postmessage可以用来模拟键盘 鼠标动作
于是在一个函数中写了一串的模拟 比如说:
PostMessage(ShopAssist::gameHwnd,WM_KEYDOWN,48,0); //模拟“0”
PostMessage(ShopAssist::gameHwnd,WM_LBUTTONDBLCLK,0,(323<<16)+105); //鼠标双击105,323
PostMessage(ShopAssist::gameHwnd,WM_KEYDOWN,49,0); //模拟“1”
无论怎么设置 貌似都是在函数全部代码执行后才执行postmessage
而且postmessage先执行鼠标动作,后执行键盘动作
比如说原来想在edt1中输入“0”,在edt2中输入“1”
而现在却变成edt1中无输入,edt2中输入“01”,用sleep也无效
于是在一个函数中写了一串的模拟 比如说:
PostMessage(ShopAssist::gameHwnd,WM_KEYDOWN,48,0); //模拟“0”
PostMessage(ShopAssist::gameHwnd,WM_LBUTTONDBLCLK,0,(323<<16)+105); //鼠标双击105,323
PostMessage(ShopAssist::gameHwnd,WM_KEYDOWN,49,0); //模拟“1”
无论怎么设置 貌似都是在函数全部代码执行后才执行postmessage
而且postmessage先执行鼠标动作,后执行键盘动作
比如说原来想在edt1中输入“0”,在edt2中输入“1”
而现在却变成edt1中无输入,edt2中输入“01”,用sleep也无效
PostMessage(ShopAssist::gameHwnd,WM_CHAR,48,0);
PostMessage(ShopAssist::gameHwnd,WM_KEYUP,48,0); 改下 试试。