写了一个入门的简单的OpenGL程序,也设置了库,system32文件夹下也有opengl32.dll,glu32.dll文件,编译报错如下,求解答:
c:\program files\microsoft visual studio\vc98\include\gl\gl.h(1152) : error C2144: syntax error : missing ';' before type 'void'
c:\program files\microsoft visual studio\vc98\include\gl\gl.h(1152) : error C2501: 'WINGDIAPI' : missing storage-class or type specifiers
c:\program files\microsoft visual studio\vc98\include\gl\gl.h(1152) : fatal error C1004: unexpected end of file found
c:\program files\microsoft visual studio\vc98\include\gl\gl.h(1152) : error C2144: syntax error : missing ';' before type 'void'
c:\program files\microsoft visual studio\vc98\include\gl\gl.h(1152) : error C2501: 'WINGDIAPI' : missing storage-class or type specifiers
c:\program files\microsoft visual studio\vc98\include\gl\gl.h(1152) : fatal error C1004: unexpected end of file found
#include "stdafx.h"
#include "windows.h"
#include <math.h>#include <gl/gl.h>
#include <gl/glu.h>
#include <gl/glaux.h>void init();
void CALLBACK reshape(GLsizei w,GLsizei h);
void CALLBACK display();
GLfloat s,h;void CALLBACK display()
{
glClearColor(1,1,1,1);
glClear(GL_COLOR_BUFFER_BIT); glLoadIdentity();
gluLookAt(5,5,h,s,0,0,0,1,0); glColor3f(0,0,0); GLfloat RAD=3.1415926/180;
GLfloat x,y,z,r;
int i,j;
for (i=0;i<180;i+=5)
{
glBegin(GL_LINE_LOOP);
r=2*sin(i*RAD);
z=2*cos(i*RAD);
for (j=0;j<360;j+=10)
{
x=r*cos(j*RAD);
y=r*sin(j*RAD);
glVertex3f(x,y,z);
}
glEnd();
}
for (j=0;j<360;j+=10)
{
glBegin(GL_LINE_LOOP);
for (i=0;i<=180;i+=10)
{
r=2*sin(i*RAD);
z=2*cos(i*RAD);
x=r*cos(j*RAD);
y=r*sin(j*RAD);
glVertex3f(x,y,z);
}
glEnd();
} glFlush();
}void init()
{
glShadeModel(GL_FLAT);
s=0;
h=5;
}void CALLBACK reshape(GLsizei w,GLsizei h)
{
glMatrixMode(GL_PROJECTION); glLoadIdentity();
gluPerspective(30,1,-3,3); glMatrixMode(GL_MODELVIEW); glViewport(0,0,2,h);
}void CALLBACK Left()
{
s+=0.1;
}void CALLBACK Right()
{
s-=0.1;
}void CALLBACK Up()
{
h-=0.1;
}void CALLBACK Down()
{
h+=0.1
}int main(int argc, char* argv[])
{
auxInitDisplayMode(AUX_SINGLE|AUX_RGB); auxInitPosition(0,0,300,300);
auxInitWindow("OpenGl Demo");
init(); auxKeyFunc(AUX_LEFT,Left);
auxKeyFunc(AUX_RIGHT,Right);
auxKeyFunc(AUX_UP,Up);
auxKeyFunc(AUX_DOWN,Down);
auxReshapeFunc(reshape);
auxMainLoop(display); return 0;
}
{
h+=0.1;
}