<html>
<head>
<script type="text/javascript">
function timedMsg()
{
document.write(" World!");
var t=setTimeout("reloadpage()",3000);
}
function reloadpage()
{
window.location.reload();
document.write("another World!");
}</script>
</head>
<body onload="timedMsg()">
</body></html>
程序有错误啊。但不知道错在哪里了
<head>
<script type="text/javascript">
function timedMsg()
{
document.write(" World!");
var t=setTimeout("reloadpage()",3000);
}
function reloadpage()
{
window.location.reload();
document.write("another World!");
}</script>
</head>
<body onload="timedMsg()">
</body></html>
程序有错误啊。但不知道错在哪里了
<script type="text/javascript">function reloadpage()
{
window.location.reload();
document.write("another World!");
}
</script><html>
<body>
<script type="text/javascript">
document.write(" World!");
var t=setTimeout("reloadpage()",3000);
</script>
</body>
</html>
我就是想每隔三秒显示新的文字。这个好像只能实现第一个三秒。
document.body.innerHTML = "World!";
var t = setTimeout("reloadpage()", 3000);
}
function reloadpage(){
document.body.innerHTML = "another World!";
}
关键是timedMsg()函数里面第一句 "不能"有 document.write(" World!"); 因为其会马上使web 页面变成document.write之后的的状态,之前那个状态执行已经完成了,只不过我们察觉不到而已
,到后面的状态时就看不到刷新了,去掉 timedMsg()函数里面 document.write(),如下试看可以看到有效果了,晚3秒执行
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=gb2312">
<title>无标题文档</title>
</head>
<script type="text/javascript" language="javascript">
function timedMsg()
{
setTimeout("reloadpage()",3000);
}
function reloadpage()
{
window.location.reload();
document.write("another World!");
}timedMsg();
</script>
<body>
<input type="button" name="btn01" value="click" onClick="javascript:timedMsg();">
</body>
</html>
World!\
<script type=\"text/javascript\">\
setTimeout(function(){\
document.close();\
document.write(\"another World!\")\
}, 3000)\
<\/script>\
");</script>
<script type="text/javascript" defer>
document.body.innerHTML = "World!";
setInterval(function(){
document.body.innerHTML = document.body.innerHTML == "World!" &&
"another World!" || "World!";
}, 3000)
</script>