先初步改了一下
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=gb2312">
<title>digitalgame</title>
<script language="javascript">
<!--
function updateScore(){
//以"/"、"*"作入输入结束标志,如果正确就加分
        var i; //var curScore = txtScore.innerText;
//var keyNum=parseInt(event.keyCode);
var tempDigit=document.form1.txtInput.value;
for (i=1;i<10;i++){
var obj = eval("dd"+i);
//if((keyNum==111)||(keyNum==106)){
   //checkOutDigit在下面作了定义,从输入的字符串中滤去"/"、"*"
   if (obj.innerText ==tempDigit){
document.form1.txtScore.value = parseInt(document.form1.txtScore.value)+10;
obj.innerText = "";
break;
}
//}
   }
}
function checkOutDigit(str) { 
//从字符串str中解析出数字
   var i,j,strTemp; 
   var temp="";
   var strTemp="0123456789"; 
   for (i=0;i<str.length;i++) { 
       j=strTemp.indexOf(str.charAt(i)); 
       if (j==-1) { 
           //不是数字 
           return temp; 
       } 
       else{ 
       //是数字
           return temp+str.charAt(i); 
       }
  }

//-->
</script>
<script language="javascript"></script>
</head>
<body>
<form name=form1 method=post>
  <table width="672" border="2" cellpadding="0" cellspacing="0" bgcolor="#FFFFFF" align="center">
    <!--DWLayoutTable-->
    <tr> 
      <td colspan="2" rowspan="2" valign="top"> 
        <!--游戏区定义开始-->
        <table  border="2" width="451" height="442" cellpadding="0" cellspacing="0" bgcolor="#ffffff">
          <!--DWLayoutTable-->
          <tr> 
            <td width="445" height="325" valign="top">&nbsp; 
              <!--初始化-->
              <script src="init.js"></script>
<script>
      <!--      
    //产生一些随机MARQUEE对象
    for (var i=1;i<10;i++){
    document.write("<MARQUEE DIRECTION=down height=220 loop=1 width=60"); 
    document.write("style=\"position:relative; top:0; left:"+(i*50+10)+"\" id=\"dd"+i+"\"></MARQUEE>");
    }
    function initObj(){
   //给随机的marquee对象赋值
var idx = Math.ceil(Math.random()*9);
var obj = eval("dd"+idx);
obj.innerText=Math.ceil(47+Math.ceil(Math.random()*100000));
obj.scrollDelay = 200;
    }
     //设置时间间歇
     setInterval("initObj()", 2000);
      -->      
     </script> </td>
          </tr>
        </table>
        <!--游戏区定义结束-->
      <td width="197" height="2"></td>
      <td width="7"></td>
    </tr>
    <tr> 
      <td height="476" valign="top"> 
        <!--控制区定义开始-->
        <table  border="0" cellpadding="0" cellspacing="0">
          <!--DWLayoutTable-->
          <tr> 
            <td width="6" height="41">&nbsp;</td>
            <td width="152">&nbsp;</td>
            <td width="16">&nbsp;</td>
            <td width="7">&nbsp;</td>
            <td width="19">&nbsp;</td>
          </tr>
          <tr> 
            <td height="28"></td>
            <td colspan="3" valign="top"> <input type="button" name="nonStart" value="开始" style="width:100"> 
            </td>
            <td></td>
          </tr>
          <tr> 
            <td height="14"></td>
            <td></td>
            <td></td>
            <td></td>
            <td></td>
          </tr>
          <tr> 
            <td height="21"></td>
            <td colspan="3" valign="top"> <input type="button" name="nonEnd" value="结束" style="width:100"> 
            </td>
            <td></td>
          </tr>
          <tr> 
            <td height="63"></td>
            <td>&nbsp;</td>
            <td>&nbsp;</td>
            <td>&nbsp;</td>
            <td></td>
          </tr>
          <tr> 
            <td height="27"></td>
            <td valign="top"> <select name="selectLevel" style="width:100">
                <option value="1">一级</option>
                <option value="2">二级</option>
                <option value="3">三级</option>
                <option value="4">四级</option>
                <option value="5">五级</option>
                <option value="6">六级</option>
              </select> </td>
            <td>&nbsp;</td>
            <td>&nbsp;</td>
            <td></td>
          </tr>
          <tr> 
            <td height="37"></td>
            <td>&nbsp;</td>
            <td>&nbsp;</td>
            <td>&nbsp;</td>
            <td></td>
          </tr>
          <tr> 
            <td height="24"></td>
            <td valign="top"><label>你目前的得分:</label> &nbsp;</td>
          </tr>
          <tr> 
            <td height="25"></td>
            <td colspan="2" valign="top"><input type="text" name="txtScore" value="0"></td>
          </tr>
        </table>
        <!--控制区定义结束-->
      </td>
      <td></td>
    </tr>
    <tr> 
      <td width="175" height="21" valign="middle">输入对应的数字</td>
      <td colspan="3" valign="middle"> <input type="text" name="txtInput" size="35" onkeydown=updateScore()> 
      </td>
      </tr>
    <tr> 
      <td height="6"></td>
      <td width="281"></td>
      <td></td>
      <td></td>
    </tr>
  </table></form>
</body>
</html>

解决方案 »

  1.   

    if(event.keyCode==191||event.keyCode=56) window.location.reload();
      

  2.   

    <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
    <html>
    <head>
    <meta http-equiv="Content-Type" content="text/html; charset=gb2312">
    <title>digitalgame</title>
    <script language="javascript">
    <!--
    function updateScore(){
    var tempDigit=document.form1.txtInput.value;
    if(tempDigit!="")
    {
    for (i=1;i<10;i++){
    var obj = eval("dd"+i);
       if (obj.innerText ==tempDigit){
    document.form1.txtScore.value = parseInt(document.form1.txtScore.value)+10;
    obj.innerText = "";
    document.form1.txtInput.value="";document.form1.txtInput.focus();
    break;
    }
    }
        }
    }
    function checkOutDigit(str) { 
    //从字符串str中解析出数字
       var i,j,strTemp; 
       var temp="";
       var strTemp="0123456789"; 
       for (i=0;i<str.length;i++) { 
           j=strTemp.indexOf(str.charAt(i)); 
           if (j==-1) { 
               //不是数字 
               return temp; 
           } 
           else{ 
           //是数字
               return temp+str.charAt(i); 
           }
      }

    //-->
    </script>
    </head>
    <body>
    <form name=form1 method=post>
      <table width="672" border="2" cellpadding="0" cellspacing="0" bgcolor="#FFFFFF" align="center">
        <!--DWLayoutTable-->
        <tr> 
          <td colspan="2" rowspan="2" valign="top"> 
            <!--游戏区定义开始-->
            <table  border="2" width="451" height="442" cellpadding="0" cellspacing="0" bgcolor="#ffffff">
              <!--DWLayoutTable-->
              <tr> 
                <td width="445" height="325" valign="top">&nbsp; 
                  <!--初始化-->
                  <script src="init.js"></script>
    <script>
          <!--      
        //产生一些随机MARQUEE对象
        for (var i=1;i<10;i++){
        document.write("<MARQUEE DIRECTION=down height=220 loop=1 width=60"); 
        document.write("style=\"position:relative; top:0; left:"+(i*50+10)+"\" id=\"dd"+i+"\"></MARQUEE>");
        }
        function initObj(){
        //给随机的marquee对象赋值
    var idx = Math.ceil(Math.random()*9);
    var obj = eval("dd"+idx);
    obj.innerText=Math.ceil(47+Math.ceil(Math.random()*100000));
    obj.scrollDelay = 200;
        }
         //设置时间间歇
         setInterval("initObj()", 2000);
          -->      
    </script>
        </td>
              </tr>
            </table>
            <!--游戏区定义结束-->
          <td width="197" height="2"></td>
          <td width="7"></td>
        </tr>
        <tr> 
          <td height="476" valign="top"> 
            <!--控制区定义开始-->
            <table  border="0" cellpadding="0" cellspacing="0">
              <!--DWLayoutTable-->
              <tr> 
                <td width="6" height="41">&nbsp;</td>
                <td width="152">&nbsp;</td>
                <td width="16">&nbsp;</td>
                <td width="7">&nbsp;</td>
                <td width="19">&nbsp;</td>
              </tr>
              <tr> 
                <td height="28"></td>
                <td colspan="3" valign="top"> <input type="button" name="nonStart" value="开始" style="width:100"> 
                </td>
                <td></td>
              </tr>
              <tr> 
                <td height="14"></td>
                <td></td>
                <td></td>
                <td></td>
                <td></td>
              </tr>
              <tr> 
                <td height="21"></td>
                <td colspan="3" valign="top"> <input type="button" name="nonEnd" value="结束" style="width:100"> 
                </td>
                <td></td>
              </tr>
              <tr> 
                <td height="63"></td>
                <td>&nbsp;</td>
                <td>&nbsp;</td>
                <td>&nbsp;</td>
                <td></td>
              </tr>
              <tr> 
                <td height="27"></td>
                <td valign="top"> <select name="selectLevel" style="width:100">
                    <option value="1">一级</option>
                    <option value="2">二级</option>
                    <option value="3">三级</option>
                    <option value="4">四级</option>
                    <option value="5">五级</option>
                    <option value="6">六级</option>
                  </select> </td>
                <td>&nbsp;</td>
                <td>&nbsp;</td>
                <td></td>
              </tr>
              <tr> 
                <td height="37"></td>
                <td>&nbsp;</td>
                <td>&nbsp;</td>
                <td>&nbsp;</td>
                <td></td>
              </tr>
              <tr> 
                <td height="24"></td>
                <td valign="top"><label>你目前的得分:</label> &nbsp;</td>
              </tr>
              <tr> 
                <td height="25"></td>
                <td colspan="2" valign="top"><input type="text" name="txtScore" value="0"></td>
              </tr>
            </table>
            <!--控制区定义结束-->
          </td>
          <td></td>
        </tr>
        <tr> 
          <td width="175" height="21" valign="middle">输入对应的数字</td>
          <td colspan="3" valign="middle"> <input type="text" name="txtInput" size="35" onkeyup=updateScore()> 
          </td>
          </tr>
        <tr> 
          <td height="6"></td>
          <td width="281"></td>
          <td></td>
          <td></td>
        </tr>
      </table>
    </form>
    </body>
    </html>