就是读取XML文件中的point 然后动态画出根据XML中点连成的线。要求在Canvas中画出
求高手啊。。本人找了个网上的例子是用span的下面是代码
function print(str) {
//body.innerHTML+=str;
body.insertAdjacentHTML("AfterBegin",str)
//document.write(str)
}
function outPlot(x,y,w,h) {
draw_num++;
var span_id="span_"+draw_num;
print('<span id="'+span_id+'"style="position:absolute;left:'+x+';top:'+y+';height:'+h+';width:'+w+';font-size:5px;background-color:'+color+'"></span>')
var set_time=span_id+".style.display='none'";
setTimeout(set_time,1000);
}function draw()
{
if(x1<x2){
outPlot(x1,y1,5,5);
x1++;
y1=y1+(y1-y2)/(x1-x2);
}
}调用函数setInterval("draw()",100);
求高手啊。。本人找了个网上的例子是用span的下面是代码
function print(str) {
//body.innerHTML+=str;
body.insertAdjacentHTML("AfterBegin",str)
//document.write(str)
}
function outPlot(x,y,w,h) {
draw_num++;
var span_id="span_"+draw_num;
print('<span id="'+span_id+'"style="position:absolute;left:'+x+';top:'+y+';height:'+h+';width:'+w+';font-size:5px;background-color:'+color+'"></span>')
var set_time=span_id+".style.display='none'";
setTimeout(set_time,1000);
}function draw()
{
if(x1<x2){
outPlot(x1,y1,5,5);
x1++;
y1=y1+(y1-y2)/(x1-x2);
}
}调用函数setInterval("draw()",100);
正在办离职,就不给你划线了,你自己研究下吧。很简单
本人是新手接触JS才1月
js矢量画图