GD库不支持gdImageCreateTrueColor() ? 看一下gd.h里面有没有定义这个函数吧,最近GD好象经常变的。 解决方案 » 免费领取超大流量手机卡,每月29元包185G流量+100分钟通话, 中国电信官方发货 gdImagePtr gdImageCreateTrueColor (int sx, int sy){ int i; gdImagePtr im; im = (gdImage *) gdMalloc(sizeof(gdImage)); memset(im, 0, sizeof(gdImage)); im->tpixels = (int **) safe_emalloc(sizeof(int *), sy, 0); im->AA_opacity = (unsigned char **) safe_emalloc(sizeof(unsigned char *), sy, 0); im->polyInts = 0; im->polyAllocated = 0; im->brush = 0; im->tile = 0; im->style = 0; for (i = 0; i < sy; i++) { im->tpixels[i] = (int *) gdCalloc(sx, sizeof(int)); im->AA_opacity[i] = (unsigned char *) gdCalloc(sx, sizeof(unsigned char)); } im->sx = sx; im->sy = sy; im->transparent = (-1); im->interlace = 0; im->trueColor = 1; /* 2.0.2: alpha blending is now on by default, and saving of alpha is * off by default. This allows font antialiasing to work as expected * on the first try in JPEGs -- quite important -- and also allows * for smaller PNGs when saving of alpha channel is not really * desired, which it usually isn't! */ im->saveAlphaFlag = 0; im->alphaBlendingFlag = 1; im->thick = 1; im->AA = 0; im->AA_polygon = 0; im->cx1 = 0; im->cy1 = 0; im->cx2 = im->sx - 1; im->cy2 = im->sy - 1; return im;} gd.h里面定义了gdImageCreateTrueColor()函数了... linux环境下得,那儿有.dll啊? php<? = ?>这个是什么意思 php udp编程问题 真让人崩溃的问题 139.com无法接收邮件。在线跪求 不用return怎么改变改变全局变量的值? 请问如何实现模拟点击? 推荐几个优秀的源码下载站点,有好的一起顶! javascript中有没有相当于rawurlencode()功能的函数? php中如何实现重定向? 求只请求一次数据库生成树 麻烦各位帮我看看这段代码有什么问题吗 求一个PHP论坛程序
{
int i;
gdImagePtr im;
im = (gdImage *) gdMalloc(sizeof(gdImage));
memset(im, 0, sizeof(gdImage));
im->tpixels = (int **) safe_emalloc(sizeof(int *), sy, 0);
im->AA_opacity = (unsigned char **) safe_emalloc(sizeof(unsigned char *), sy, 0);
im->polyInts = 0;
im->polyAllocated = 0;
im->brush = 0;
im->tile = 0;
im->style = 0;
for (i = 0; i < sy; i++) {
im->tpixels[i] = (int *) gdCalloc(sx, sizeof(int));
im->AA_opacity[i] = (unsigned char *) gdCalloc(sx, sizeof(unsigned char));
}
im->sx = sx;
im->sy = sy;
im->transparent = (-1);
im->interlace = 0;
im->trueColor = 1;
/* 2.0.2: alpha blending is now on by default, and saving of alpha is
* off by default. This allows font antialiasing to work as expected
* on the first try in JPEGs -- quite important -- and also allows
* for smaller PNGs when saving of alpha channel is not really
* desired, which it usually isn't!
*/
im->saveAlphaFlag = 0;
im->alphaBlendingFlag = 1;
im->thick = 1;
im->AA = 0;
im->AA_polygon = 0;
im->cx1 = 0;
im->cy1 = 0;
im->cx2 = im->sx - 1;
im->cy2 = im->sy - 1;
return im;
}