我想知道在一下的代码中问什么直线能穿过矩形而不能穿过椭圆和RoundRect呢??
Rectangle和Ellipse有什么不同??
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
Rectangle (hdc, cxClient / 8, cyClient / 8,
7 * cxClient / 8, 7 * cyClient / 8) ;
MoveToEx (hdc, 0, 0, NULL) ;
LineTo (hdc, cxClient, cyClient) ;
MoveToEx (hdc, 0, cyClient, NULL) ;
LineTo (hdc, cxClient, 0) ;
Ellipse (hdc, cxClient / 8, cyClient / 8,
7 * cxClient / 8, 7 * cyClient / 8) ;
RoundRect (hdc, cxClient / 4, cyClient / 4,
3 * cxClient / 4, 3 * cyClient / 4,
cxClient / 4, cyClient / 4) ;
EndPaint (hwnd, &ps) ;
return 0 ;
Rectangle和Ellipse有什么不同??
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
Rectangle (hdc, cxClient / 8, cyClient / 8,
7 * cxClient / 8, 7 * cyClient / 8) ;
MoveToEx (hdc, 0, 0, NULL) ;
LineTo (hdc, cxClient, cyClient) ;
MoveToEx (hdc, 0, cyClient, NULL) ;
LineTo (hdc, cxClient, 0) ;
Ellipse (hdc, cxClient / 8, cyClient / 8,
7 * cxClient / 8, 7 * cyClient / 8) ;
RoundRect (hdc, cxClient / 4, cyClient / 4,
3 * cxClient / 4, 3 * cyClient / 4,
cxClient / 4, cyClient / 4) ;
EndPaint (hwnd, &ps) ;
return 0 ;
因为默认的画,绘制区域的折线函数都有白色填充的。如果你用SelectStockObject(NULL_BRUSH);就不会有 盖住了。