<script>alert("当~~");</script>

解决方案 »

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    <script>
    alert("当~~");
    alert("当~~");
    alert("当~~");
    </script>
      

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    <script>while(!alert());</script>
      

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    用javascript寫一函數讓主機自帶的小喇叭每隔一秒發出一次警告音!! 不是音箱 不彈出窗口
      

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    <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
    <html>
    <head>
    <title>QBMusicParser</title>
    <meta name="vs_defaultClientScript" content="JavaScript">
    <meta name="vs_targetSchema" content="http://schemas.microsoft.com/intellisense/ie5">
    <meta name="GENERATOR" content="Microsoft Visual Studio.NET 7.0">
    <meta name="ProgId" content="VisualStudio.HTML">
    <meta name="Originator" content="Microsoft Visual Studio.NET 7.0">
    <meta name="Author" content="LvYou,吕游">
    </head><body MS_POSITIONING="GridLayout" onload=WebMain()>
    <OBJECT ID="DAControl" style="height:1px;width:1px" CLASSID="CLSID:B6FFC24C-7E13-11D0-9B47-00C04FC2F51D" >
    </OBJECT>把QB的乐谱放进来试试:
    <select onchange="txtMusic.value=value">
    <option value="o2a4b4>c4d8e8e4d4c4o2b4a4b4o3c4o2b8a8a1o2a4b4o3c4d8e8e8a4e8e4d4c4c4c8d8c8e8e1o3a8a4a8a4e4g8g4g8g4e8d8d8c8c4c4g8e8e1o3a8a4a8a4b8a8g8g4g8g4e8d8c4c4o2b8a8g4a1o3d8d8d8e8g4e8g8o2a1o4c8c8c8c8o3b4a8g8g1o3d8d8d8e8g8f8e4d8d4e8g8e8e4d8d8d8e8g4o4c8o3b8a1">歌曲1</option>
    <option value="o3g16a8g16o4c8o3a16g16e2d16e8g16e8d16e16o2a2o3c16c8o2a16g8a8o3c8.d16c4d16d8c16o2a8o3e8d2o3g16e8g16e8g8a16a8o4c16o3a8g8e16e8d16e8g8e2o3g16e8g16e8g8a16a8o4c16o3a8g8e16e8d16e8g8e2o3d8.e16d8e8g8.a16g8a8o4c4.o3a8o4c2o3a16a8a16g8a8g8.e16d8e8g1o3d16d8c16o2a8o3d16e16c2">歌曲2</option>
    <option value="o3e16g16a4a8g16a16a4p8a16e16g8g8g8a16g16g4d8e16d16o3d4d8e16d16d4c8d16e16e2.p8e16g16o3a4a8g16a16a4p8a16o4c16d8d8d8c16d16d4d8c16o3a16o3a4g16a8g16e4g8e16a16a1a4p4p4p8a16o4c16o4d8d8d8c16d16d4p8d16e16d8d8c16d8c16o3a4p8a16o4c16o4d16d8.c16d8.d8d8c16d8o3b16b2.p8a16o4c16d8d8d8c16d16d4p8d16e16o4d8d8c16d8c16o3a4p8a16o4c16d8d8c16d8.d8d8c16d8o3b16b2.p8e16g16o3a4a8g16a16a4p8a16e16g8g8g8a16g16g4d8e16d16d4d8e16d16d4c8d16e16e2.g8e16a16a1">歌曲3</option>
    </select><textarea id=txtMusic rows=10 cols=40></textarea>
    <button onclick="Play(txtMusic.value)">播放</button>
    <button onclick="Stop()">停止</button>
    </body>
    </html>
    <script language=javascript>
    <!--/************************************
    JScript+DirectAnimation播放QB音乐程序
    10/10/2002  4:03初稿
    其中有很多QB音乐指令还不支持
    未完成,未整理,仅供参考研究
    LvYou 吕游 [email protected]
    ************************************/
    function CPlayer(){
    this.PlaySoundFont=PlaySoundFont
    this.AdjustSpeed=AdjustSpeed
    this.AdjustLevel=AdjustLevel
    this.AdjustLevelUp=AdjustLevelUp
    this.AdjustLevelDown=AdjustLevelDown
    this.getTimeStandard=getTimeStandardvar m_sfpm=80; //每分钟多少个8分音符
    var SFLength=100;
    var CurrentLevel=4;function PlaySoundFont(sf,sflength){
    status=sf
    snd.SwitchTo(m.SinSynth.Rate(GetFrq(sf)))
    return
    }
    function AdjustSpeed(sfpm){
    m_sfpm=sfpm
    }function getTimeStandard(){
    return 20000/m_sfpm*8;
    }function AdjustLevel(sflv){
    CurrentLevel=sflv;
    }
    function AdjustLevelUp(){
    CurrentLevel++;
    }function AdjustLevelDown(){
    CurrentLevel--;
    }function GetFrq(sf){
    var feq=0;
    switch (sf){
    case "C":
    feq=264
    break;
    case "D":
    feq=297
    break;
    case "E":
    feq=330
    break;
    case "F":
    feq=352
    break;
    case "G":
    feq=396
    break;
    case "A":
    feq=440
    break;
    case "B":
    feq=495
    break;
    case "P":
    feq=0;
    break;
    default:
    feq=0;
    break;
    }
    feq=feq*Math.pow(2,CurrentLevel-2)
    return feq
    }
    function GetInterval(sflen){
    return 100;
    }
    }
    function parseCommand(strMusic){
    var cmdstr="";var SoundFont=/^([CDEFGABP])(\d{0,2})(\.?)/ivar LevelAdjust=/^O([123456])/i
    var LevelUP=/^>/i
    var LevelDown=/^</ivar SpeedAdjust=/^T(\d{1,})/ivar result;result=strMusic.match(SoundFont)
    if (result!=null){
    if (RegExp.$2=="")
    cmdstr="SF " + RegExp.$1 + " 8" //默认8分音符
    else
    if (RegExp.$3=="") //不带附点
    cmdstr="SF " + RegExp.$1 + " " + RegExp.$2
    else //带附点
    cmdstr="SF " + RegExp.$1 + " " + parseInt(RegExp.$2)*2/3return new Array(cmdstr,RegExp.lastIndex)
    }result=strMusic.match(LevelAdjust)
    if (result!=null){
    cmdstr="LA " + RegExp.$1
    return new Array(cmdstr,RegExp.lastIndex)
    }
    result=strMusic.match(LevelUP)
    if (result!=null){
    cmdstr="LU"
    return new Array(cmdstr,RegExp.lastIndex)
    }
    result=strMusic.match(LevelDown)
    if (result!=null){
    cmdstr="LD"
    return new Array(cmdstr,RegExp.lastIndex)
    }result=strMusic.match(SpeedAdjust)
    if (result!=null){
    cmdstr="SA " + RegExp.$1
    return new Array(cmdstr,RegExp.lastIndex)
    }
    }
    var MusicBuffer
    var PlayInProgress=false
    var TimerIDfunction DoPlayMusic(strMusic){PlayInProgress=trueif (MusicBuffer!=""){
    strMusic+=MusicBuffer
    MusicBuffer=""
    }
    var ParseResult=parseCommand(strMusic)
    if (typeof(ParseResult)=='undefined'){
    Player.PlaySoundFont("P",sflength)
    PlayInProgress=false
    return 
    }
    //alert(ParseResult)
    var cmd=ParseResult[0]
    var idx=ParseResult[1]cmd=cmd.split(" ")
    //alert(cmd)
    //alert(strMusic.substr(idx))
    switch(cmd[0]){ //命令种类
    case "SF": //soundfont
    var sf=cmd[1].toUpperCase();
    var sflength=parseInt(cmd[2])
    Player.PlaySoundFont(sf,sflength)
    //alert(5000/sflength)
    TimerID=setTimeout("DoPlayMusic('" + strMusic.substr(idx) + "')",Player.getTimeStandard()/sflength)
    break;
    case "LA": //Level Adjust
    Player.AdjustLevel(cmd[1])
    TimerID=setTimeout("DoPlayMusic('" + strMusic.substr(idx) + "')",0)
    break;
    case "LU": //Level Adjust
    Player.AdjustLevelUp()
    TimerID=setTimeout("DoPlayMusic('" + strMusic.substr(idx) + "')",0)
    break; 
    case "LD": //Level Adjust
    Player.AdjustLevelDown()
    TimerID=setTimeout("DoPlayMusic('" + strMusic.substr(idx) + "')",0)
    break; 
    case "SA": //Speed Adjust
    Player.AdjustSpeed(cmd[1])
    TimerID=setTimeout("DoPlayMusic('" + strMusic.substr(idx) + "')",0)
    break;
    }
    }
    function Play(MusicSegment){
    if (!PlayInProgress)
    DoPlayMusic(MusicSegment)
    else
    MusicBuffer+=MusicSegment
    }function Stop(){
    clearTimeout(TimerID)
    Player.PlaySoundFont("P",1)
    PlayInProgress=false
    }
    function WebMain(){m = DAControl.MeterLibrary;
    snd=m.ModifiableBehavior(m.Silence);
    DAControl.Image=m.EmptyImage;
    DAControl.Sound=snd
    DAControl.Start()Player=new CPlayer()}
    //-->
    </script>