() {
// next animation frame
requestAnimationFrame(render); // update time
var newTime = new Date().getTime() / 1000,
deltaTime = newTime - (time || newTime);
time = newTime; // clear canvas
context.clearRect(0, 0, canvas.width, canvas.height); // create new particles
var amount = particleRate * deltaTime;
for (var i = 0; i < amount; i++) {
var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
var dir = pos.clone().length(settings.particles.velocity);
particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);
} // update and draw particles
particles.update(deltaTime);
particles.draw(context, image);
} // handle (re-)sizing of the canvas
function onResize() {
canvas.width = canvas.clientWidth;
canvas.height = canvas.clientHeight;
}
window.onresize = onResize; // delay rendering bootstrap
setTimeout(function () {
onResize();
render();
}, 10);
})(document.getElementById('pinkboard'));</script>
</body></html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title> new document </title>
<style type="text/css">
#tcfr {
width: 200px;
height: 300px;
background: #99ccff;
font-size: 20px;
text-indent: 40px;
}
#tcfr p {
margin: 0px;}
</style>
</head><body>
<div id="tcfr">
</div>
<script type="text/javascript">
var str = "想在这个页面上插入一个或一个区域实现文字的逐字显示且能实现分行、缩进。\n这是云盘连接网页效果代码都已打包 师哥师姐们打开看一下就行!!谢谢";
var shtml = "";
function run()
{
var html=str.charAt(0);
shtml += html=="\n"?"</p><p>":html;
document.getElementById("tcfr").innerHTML = "<p>"+shtml+"</p>";
str=str.slice(1);
if(str!="")
setTimeout(run,100);
}
run();
</script>
</body>
</html>
可以的啊, 直接复制到txt文件然后转为html都可以看出来的
测试过也可以