case WM_RBUTTONUP:
{
LPPOINT lpoint=new tagPOINT;
::GetCursorPos(lpoint);
CMenu menu;
menu.CreatePopupMenu();
menu.AppendMenu(MF_STRING,WM_DESTROY,"退出程序");
menu.AppendMenu(MF_STRING,WM_USER_PLAYMUSIC,"播放音乐");
if(IsPlaying&&IsPause)
menu.AppendMenu(MF_STRING,WM_USER_RESUME,"继续播放");
if(IsPlaying&&!IsPause)
menu.AppendMenu(MF_STRING,WM_USER_PAUSE,"暂停播放");
menu.AppendMenu(MF_STRING,WM_USER_LOADMUSIC,"载入音乐文件");
menu.AppendMenu()
menu.TrackPopupMenu(TPM_LEFTALIGN,lpoint->x,lpoint->y,this);
HMENU hmenu=menu.Detach();
menu.DestroyMenu();
delete lpoint;
}这是我在最小化到托盘以后右击那个图标的响应case
其中第一个menu.AppendMenu(MF_STRING,WM_DESTROY,"退出程序");是在网上看到的
然后后面的WM_USER_PLAYMUSIC等等是我自己定义加入的。我在
MessageMap里面添加了ON_MESSAGE(WM_USER_PLAYMUSIC,OnPlayMusic)为什么我点击播放那个音乐的时候不会调用OnPlayMusic函数呢?谢谢
{
LPPOINT lpoint=new tagPOINT;
::GetCursorPos(lpoint);
CMenu menu;
menu.CreatePopupMenu();
menu.AppendMenu(MF_STRING,WM_DESTROY,"退出程序");
menu.AppendMenu(MF_STRING,WM_USER_PLAYMUSIC,"播放音乐");
if(IsPlaying&&IsPause)
menu.AppendMenu(MF_STRING,WM_USER_RESUME,"继续播放");
if(IsPlaying&&!IsPause)
menu.AppendMenu(MF_STRING,WM_USER_PAUSE,"暂停播放");
menu.AppendMenu(MF_STRING,WM_USER_LOADMUSIC,"载入音乐文件");
menu.AppendMenu()
menu.TrackPopupMenu(TPM_LEFTALIGN,lpoint->x,lpoint->y,this);
HMENU hmenu=menu.Detach();
menu.DestroyMenu();
delete lpoint;
}这是我在最小化到托盘以后右击那个图标的响应case
其中第一个menu.AppendMenu(MF_STRING,WM_DESTROY,"退出程序");是在网上看到的
然后后面的WM_USER_PLAYMUSIC等等是我自己定义加入的。我在
MessageMap里面添加了ON_MESSAGE(WM_USER_PLAYMUSIC,OnPlayMusic)为什么我点击播放那个音乐的时候不会调用OnPlayMusic函数呢?谢谢
类似这样的
ON_COMMAND(ID_FILE_NEW, &CXXXView::OnFileNew)
哦也就是说WM_DESTROY是因为点击了关闭才发送 实际上也是一个ON_COMMAND对吧?再换句话说是不是我的命名WM_USER_PLAYMUSIC有点不好呢?